ARK: Survival Evolved

ARK: Survival Evolved

5,269 ratings
Human NPCs
Content Types: Mod, Creatures
File Size
77.585 MB
Jul 17, 2018 @ 5:17am
May 31 @ 12:13am
63 Change Notes ( view )

Subscribe to download
Human NPCs

Human NPC's

ID - 1443404076

Human NPCs came 3rd in the 2019 ARK Mod Contest

Human NPCs add Humans to the world of Ark.
You can tame them, they like to eat most things.

Human NPC villages can be protected by X Plants, (Off by Default) - This can be turned on by adding TurretsAllowed=1 in the GUS settings under [Human_NPCs]
Some Human NPC villages can grow into towns now.

Human NPC's now send out raiding parties to attack player bases. (You can put a No NPC attack sign at your base to prevent your base from being attacked)

--GameUserSettings.ini Setup-- link

Tame NPCs can guard your land and as they patrol it or while set in turret mode
they can collect resources that are in the area as well as look after your crops.

They will look after your Forge, Campfires, Cook Meat, Put the correct stuff into Preserving Bin and Crop Plots and even catch fish.

NPCs can be set Friendly, Savage or somewhere in between
They are here to stay so you will just have to get used to them

Please respect their culture -

Wild NPCs believe
All Thieves should be killed on sight. They now can grow X Plants for protection against Players (Off by Default).
Killing children is BAD so they do not breed.

Just add the MOD and your ready to go and if you need to tune it then adjust the GameUserSettings.ini

--Latest Updates--2.41
--Change Notes-- link

--NPC Default Amounts--
The Island is set to 1000
Genesis is set to 1000
Genesis2 is set to 1000
Ragnarok is set to 1500
Valguero is set to 1500
Crystal Isles is set to 1000
ScorchedEarth is set to 1200
Extinction is set to 1000
The Center Set to 500
Aberration Set to 500
LostIsland is set to 1000

Adjust in the GameUserSettings.ini
Total_NPCs=1200 -- Set to 0 to use Defaults

Maps not listed will default to 500

If you feel like donating and showing your support click on this link
Click here To Donate[]

--GameUserSettings.ini Setup-- link

--Spawn Commands--
--Spawn Commands-- link

--Modes of Play & Waving--
--Modes of Play & Waving-- link

--Walking Tame--
--How to do Walking Tame-- link
--How to use an Emote-- link[]

This is set in the GameUserSettings.ini

No Taming
Both walking and knockout
Walking tame only
Knockout tame only

--Taming & Play Mode Information--
--Taming & Play Mode-- link

I added a short video showing how to calm the NPCs down using the wave emote
--How To Calm The NPCs Video-- link

--Resource Management--
NOTE -- Harvest Resources must be enabled

To get them to harvest go to the menu select Harvesting and enable harvest resources
Then select Send Harvesting then select the range you want them to stay around.

They will not harvest if they are set to follow.
They will start as soon as you get them to not follow.
Even if they leave the area chasing enemies they will return back to where they were told to harvest.
To get them to harvest in a new area just take them to the area and tell them to harvest again

While the NPCs are harvesting they will go to their respective storage items and deposit items and resources that they have harvested.
The NPCs will also remove made items and transfer items to where they go, Cooked Meat to Preserving Bin, Iron Ingots to Storage Box and so on.

Bow and Spear -- Guard - Turret mode or patrol - Just set them on harvest and the will protect the workers
Noweapon (Punch), Bola and Club are used to knockout dino's and will not harvest corpses

Below is what each type Harvest (Just look at what weapon they hold)
Hatchet -- will gather stone, metal, flint and more.
Sword -- will gather wood and thatch and more.
Noweapon -- will gather berries, poop and seeds,Knockout Dino's.
Bola -- will randomly instigate an attack with Moschops, Parasaurs, Phiomias and Sheep to get meat.
Club -- will gather poop, fiber and thatch,Knockout Dino's.
Bow -- will randomly instigate an attack on small dino's to get meat.
Spear -- will catch fish.

