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Bone Names of the HWM TF2 Characters That Ship With SFM
door Pte Jack
Bone names all depend on what model is used in SFM. I created this guide to show the bones names of the HWM TF2 Character models that ship with Source Filmmaker. The Player Model bone names are different, and it you are using a Hexed TF Game Model like...
Using Multiple Maps in a SFM Session
door Pte Jack
SFM uses maps at both a Session Level (default) and at Shot Level. In order to use multiple maps in a single session, maps have to be defined at the Shot Level. This video guide will show the process required to use multiple maps in a session....
Importing and Hexing Left 4 Dead 2 Workshop Content into SFM
door 6000 ANGRY BEES
The L4D2 Workshop has lots of interesting models that aren't available anywhere else. Here's how to use them!...
Source Game Compatibility List
door 6000 ANGRY BEES
A list of Source Engine games and whether their models or maps are compatible with SFM (and in what way). Please contribute any info and help complete this!...
The Basics for making an SFM Poster
door gL1TCH-
There are the basics of making your very own Source Filmmaker poster....
Creating Floating Text with Particle Systems
door R234
This step-by-step tutorial explains how to create dynamic floating text in Source Filmmaker using a rope particle system, from creating the texture and material files to making them appear in your shots....
Weapon Sheen Guide
door Dooudaa!
A Quick Guide To Show you how to make the sheens. Sadly It works only on normal weapons, Not The Austrlium ones....
R234 and Sync.'s Texture Fixes
door R234
Hey fellow Source Filmmaker users ! Here you can find a list of texture fixes which allows model recolouring to work. We will be adding new ones as time goes on !...
Three Point Lighting
door Haroony
This guide will teach you how to do basic three point lighting in the Source FilmMaker...
Unusual Particle Filenames
door Sync.
Having trouble finding the appropriate effect that you want when you are making unusual loadout posters ? No longer !...