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Туториалы по SFM на русском
od GreGoRy
Здесь ты посмотришь туториалы по Source Filmaker, еще и на русском!...
How to add custom textures to SFM/Help with custom models
od Turret 3471
This guide will help you with adding custom textures, or in this case, editing textures, for SFM. Afterwards, I will have a help section on how to add models to the usermod folder....
SFM Animation
od [REQRPG] Vulon Viiruh
Here we will cover the topic of Animation in SFM, this is a more of a time-consumeing part than a diffucult part....
Guide To Poster, Making-ing
od RIP-Headphone-Users(ᴳs)
This is not a step by step guide and I will not be covering the basics of using the program, these are just some tips on how to make each poster something you can be proud of. This is not a tutorial! This guide is mainly a source of infomation if you w...
HOW TO MAKE ARTWORK FOR SFM
od Mushroomluver456
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Remove Background Fog
od [ZfG] Gibus Sniper
I'll show you how to make your scene much nicer and clearer!...
How to make Bonnie's eyes BIG!
od FearlessJames118
"Uh hello? hello hello? Uhhh,hello and welcome to my very first guide,on how to make Bonnie's eyes,very very big! This is a very simple and easy thing to do!"...
Using Blender to Create or Modify Assets For SFM - A Basic Guide
od Pte Jack
People have been screaming at me to make a tutorial on how to use Blender to create assets for SFM. This guide is a basic introduction to the process of using a simple existing asset, editing it and getting it into SFM as a new independent model. (We're ...
Practically any model to SFM via Blender (The Hard Way) Course - Introducing Blender Source Tools - Last Updt 03 December, 2014
od Pte Jack
This is a work in progress. I have just started it and it is far from complete. It is being updated when I have time to do so. REMEMBER this as you work through the guide. The pictures are fairly hi-res. You can click on them to blow them up...
Changing Textures Using Material Overrides
od 6000 ANGRY BEES
A handy, step-by-step guide to using Material Overrides to replace a model's texture with another texture. Very useful for all sorts of clever SFMing tricks!...