Space Engineers

Space Engineers

1,453 ratings
Daily Needs Survival Kit ( DNSK - Mk4.1a )
9
3
20
7
6
2
3
2
2
   
Award
Favorite
Favorited
Unfavorite
Type: Mod
File Size
Posted
Updated
292.858 MB
Dec 30, 2018 @ 4:50pm
Oct 19, 2021 @ 9:56am
121 Change Notes ( view )

Subscribe to download
Daily Needs Survival Kit ( DNSK - Mk4.1a )

Description

___________________________________________________________

TRUE SURVIVAL IN SPACE! Now you need Food, Water and Rest , not just Air and Power!

READ >>>>> CAN NOT AND WILL NOT WORK ON XBOX <<<<<< READ
This mod can not be ported over due to XBOX cant run Client Side Scripts.
____________________________________________________________


Featured by W4stedspace and his KSE crew in their quest to get to and survive on Mars !!
https://www.youtube.com/watch?v=XP7g82-SGnw

Seen in Splitsie's YT Series Survival Impossible ( new Series! ) Ep 1 here!
https://www.youtube.com/watch?v=z8N_14IYMHw&list=PLfMGCUepUcNyhjLopHOlIrmz9xeepJWl7
_____________________________________________________________

This Mod is Copyright © 2018 - 2021. All rights are reserved. See Copyright Statement area in Discussion here.. https://steamcommunity.com/workshop/filedetails/discussion/1608841667/2552901289723989916/

RE-UPLOAD OF THIS MOD IN PART OR IN WHOLE, IN EITHER ALTERED OR ORIGINAL FORM, INCLUDING "UNLISTED" OR "HIDDEN" POSTINGS, BY THOSE OTHER THAN THE MOD DEVELOPERS, IS EXPRESSLY FORBIDDEN.

There will be no warnings, A DMCA will be filed, your profile shown to Workshop and Steam admin / moderator's and at the very least DMCA proceedings initiated and a UGC ban on the violators profile leveled.

++++++++++++++++++++++++++++++++ UPDATES ++++++++++++++++++++++++++++++++

Daily Needs to Industrial Overhaul Compatibility add-on module! Allows you to make the basic block in I.O. modded worlds and stay alive while researching tech.

https://steamcommunity.com/sharedfiles/filedetails/?id=2381619330

Creation of Add-on modules ( without republishing this mod of course ) to go with this mod are allowed, so long as assets from this mod are not republished in any way in the new mod. The information is freely available for the making of modules just for the asking. Contact Skallabjorn for the info and endorsement as an "official" module.

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

BUG REPORTS MUST be entered here ( or they will be removed / ignored )
https://steamcommunity.com/workshop/filedetails/discussion/1608841667/1642043267240439957/

Users Guide .....
https://steamcommunity.com/sharedfiles/filedetails/?id=1618709569

NPC BOT SPAWNERS - Tested
https://steamcommunity.com/workshop/filedetails/discussion/1608841667/4658391921150431194/

Recommended Mods and Load Order's
https://steamcommunity.com/workshop/filedetails/discussion/1608841667/2552901289723975830/

Please folks, stop trying to add us as friends on Steam or direct messaging us. USE Bug Reports section as needed. Asking to repub the mod proves you didnt read the mod description. The answer is always NO.

Skallabjorns DNSK Discord - ( for logs ) - https://discord.gg/6gw8DZg

QUICK GUIDE ___________________________________________________

The Blocks in this kit are as follows.

** 1 - Emergency Rations Dispenser ( Small Block Only )

Build-able with Survival Kit Components ( Tier 1 )
This small block only device takes GRAVEL and ICE and VERY Slowly Converts it to Emergency Food "Space Mush"and H2O Packets. Takes less than half the parts needed to make the Food Processor block. This is bare bones survival food with limitations to how well it satisfies your needs and how fast it can make it! You will want to upgrade to better Food Production Units as soon as you can. Using only this block you would be spending half your time making food and water to survive - barely! So Upgrade... or slowly perish...

Inputs - Ice, Gravel, H2O Packets
Outputs - Emergency Food Rations and H2O Packets.

** 2 - Food Protein Re-Sequencer ( Large and Small Block )

Build-able with Survival Kit Components ( Tier 1 )
This is the basic core block needed for basic survival system! Build this before the other support blocks below is recommended.

With This Block you can
- Boil ice into H2O Packets
- Create Nutrients for Hydroponics use.
- Process Organics and other Meat and vegetable components into basic and advanced foods.
- Clone / grow meat found in container drops on a metal grid to increase your food options.
- Recycle Water but at a greatly reduced leve vs the Water Recycler ( 50% loss of water )

Inputs - Ice, Gravel, H2O Packets, Organics, Vegan ToFu Packets, Various Meats, Algae-Soy Product, Grey Water
Outputs - Vegan ToFu Packets, Nutrients, Basic and Advanced Foods and Beverages.

Tho it will keep you alive, its basic survival food ( Artificial or SYNTH Food ) but still better than Emergency Rations.The other blocks produce the staples needed for better, more fulfilling foods. So, the better the materials input from the below blocks, the better the foods that it can output!

** 3 - Water Recycler ( Large and Small Block, Tier 2 Parts Required )

Inputs - Ice or Grey Water
Outputs - Organics, Gravel, H2O Packets

Much more efficient at making drinkable water, the ice it processes also produces needed organics and gravel for the other food processes.

