ARK: Survival Evolved

ARK: Survival Evolved

4,066 ratings
Immersive Taming
Content Types: Mod, Rebalancing
File Size
97.207 MB
Dec 31, 2017 @ 3:53am
Oct 4, 2020 @ 12:19pm
74 Change Notes ( view )

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Immersive Taming


Immersive Taming offers an alternative to Ark's vanilla taming methods, by allowing creatures to be tamed through in game actions vs traditional inventory items and timers.

As taming increases, so does the creature's trust in you. Even the most hostile creatures will eventually start to consider you a friend. They may start following you around, wanting care or fed a fresh corpse, and may even protect you in battle!

Taming Unlockables

- Target Prevention - 25%
- Hand and Corpse Feeding - 35%
- Following - 45%
- Caring - 55%
- Gifting - 65%
- Species Target Prevention - 75%
- Protection - 85%

Taming Activites

- Feeding bait to the dino - Hand feeding offers a configurable bonus as opposed to the dino eating it from the ground. Eating also heals the dino for a small amount. Hand feeding requires baits to be in the last item slot of the hotbar.
- Corpse feeding - Dinos will only eat a corpse if it offers resources that the Dino would eat once harvested. Grants affinity dependant on creature size, with smaller creatures providing the affinity of Raw Meat all the way up to the largest creatures providing the affinity of Mutton.
- Petting the dino - Has a short interval between each pet and grants a small taming increase.
- Caring for the dino - Can be cared for once the dino arrives at the player when following. Caring also heals the dino for a small amount (slightly more than feeding).
- Attacking the dino's target - Damage to the dino's target is converted to affinity, and increases taming progress.
- Protecting the dino from attackers - Damage to dinos that have targeted the dino being tamed is converted to affinity, and increases taming progress.
- Killing the dino's target - Damage is converted to affinity with a 20% bonus, and increases taming progress.
- The dino protecting you - Small taming increases are granted when the dino protects you from an attacker.

Extra Info

Additional features, many of which can be edited via the Taming Customizer Menu -

- UI messages display the progress of the tame, with yellow text indicating taming milestones and blue indicating affinity increases.
- If taming the leader of a pack, all its followers will also be tamed.
- The chance of a gift increases with taming progress. Gifts may be presented when the dino is cared for and the items are unique to the specific dino being tamed.
- Due to the developed bond, taming always results in a perfect tame (Can be disabled via menu).
- Completing a tame using the mod rewards Taming XP equal to Kill XP.
- Option for taming to commence through combat events in the wild.
- Options to use Taming Ineffectiveness and Imprinting
- Configurable bait affinity values, which allow players or server hosts to fully customize each item.

Baits are crafted in their respective crafting station, which can be unlocked from the Engram screen. Simply throw a bait by using it once it's on your hotbar, or shoot a bait arrow from a bow, crossbow or compound bow. By default, bait attraction is determined by if the Dino would normally eat the food item when tamed, as opposed to its vanilla taming item preferences. In addition, taming can also commence on some creatures by saving their life in the wild.

The more powerful creatures of the Ark will need to be bested in battle before they will consider you worthy to befriend. To do this, display your worth as a hunter by presenting a trophy bait. Doing so will initiate a battle! Once you have shown your prowess, these Combat Tamed creature can be tamed as normal with the mod's other activities.

With the exception of Combat Tames, Dinos will need to be have no aggro in order to be attracted to a bait or be petted or cared for.

Prior to taming, blood samples can be obtained by shooting creatures with blood vial darts. Once retrieved, the sample can be analyzed at the chemistry bench. Doing so allows you to see the creature's wild stats, providing you some intel before deciding if the creature is worth the time and resources. Much like humans, dinos don't like needles, and will aggro once hit.

While taming, ensure not to harm the creature or any of its nearby allies (excluding combat tame battles). Doing so will grant a short de-buff to taming progress, in addition to negatively impacting taming effectiveness and imprinting. Damaging the creature for an extended period will break the trust and end the tame, resetting progress and resulting in a short cooldown before it can be tamed again.

* By default, some species with strict diets have been manually added to certain baits. See this thread for more info.

