Arma 3
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ILBE Assault Pack - Rewrite
   
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Data Type: Mod
Mod Type: Equipment, Mechanics
File Size
Posted
Updated
54.442 MB
Sep 28, 2019 @ 1:04pm
Jun 12 @ 9:19am
7 Change Notes ( view )

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ILBE Assault Pack - Rewrite

In 1 collection by Grezvany13
13th Cavalry Default
25 items
Description
ILBE Assault Pack - Rewrite

This mod is a rewrite of the ILBE Assault Pack (TFAR) mod made by Raspu.
With permission from Raspu I have rewritten several parts of the scripts and config to make it fully working again.

Major Changes
  • Removed ACE 3 dependency
  • Compatibility with both TFAR 0.9.x and 1.0.x
  • Fixed several issues with SATCOM

Installation

Simply download the mod from the Steam Workshop, enable the mod in the Arma 3 Launcher under the "Mods" tab, and start playing!

Requirements
Required Mods

Optional Mods

Contents
  • MARPAT Woodland, Desert, Coyote and Ranger Green camouflage.
  • Alpine, Arid, Black, MCT, MC, OCP and WD camouflage patterns by Bacon
  • 3 different antennas with different ranges (only for TFAR so far).
  • Antennas can be interchanged with ACE Interaction system, or with Action Menu (scroll wheel) when ACE is not loaded.
  • The different antennas give different ranges, and extending the Whip Antenna increases its range as well.
  • Placeable RF-3080 sat antenna with ACE Interaction system, or with Action Menu (scroll wheel) when ACE is not loaded.
  • If the player is near the RF-3080 (SATCOM) antenna, the player has 4 times the TX/RX range (only for TFAR so far).

Contributors
  • Grezvany13: Main developer of the Rewrite version (configs and scripts)
  • Raspu: Created the initial ILBE Assault Pack mod (models, textures and scripts)
  • Bacon: Created additional textures for the ILBE AP (which are added in this mod with his permission)
  • johnb432: Fixed issue with vanilla Minedetector

Bugs

Known Bugs
See Issues[github.com]

Known Issues
  • Mods which extended on the original mod (like retextures) are NOT compatible anymore.
  • Item names are too long for the TFAR Hint UI in several cases

Contributing
Found a bug, have a great idea for a new feature, or want to help working on this mod; then come over to the GitHub[github.com] repository. You can also join the Discord[discord.gg] server for questions and feedback.
If you have content available (like re-textures), and would like to have them included; simply join the Discord server and tell/show us what you have!

License
Arma Public License Share Alike (APL-SA)[www.bohemia.net]

This mod contains models, textures and scripts by Raspu which are released under (APL-SA)[www.bohemia.net].

  • It is ALLOWED to make a mod which extends this one (re-textures, config changes, etc.)
  • It is NOT ALLOWED to reupload this mod in parts or as a whole
  • It is NOT ALLOWED to repack this mod in parts or as a whole
  • It is NOT ALLOWED to use this mod on a monetized server
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62 Comments
EllmansWorld Aug 11 @ 3:43am 
@Digger there is a ILBE mod for acre but doesn't work the same way as for tfar due to the way acre handles the radios. Acre currently doesn't have the ability to integrate a radio into a backpack and instead you have to put the "radio item" into said pack.


This is the ACRE version
It's more for looks rather then fuctionality.
Digger_Jman56 Aug 9 @ 4:27am 
Ok so I have history TFAR and have interest in this mod, but my friend in a unit I thinking of joining uses ACRE and I do like what they do, could you make an ACRE version?
Meatmode Jul 25 @ 6:56am 
Oh man, that is really cool, thanks!

I have one last question, if you don't mind:

Let's say I have a 152 which is boosted with a SATCOM antenna. So my range is now somewhere around 20 km. If I transmit a message to someone who is 15 km away who also has a 152 (but his range is only 5 km), will he be able to hear me? What if he tries transmitting, will I be able to hear him?
Grezvany13  [author] Jul 25 @ 5:39am 
it extends ALL radios, including short range. So the 152 which normally has a 5km range will be 20km near a SATCOM.
Meatmode Jul 25 @ 3:32am 
Okay. So the SATCOM only really works with long range radios, is that right?
Grezvany13  [author] Jul 24 @ 6:14pm 
For the backpacks it's around the same as the default TFAR backpacks (with small differences), so between 35 and 42km.
The SATCOM only multiplies the range by 4 (so 40km becomes 120km).
Meatmode Jul 24 @ 8:05am 
what is tx/rx range?
[Kai] Jul 20 @ 1:14pm 
@Grezvany13
we have TFAR on the server.

RF-3080 (SATCOM) does not route the reception or does not answer the range of the radio link.
Grezvany13  [author] Jul 19 @ 4:19pm 
@Thicc Giraffe; no, the configs and scripts are all build around TFAR, so won't work without issues when not loaded.

@[Kai]: what is not working? Because both this mod and TFAR haven't changed, and everything is working for me (and many others).
[Kai] Jul 18 @ 3:29pm 
RF-3080 (SATCOM) NOT working by TFAR. Pls check it.