ARK: Survival Evolved

ARK: Survival Evolved

3,968 ratings
Human NPC's
Content Types: Mod, Creatures
File Size
50.692 MB
Jul 17, 2018 @ 5:17am
Oct 1 @ 7:55am
62 Change Notes ( view )

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Human NPC's

Human NPC's

ID - 1443404076

Human NPCs came 3rd in the 2019 ARK Mod Contest

Human NPCs add Humans to the world of Ark.
You can tame them, they like to eat most things.

Human NPC villages can be protected by X Plants, (Off by Default) - This can be turned on by adding TurretsAllowed=1 in the GUS settings under [Human_NPCs]

--GameUserSettings.ini Setup-- link

Tame NPCs can guard your land and as they patrol it or while set in turret mode
they can collect resources that are in the area as well as look after your crops.

They will look after your Forge, Campfires, Cook Meat, Put the correct stuff into Preserving Bin and Crop Plots and even catch fish.

NPCs can be set Friendly, Savage or somewhere in between
They are here to stay so you will just have to get used to them

Please respect their culture -

Wild NPCs believe
All Thieves should be killed on sight. They now can grow X Plants for protection against Players (Off by Default).
Killing children is BAD so they do not breed.

Just add the MOD and your ready to go and if you need to tune it then adjust the GameUserSettings.ini

--Latest Updates--2.39
--Change Notes-- link

--NPC Default Amounts--
The Island is set to 1000
Genesis is set to 1000
Genesis2 is set to 1000
Ragnarok is set to 1500
Valguero is set to 1500
Crystal Isles is set to 1000
ScorchedEarth is set to 1200
Extinction is set to 1000
The Center Set to 500
Aberration Set to 500

Adjust in the GameUserSettings.ini
Total_NPCs=1200 -- Set to 0 to use Defaults

Maps not listed will default to 500

If you feel like donating and showing your support click on this link
Click here To Donate[]

--GameUserSettings.ini Setup-- link

--Spawn Commands--
--Spawn Commands-- link

--Modes of Play & Waving--
--Modes of Play & Waving-- link

--Walking Tame--
--How to do Walking Tame-- link
--How to use an Emote-- link[]

This is set in the GameUserSettings.ini

No Taming
Both walking and knockout
Walking tame only
Knockout tame only

--Taming & Play Mode Information--
--Taming & Play Mode-- link

I added a short video showing how to calm the NPCs down using the wave emote
--How To Calm The NPCs Video-- link

--Resource Management--
NOTE -- Harvest Resources must be enabled

To get them to harvest go to the menu select Harvesting and enable harvest resources
Then select Send Harvesting then select the range you want them to stay around.

They will not harvest if they are set to follow.
They will start as soon as you get them to not follow.
Even if they leave the area chasing enemies they will return back to where they were told to harvest.
To get them to harvest in a new area just take them to the area and tell them to harvest again

While the NPCs are harvesting they will go to their respective storage items and deposit items and resources that they have harvested.
The NPCs will also remove made items and transfer items to where they go, Cooked Meat to Preserving Bin, Iron Ingots to Storage Box and so on.

Bow and Spear -- Guard - Turret mode or patrol - Just set them on harvest and the will protect the workers
Noweapon (Punch), Bola and Club are used to knockout dino's and will not harvest corpses

Below is what each type Harvest (Just look at what weapon they hold)
Hatchet -- will gather stone, metal, flint and more.
Sword -- will gather wood and thatch and more.
Noweapon -- will gather berries, poop and seeds,Knockout Dino's.
Bola -- will randomly instigate an attack with Moschops, Parasaurs, Phiomias and Sheep to get meat.
Club -- will gather poop, fiber and thatch,Knockout Dino's.
Bow -- will randomly instigate an attack on small dino's to get meat.
Spear -- will catch fish.

Below is what each type uses
Hatchet -- CampFire,Torches,Forge,Preserving Bin,Fridge,Storage
Sword -- CampFire,Torches,Preserving Bin,Fridge,Storage
NoWeapon -- Crop-plots,Feedtrough,Compost Bin,Preserving Bin,Fridge,Storage
Bola -- CampFire,Torches,Preserving Bin,Fridge,Storage
Club -- Compost Bin,Crop_Plots,Preserving Bin,Fridge,Storage
Bow -- CampFire,Torches,Feedtrough,Preserving Bin,Fridge,Storage
Spear -- CampFire,Torches,Feedtrough,Preserving Bin,Fridge,Storage

You can stop the NPCs using a storage box by naming it notauto
Poop no longer goes in storage boxes unless you name a storage box poopbox
then only poop will go into that storage box
Resource Harvesting is ON by default, turn it off if you want the NPCs to only patrol

--Resource Management Information--
--Resource Management-- link

I added a short video showing how to use Resource Management
--Resource Management Video-- link

--NPC's Hut Loot--
You can find loot in some of the NPC,s Huts, Keep in mind that NPC's do not like thieves and think they should be killed on sight.
There is an option to add your own items VIA the GUS.INI
--NPC's Hut Loot Setup-- link


--Please Vote--
Dont forget to vote it up if your enjoying the Mod

--Join Human NPCs Discord Channel--

If you feel like donating and showing your support click on this link
Click here To Donate[]

Popular Discussions View All (114)
Oct 15 @ 11:49am
PINNED: Suggestions
Graphics Guy
Sep 16 @ 6:26am
PINNED: Bug Reports
Sep 14 @ 12:24pm
PINNED: Server using this mod all welcome :D
< >
van Grunz 6 hours ago 
At least there was a setting for TAMED dino resistance that differs from wild dino stat. I'd need to take a look into my ARK server manager to validate if it still exist.
Redarmy 6 hours ago 
i had my 4 Tamed NPCs fighting 4 wild(dispersed) NPCs and my guys lost... i dont think theres any setting in Ark anymore for tamed dino resistance,only stats per level etc. Iv been testing for a while trying to increase difficulty by nerfing my dinos...thats how i ended up with this querry about NPC / wild dino resistance being working together,happily i can see now that they do.
van Grunz 8 hours ago 
I suppose that vanilla dino rules have also an impact on Human NPCs, so if you increase tamed dino resistance (by effectively decreasing the value if I'm correct...) they should be affected, too. Additionally, if your single tamed NPC got pursued by two or more other wild NPCs it's logical to me that more than one enemy will take down my lonely one.
Redarmy 14 hours ago 
yeah sorry to clarify if anyone wants to know,"dino resistance" only applies to wild dinos in my testing and seemingly it also applies to wild NPCs and not tamed
Redarmy 14 hours ago 
so if it adheres to vanilla rules,tamed NPCs dont get the setting to apply to them,and only wild NPCs do,which explains why my mid level tamed NPCs got destroyed by a tribe of wild ones. ok cheers
van Grunz Oct 16 @ 3:18am 
AFAIK it affects all NPCs.
Redarmy Oct 15 @ 11:43am 
Hey does setting dino resistance in settings of main game affect tamed or wild NPCs?
Metriel (Fang) Oct 14 @ 11:45am 
Im trying that out today to see if it helps
van Grunz Oct 13 @ 10:51pm 
Have you tried modifying


in GameUserSettings.INI?
Metriel (Fang) Oct 13 @ 9:26pm 
So is there a way to stop the spawning of them nearby my base? The center island on Valguero should be small enough that my structures should prevent them from spawning on them but they keep coming back.