* You can also edit bait preferences to your own liking, using the Taming Customizer Menu. Allows you to create custom food chains and kibble trees, along with per creature tweaks. See this thread for more info.

Q) Why can't I craft X bait?
A) Likely down to a stacking mod. See this thread for more info.

Q) Can I tame X creature?
A) By default, If the creature can be tamed in the regular game either through normal methods, or being raised from an egg, then yes. See this thread for more info.

Q) Does this work with X mod?
A) The mod uses the game's buff system as opposed to remapping dino classes, so it's clean and stackable and should work with most mods and modded creatures. However, if another mod alters taming in any way, it could conflict. Total conversions also depend on how much they've altered.

Q) Does this replace regular taming methods?
A) The mod offers a alternative to regular taming. All dinos can be still be tamed their normal way, but the mod allows an option to disable vanilla taming.

Q) It's too easy/ too fast / too X. Is it customizable in any way?
A) There's various options to tweak the mod to fit your playstyle, including excluding certain dinos, custom bait preferences and adding a KO requirement for certain creatures. These options are accessed via the in game Taming Customizer Menu. See this thread for more info.

Q) What happens if I remove the mod?
A) Any dinos tamed via the mod will remain in your game.

Q) The mod has suddenly stopped working? Taming ending instantly, desired baits not matching the journal etc.
A) The mod's custom save file may have become corrupt. Backup the ImmersiveTamingSettings.sav file in Steam\steamapps\common\ARK\ShooterGame\Saved\SaveGames, delete it and relaunch the game. If the mod is now working, you just have to re-apply any changes to the IT settings.

Spawn Codes and Engram Info[]

Mod ID: 1251632107


Popular Discussions View All (197)
May 5 @ 4:56pm
I cannot access the doc with the spawn commands
May 5 @ 5:56am
PINNED: Bugreports
Apr 26 @ 2:46am
issues taming hyenadons?
Godith (Alpha) Shadowind
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Babok3k3 May 6 @ 11:12am 
I have trouble taming titanoboa, i tried prime fish and meat bait like said in journal but they don't want to eat.
Raptor.2021 May 2 @ 6:15am 
Hello! I just want to say that I can't get to the spawn codes for the bait, because the doc needs access if I want to view it. I've already requested access, and i'm waiting for it to open. Please fix this if it's a bug! Thank you!
Pyrrhus Apr 27 @ 5:54pm 
I think it's an interactivity between The Hunted and Immersive taming. The Paras are from The Hunted Mod, but the taming Journal does not identify them as being different. If I spawn both in I can tame the vanilla version, but the modded one still doesn't show in the Journal.
Pyrrhus Apr 27 @ 5:20pm 
I can't seem to tame Parasaurs. They show up in the journal as being tamed with Berry Bag Bait, but will just walk right over it. Other herbivores in the area will eventually come eat it, but the Paras just ignore it
Engie (´ω`♡) Apr 25 @ 12:29pm 
Please fix a fatal error on Artic biome (Genesis). Genesis crashes with your mod. I would not like to delete it, this mod is very cool.
Pennywise Apr 17 @ 8:06am 
Hello, the mod just stopped working from one moment to the next. The dinos still eat the baits, but that's it ... no text is displayed, you can no longer pet, etc.
I already uninstalled and reinstalled it and removed ALL other mods because I thought some one conflicted it. But nothing. Does anyone know what I can do? Because I think the mod is really great.
Galactic_Godzilla Apr 13 @ 3:12pm 
I can't immersive tame an acro?
Whitegrave Apr 12 @ 10:20am 
If anyone here is using The Hunted mod and cannot craft baits, you can view my discussion here with ini settings to resolve the issue.
TheBBqBryan Apr 3 @ 11:41am 
Hello there everyone hope you're having a great Easter but I have a question does anyone know when or they might make the update to tame Genesis 2 creatures
Nextor Mar 31 @ 11:21am 
We were looking to cut down on how easy it is to get much higher level creatures tamed using this Mod - is there a toggle/setting to restrict creature bait taming to creatures that are below the characters level?