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ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_Bait_RawFishMeat_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=12.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Sparkpowder_C",BaseResourceRequirement=2.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemConsumable_RawMeat_Fish_C",BaseResourceRequirement=1.0,bCraftingRequireExactResourceType=false)))
From then just restart your server.
In the example below, I replaced
"PrimalItemConsumable_RawMeat_Fish_C" with "PrimalItemResource_Gem_Fertile_C", which now enables Fish Baits to be crafted using Green Gems.
https://imgur.com/a/0SZiA
Hope this helps (:
Is there an easy way to find it? Or a stacking mod that makes it easier to find? I've been using Better PVE but I'm debating changing it since it hasn't been updated.
From here, it's dependant on how the mod has set up folders, but you can usually just search for whatever item you're looking for. Once found, it's simply the name of the file with _C added to the end.
Hope this helps.
The other types of baits work perfectly, just not anything fish-related (as you're well aware, I know.)
Basically, I'm going to try to reach out to the mod creator, Hulk, as he seems pretty great, but I was hoping you might have had experience with this one in particular and could give me some assistance.
Thank you for your consideration and your fantastic mod!
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_Bait_RawFishMeat_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=12.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemConsumable_RawMeat_Fish_Child_C",BaseResourceRequirement=1.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Sparkpowder_C",BaseResourceRequirement=2.0,bCraftingRequireExactResourceType=false)))
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_Bait_RawPrimeFishMeat_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=12.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemConsumable_RawPrimeMeat_Fish_Child_C",BaseResourceRequirement=1.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Sparkpowder_C",BaseResourceRequirement=2.0,bCraftingRequireExactResourceType=false)))
It did work, meaning I can now craft fish baits.
However fish bait arrows (and using fish baits) spawn loot bag with fish bait instead of actual fish bait and thus do not allow taming.
All other baits work perfectly.
I'll try asking to change the recipe override to what Gantros suggested, but not sure it'll help and just don't think it'll be anytime soon. I heard there was a similar issue before that was then fixed.
Any ideas?
Hmm. Odd. Not exactly sure what could cause that. That override only changes crafting requirements. The secondary dropped template is stored in the item itself, so it you're seeing the actual fish baits as items in your inventory, with the correct icon and description, they should also retain their secondary dropped template.
Was it just you or all players on the server?
StackMeMore (1.34)
https://steamcommunity.com/sharedfiles/filedetails/?id=1184731864
Summon commands to compare item names
My Config in Game.ini under [ImmersiveTamingSettings]
In a non-dedicated session it works, so i guess it's gremlins at work.
We'll figure smth out, if there's no known solution. It only affects Pelagonises anyway? Not sure.
Thank you for the amazing mod!
Traditionally the crafting requirement override shouldn't be underneath the [ImmersiveTamingSettings] heading, but under [/script/shootergame.shootergamemode], as it a command tied to the base game, that simply happens to be for a modded item. That could potentially fix the issue.
It actually affects a few Dinos, as there are certain Dinos that will only eat fish meat when tamed, and therefore can only be immersive tamed by using fish baits. It's not many, but think it Otters, Pelas, Hesperonis and Baryonyx.
Insert in the Game.ini, under [/script/shootergame.shootergamemode]
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_Bait_RawFishMeat_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=12.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemConsumable_RawMeat_Fish_Child_C",BaseResourceRequirement=1.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Sparkpowder_C",BaseResourceRequirement=2.0,bCraftingRequireExactResourceType=false)))
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_Bait_RawPrimeFishMeat_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=12.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemConsumable_RawPrimeMeat_Fish_Child_C",BaseResourceRequirement=1.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Sparkpowder_C",BaseResourceRequirement=2.0,bCraftingRequireExactResourceType=false)))
This is for the mod HG Stacking Mod 1000-50:
http://steamcommunity.com/sharedfiles/filedetails/?id=849372965
But, in order to get this code to work for almost any stacking mod, you just need to replace this line:
PrimalItemConsumable_RawMeat_Fish_Child_C
OR
PrimalItemConsumable_RawPrimeMeat_Fish_Child_C
With the equivalent in your preferred stacking mod, and can usually be found by searching the mod folder for the word 'fish', and finding the appropriate filename, copying that name, and add "_C" (ignore the quotation marks) to the end. Then you just
(ResourceItemTypeString="<Insert Item Line Here>",BaseResourceRequirement=1.0,bCraftingRequireExactResourceType=false)