ARK: Survival Evolved

ARK: Survival Evolved

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The Hunted
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Content Types: Mod, Creatures, Rebalancing
File Size
Posted
Updated
598.723 MB
May 29, 2020 @ 10:10am
Jun 15, 2022 @ 9:46am
69 Change Notes ( view )

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The Hunted

Description
Mod ID: 2112724006

[www.buymeacoffee.com]

The Hunted must be the first mod in your mod order list. No exceptions.


Fair Warning
This mod will likely challenge your early go-to survival strategies! Rushing a powerful tame is now a very difficult prospect. Beware!

Primary Mod Features
Dynamic Ecosystems and Reactive Herbivores
The prehistoric inhabitants of Ark no longer operate independently of one another, waiting to be eaten by a rampaging predator. Adult and adolescent parasaurs alike now watch for and flee from both venomous dilos and humans with sharp sticks. Iguanodons will challenge small carnivores with sufficient allies, while fleeing at the sight of a massive, hulking Allosaurus. Many herbivores now travel in tightly-knit packs, aware that there is greater safety in numbers, than to wander the jungles alone. No longer are they easy targets, reacting accordingly to any threat. And beware of the most fearsome and armored of herbivores, for they will not tolerate wayward carnivores nor curious humans daring to venture too close.

Territorial Carnivores with a Taste for Blood
As is fitting of such tyrant lizards, carnivores fail to tolerate one another's presence in their own perceived domain. Expect to watch as feuding Raptor and Deinonychus clans clash over territory and the rights to prey while the fearsome Tyrannosaurus struggles to maintain its rule, violently defending its birthright as the Ark's apex predator from the likes of Spinosaurus and Yutyrannus. And fair warning, never forget to keep an eye on the sky, ever watchful for the predatory masters of the wind, always in search of their next meal… be it dodo, human, or a fresh corpse...

Unique Nesting and Meaningful Taming
Gone are the days when a survivor could merely beat an animal into submission, place a harness on them, and assume full, autonomous command. You must now start young, hatching dinosaurs from eggs stolen from carefully guarded nests or lure in curious pups, willing to taste the offered morsel in your palm, just beyond the watchful gaze of their fearsome mother. All tamed animals now start at Level 1 (which can be disabled via server settings), much like you, needing your protection and careful guidance as they learn and grow within the same dark, unforgiving world of Ark at your side. Losing a tamed companion is no longer just an inconvenience, but rather, a substantial loss of invested time, energy, and emotion.

Gritty Survivalism
As you first awaken on that beach, you will immediately realize just how vulnerable you truly are. No longer do you start as a hero of legend, capable of Herculean feats of strength and speed, healing almost instantaneously from any wound, no matter how grievous. Every step must be taken carefully and purposefully, the risks and rewards weighed for every action taken. But when victory is claimed, the rewards are immense. A well-planned hunt can result in an abundance of workable hide and days, if not weeks worth of food, so long as you have the means to preserve the hundreds of pounds of raw, boneless meat. But do not linger for long… the scent of blood carries far and lures all manner of monsters…

There is a more detailed breakdown of the features here.

Meaningful Saddle Construction and Tributes
The crafting of saddles is now a more involved, yet meaningful process. As you navigate the hazards of the Ark, you will learn how to construct a Saddle Crafting Kit, unlocking six tiers of base saddles. No longer will each animal require its own, individual and unique engram. However, as an added challenge and to increase the value of mounts, each saddle requires an implant of its own, much like the one on your wrist. Not only will the implant allow you to synchronize your nervous system with that of your mount, but it will give you near total control over their behavior and actions. But finding these implants requires searching the Ark for fallen survivors less fortunate than you, and repurposing these pieces of alien technology. Yet, most are deactivated, requiring a unique code to unlock it in the form of DNA, ranging from human to the most fearsome of predators found on the Ark...

The Technical Details
Core Mod
Over 100 dinos have been remapped, with significant changes in harvesting components, inventories, and features. However, most dinos have identical combat stats compared to their vanilla counterparts. It must be loaded first for it to function properly. After installing the mod on a server that was already being played on, you should execute a wild dino wipe to get the correct dinos.