** 4 - Open Hydroponics Block ( Large Block , Tier 2 Parts Required )

This Is the Basic Hydroponics Block. Its larger, but not as efficient and the Enclosed Hydroponics Block, but easier to build.

Inputs - Nutrients, Gravel, H2O Packets
Outputs - Algae-Soy Product

** 5 - Enclosed Hydroponics Block ( Large and Small block, Tier 2 Parts Required )

This Is the Advanced Hydroponics Block. Its smaller and more efficient / faster than the Open Cage Hydroponics Block. It requires more parts to make it.

Inputs - Nutrients, Gravel, H2O Packets
Outputs - Algae-Soy Product

** 6 - Soil Based Food Growing Tray ( Large Block, Tier 2 Parts Required )

This large block allows the use of seeds found in drop containers to make a wider variety of crops for advanced foods.

Inputs - Organics, Gravel, H2O Packets, Fertilizer ( Organic or Ore / Chemical based ), Crop Seeds
Outputs - Fertilizer, Crop Seeds, Edible Vegetable Crops.

** 7 - System and Inventory Readout LCD ( Large Block, Tier 2 Parts Required )

An LCD screen for use with a future control readout script. For now its a normal LCD. Great for MMASTER LCD readouts.

Use and Function ---------------------------------

FURNITURE AWARE - use a mod with beds chairs and toilets and you can get bonuses for sleeping, sitting and resting, eating seated etc.

Sleep in a bed - Stamina boosts up to 125 max. Sit on a couch or chair with NOMS in the name, get a food and water bonus up to 125. Sit on a toilet and your body processes Organics and Grey Water right away ( rather than waiting to eat ) into the suits catch all, which you can add to the food systems inventory for processing.

You Auto Eat / Drink from your inventory at 40 %. Not moving / flying, sitting, crouching all rest you , but at different speeds.

In all cases, starving, being thirsty for too long or over tired will damage you and possibly cause delusional states and then kill you.

When you respawn after ANY type of death, you will have Cloning - Shock Sickness! Your stats will be at marginal levels, you will want to eat, drink and rest as soon as you can!
_____________________________________________________________

Stollies Workshop - https://steamcommunity.com/profiles/76561198006687351/myworkshopfiles/?appid=244850
Skallabjorns Workshop - https://steamcommunity.com/profiles/76561198339131884/myworkshopfiles/?appid=244850
_____________________________________________________________
Popular Discussions View All (6)
183
21 hours ago
Bug Reports / Problems
Skallabjorn
3
Jun 12, 2021 @ 3:06pm
PINNED: NPC Creature / Bot Spawners that DO work with DNSK
Skallabjorn
< >
1,722 Comments
Skallabjorn  [author] May 17 @ 8:51pm 
@Sankhya.. no sorry thats not possible in the way you ask. However if you read the guide about configuring the mod config file you can adjust consuption rates spawn levels on food etc you can taylor those to your servers liking.
Sankhya May 17 @ 11:55am 
Would it be possible to have an admin like command to opt out of the lethal consequences of the mod?
I'd like people to be able to choose if they want to have needs disabled.
With an adjustable cooldown.
Anywhere I could look?
Skallabjorn  [author] May 15 @ 9:05am 
Linking it on the "Add/Remove Required Items" side bar is totally fine.

Use of this mod as a true dependency is allowed as your not republishing assets from this mod.

Now... the moment you take anything from this mod and add it into your own publication and upload it to the workshop ( even if its just a single model, texture , icon or part of any script or code....... that's a violation.
Death_Penalty May 15 @ 7:49am 
Hi Skallabjorn I am looking at creating a scenario with your mod as a dependency. I don't wish to
cause any issue with your copyright claim so I am asking first. Am I allowed to create some custom container types for random NPC containers that hold your item from this and your bio-fuel mods? I will not be making any changes to the way your mods work just where I can find the resources.
Skallabjorn  [author] May 14 @ 8:35pm 
Asked and answered in the "bug reports", alas thats a Keen thing with modded assemblers. Problem is Keens code, not fixable, Sorry. Cheers
Jumper VII May 14 @ 3:37pm 
any one know how to make it so when I go to production it isn't defaulting to the food production. Kind of annoying have to switch to assembler ever time I need to make something.
Skallabjorn  [author] May 7 @ 8:57am 
Use WIM inventory, Put them one their own inventory loop and limit the gravel in your loop. The blocks are refineries and use Keens refinery code
Sirius Skrilium May 7 @ 8:10am 
Awesome mod, we're having a lot of fun with it on our server. One question though - our crop plots and hydroponics frequently fill themselves up with gravel to the point where they can't produce. Any way to prevent this?
Skallabjorn  [author] Apr 28 @ 6:41am 
Posting it as a dependancy or on another mod in a collection is fine, NO REUPLOADS OF ANY KIND are allowed.

Not shouting, just making a point as in the past people have been... dense....
AChunkyBobCat Apr 27 @ 1:37pm 
Hi just curious, Im about to post a collection on the workshop for a hardcore mod-set, noticed the DCMA stuff in the description, i assume it is fine to just link the mod in the collection as an optional extra if people wanted to go the extra mile on the hardcore aspect? (Note Only posting the steam workshop link, not an upload of the mod itself)