Below is what each type uses
Hatchet -- CampFire,Torches,Forge,Preserving Bin,Fridge,Storage
Sword -- CampFire,Torches,Preserving Bin,Fridge,Storage
NoWeapon -- Crop-plots,Feedtrough,Compost Bin,Preserving Bin,Fridge,Storage
Bola -- CampFire,Torches,Preserving Bin,Fridge,Storage
Club -- Compost Bin,Crop_Plots,Preserving Bin,Fridge,Storage
Bow -- CampFire,Torches,Feedtrough,Preserving Bin,Fridge,Storage
Spear -- CampFire,Torches,Feedtrough,Preserving Bin,Fridge,Storage

You can stop the NPCs using a storage box by naming it notauto
Poop no longer goes in storage boxes unless you name a storage box poopbox
then only poop will go into that storage box
Resource Harvesting is ON by default, turn it off if you want the NPCs to only patrol

--Resource Management Information--
--Resource Management-- link

I added a short video showing how to use Resource Management
--Resource Management Video-- link

--NPC's Hut Loot--
You can find loot in some of the NPC,s Huts, Keep in mind that NPC's do not like thieves and think they should be killed on sight.
There is an option to add your own items VIA the GUS.INI
--NPC's Hut Loot Setup-- link


--Join Human NPCs Discord Channel--
Click Here to join ZoneKillers Discord[]

If you feel like donating and showing your support click on this link
Click here To Donate[]

Popular Discussions View All (135)
Nov 27 @ 7:35pm
PINNED: Suggestions
Morgan Smith
Nov 26 @ 4:15pm
PINNED: Bug Reports
William Kidd
Nov 16 @ 11:04pm
PINNED: Human_NPCs Base Attack & Villages
< >
Talyn Dec 3 @ 12:32pm 
Most of the recent comments and questions can be solved through the ini settings. You want tougher? tweak them. You want friendlier, set them so, damn near everything in this mod can be changed, toggled, or tweaked. As for breeding... Zonekiller states it the description that its a choice not to breed them.
just read through it, the mod is not hard to use but it does take some setting up through the GUS.
Sanchenski Dec 1 @ 12:57pm 
Does this mod work with immersive taming mod?
Diego Holls Dec 1 @ 5:57am 
does it work in fjodur? I don't see villages
Quasidivine Nov 29 @ 1:46pm 
I love the mod, here are some tweak suggestions... The range on their missile weapons are unbelievable, especially when you are trying to escape an angry mob. The no attack sign, doesn't seem to work. You have them spawn near the player which makes low level new maps a death sentence. I notice you seem to have tamable ones and non tamable ones. How about friendly ones? I have never seen an npc wearing anything more than hide, but your pic shows fur. I would also like to see different types of treasure. I really do enjoy your mod, it makes single player a little less lonely.
Raider160 Nov 29 @ 1:30pm 
I really like using this mod on my server cluster. Only issue I have, is keeping them away from new player spawn zones. They sometimes kill new players right away and drive them from the servers.
★ CrossGun ★ Nov 27 @ 7:38pm 
Make them use guns as well. And have their bases upgrade to advanced structures and defenses.

Raiding them isn't fun at all when you already have guns unlocked. Practically like playing around with them like a kid on toys. Only the plant x gives some bit of a fight.
Jesus H. Christ Nov 27 @ 7:04pm 
Also, is there a way to make them friendly without taming them?
Jesus H. Christ Nov 27 @ 6:31pm 
What do they eat?
The Noob Nov 27 @ 2:48am 
What I would like to see included in this mod is bredding.
I imagine that it is very difficult to program this in ARK for a species that has sexual dimorphism between male and female, as is the case with humans.
But I don't think it's impossible, since that exists for Megaloceros. Maybe it's a case of trying to use the same code adapted for humans.
Despite that, thanks for the excellent work, I hope you keep updating it, because I think we're going to spend a lot of time playing ARK until the arrival of ARK2 (which I have no intention of buying).
KonaManta Nov 25 @ 7:37pm 
Hi there,
I'm also only getting the same skin and hair color after the newest update, just like KrisWin117. Any idea what might be causing it?