Check out the modded dino changes here[docs.google.com], including Tiers, Egg Sizes, Diets, and any significant changes.

Map Support
This mod is designed with most of the standard and DLC maps in mind, including The Island, The Center, Ragnarok, Valguero, Crystal Isles, Lost Isle, and Fjodur. The mod uses the inherent spawns of the game, so in theory, can be used safely on almost any map, but will not play nice with any mod that seeks to do the same. The mod does not yet fully support Aberration or Genesis content.

Server Configuration Options
There are a number of configuration options you can use to adjust your play experience. More will be added over time as the mod continues to be developed. Check out the discussion here.

Mod Compatibility
Any mod that adds new items, structures, decorations, or dinosaurs will work with The Hunted. However, any mods that touch existing vanilla Island dinos or the player pawn will not function properly. At this stage, only the Island animals and most of Scorched Earth animals are being supported. This mod is not touching any of the mythical animals, so you can still use your favorite wyvern and unicorn mod alongside if you please!

Do not use The Hunted with any stacking mods. In general, stacking mods should no longer be used. Recent INI options deployed by WildCard should be used instead.

The following mods which fit in nicely with the theme of The Hunted. The Hunted must still be loaded first.

Questions? Head to the Discord
There is an active Discord group that should be able to answer most of your questions. Click here[discord.gg] to join.
[www.g-portal.us]

Open Source
This mod is now open source and it's files can be found here[drive.google.com]. Feel free to poke around or, if you're ambitious, you have my permission to upload portions or all of the mod elsewhere on Steam with your own additions, tweaks, or expansions.
Popular Discussions View All (210)
312
1
Feb 25 @ 5:43am
PINNED: Bug Reports
Olympia
80
Jan 4 @ 5:57am
PINNED: Servers Running the Hunted
Olympia
2
Mar 21 @ 6:11am
Struggling to start playing. Starter tips please appreciated
Nova Dusklight
1,758 Comments
Nez May 4 @ 3:35am 
afaik, you'll need to find the class names for the modded Hunted dinos, not the vanilla ones, not the vanilla ones
SolemnViper May 3 @ 9:58pm 
am i not able to change a spawn to another? i always use ```xml
NPCReplacements=(FromClassName="Ichthyornis_Character_BP_C",ToClassName="Trilobite_Character_C")
NPCReplacements=(FromClassName="Leedsichthys_Character_BP_C",ToClassName="Trilobite_Character_C")
but the itchy and leeds are still spawning
YT/notretsam Apr 28 @ 2:17pm 
sadly it seems like adjusting the titanboa female isn't working, tried setting to 0 and 0.0 in gameusersettings but still titanboa females away from a nest with the spit attack.
Nez Mar 30 @ 1:47am 
Some spawn codes are wrong in the google sheet, like the cocodrupe (not the seed), it has _child in the string, but that doesn't give the item, it also seems like a variety of items were in the mod, but then taken out, but the spawn codes not updated, like all the different cooked meats (mutton, fish, etc.)

I would guess the first error, in the spawn code, is from the way they were generated, with references to other cells, an efficiency error I could've made myself ^^
Nez Mar 26 @ 8:41am 
Also, hoping for continued Survival Evolved support, not fuzzed about Ascended as I feel it's poorly optimized and released way too early in its current state :s
Nez Mar 26 @ 8:40am 
What's the update progress like? i see that you have an extensive roadmap planned..
Also, would you recommend running NPCreplacements for dinos that don't support the mod, and in that case, which ones would that be? ^^
wolf_fang Feb 22 @ 10:47pm 
does it work on the map extinction? i cant find any eggs
Dundy Feb 5 @ 9:45am 
ASA version?
thornley9 Dec 17, 2023 @ 7:28pm 
you can only get level 1 eggs
Talyn Dec 7, 2023 @ 12:54pm 
anyone know why im only getting level 1 eggs?