Israfene
Isra online, Thessa offline   Seattle, Washington, United States
 
 
You rip what you sew.
Thread lightly, not all is what it seams.

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I am a graphic designer with a games addiction.
And a puns addiction.

Needles to say, I have no idea how to sew.

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my art [deviantart.com]
Currently Offline
Screenshot Showcase
Featured Artwork Showcase
Into the Breach
27 1
Artwork Showcase
The Vault
40 4 1
Favorite Game
47
Hours played
30
Achievements
Favorite Game
Review Showcase
210 Hours played
7.5 / 10


Do Play
  • for the main storyline/major side quests, they're well-written with compelling but underutilized story NPCs
  • for the very fantastic visuals/screenshots
  • for the audacious and atmospheric cyberpunk setting
  • if you want a Polish game

Don't Play
  • if you want a Polished game
  • if you want a fully finished game, the main story + endings are complete but some missing content is noticeable like inside the Pacifica district
  • if you want a new kind of rpg with fresh mechanics
  • if you are interested in the open world, it is generic and bland and best if avoided




https://steamcommunity.com/sharedfiles/filedetails/?id=2381207373

Cyberpunk 2077 is a game of contradictions, deliciously ironic contradictions. CDPR's anticipated magnum opus turns into CDPR's apologetic mea culpa. Cyberpunk seethes and bursts with BURN CORPO ♥♥♥♥ outrage, only to be undermined by its very own and very corporate master overlords. The game is good but sometimes it's... bad. Gah!

Imagine a famous artist is meticulously crafting individual pieces for a massive masterpiece. He announces when he will unveil his work and everyone is very excited. However, he encounters a myriad of problems, halting his progress but not the reveal date's as it looms closer and closer. He delays the unveiling a few times but eventually decides that he is done, after all, and reassures everyone of the quality of his work. As the curtain lifts, the onlookers are presented with an unmistakably rushed and unfinished product. In his haste, the artist had cobbled everything into an amalgam of fine, intricate details and rough, crude shapes. Some of the beautiful craftsmanship is apparent, but it is altogether a bit of a bloated and awkward mess that is held together by duct tape, delusion, and deception. That is Cyberpunk 2077.

However, for a game that was vomited out at the last minute, Cyberpunk does have some impressively redeeming chunks floating around in the muck. For one, the game looks quite amazing. It is the perfect canvas for creativity, with Night City posing as a gorgeous model for the one too many screenshots you will inevitably take. Unfortunately, the city itself only serves as a beautiful cardboard backdrop and not much else. It manages to appear full of life and yet it's lifeless at the same time. The excellent writing at least infuses personality and vitality into Cyberpunk and is the greatest strength of the game. When I beat it for the first time and got my first ending, it was a bad ending and I absolutely loved it (that particular ending is still my favorite after experiencing all the others). I was genuinely fascinated by its very cynical tone and the dark questions it raised about life and technology and the latter's ability to define the former. But whatever significance you might like to draw out of Cyberpunk's thought-provoking narrative, it's diluted by the large and empty open world and dull filler quests. This kind of self-sabotage happens throughout the game. CDPR will dazzle you with a bright little gem, only to dunk it moments later into a pool of rubbish.

And so I treasure the small but brilliant positives of Cyberpunk, glittering in the morass of bugs, glitches, half-baked bits, and a swamping of other problems the red-thumbed reviews will elaborate for you. If anything, in the few areas that CDPR succeeds with Cyberpunk, it succeeds extremely well, and well enough so that, for me, the game ends up more good than bad despite its issues. But Cyberpunk is a mixed bag to be sure, and one that requires waiting for a sale, careful sifting of the contents, and a willing blind eye to overlook the flaws.
Recent Brain Activity
Armored Core 6 > Elden Ring

I hate Balatro but Balatro hates me more.

Recent Activity
89 hrs on record
last played on May 10
3.1 hrs on record
last played on May 9
5,492 hrs on record
last played on May 9
Israfene Mar 5 @ 9:01am 
Israfact #25: I'm married to AAA games, but I'm in love with indie games.
Israfene Feb 14 @ 4:47pm 
Israfact #24: My 2024 Valentines are going to Bancho from Dave the Diver, "Cinder" Carla from Armored Core 6, and Dohalim from Tales of Arise. Bonus pity Valentine for salty boi Iguazu from Armored Core 6.
Israfene Sep 7, 2023 @ 10:17pm 
Israfact #23: My hands and my self-esteem get absolutely wrecked whenever I play a FromSoft game.
Israfene Jul 30, 2023 @ 4:37pm 
Israfact #22: I like cooking in video games as much as I dislike cooking in real life.
Israfene Feb 14, 2023 @ 5:27pm 
Israfact #21: The 3 video game characters I'm sending Valentines this year are Blaidd from Elden Ring, Corsac from Potionomics, and the fox from Tunic. Seeing as how 2 out of 3 are canines, this might indicate I have a furry problem.
Israfene Nov 13, 2022 @ 3:28pm 
Israfact #20: My favorite kind of strategy game is tower defense aka turtle defense. This is because I am a coward and only cowards utilize turtling as a primary battle tactic. But I am no ordinary turtle. I am a fearsome snapping turtle. Poke my base and I will bite off your fingertip, maybe even a whole digit. You have been warned.