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Using Multiple Maps in a SFM Session
от Pte Jack
SFM uses maps at both a Session Level (default) and at Shot Level. In order to use multiple maps in a single session, maps have to be defined at the Shot Level. This video guide will show the process required to use multiple maps in a session....
CS:GO Custom Weapon Skins In SFM
от Pte Jack
So you've found the Weapon Customization Skin folder buried deep in the CSGO Materials folders but can't figure how to get them into SFM!!! No Problem, it's just like reskinning a model for SFM. Open the VMT for the Original Skin and the VMT for the...
Creating animation presets
от Rantis
Animaiton presets are those little sliders on the top left of SFMs GUI. They can be used to "save" positons of bones or any other animaitonset to be resued at your convenience....
The Basics for making an SFM Poster
от vX-
There are the basics of making your very own Source Filmmaker poster....
Creating Loadout Posters for your Loadout Poster needs
от Party Pyro
Showing you how to make your own loadout posters with Source Film Maker...
Frequently Asked Questions
от 6000 ANGRY BEES
Answers to several frequently asked questions that have cropped up on Facepunch. Fixing broken map lighting, mounting other games, all that good stuff....
Source Game Compatibility List
от 6000 ANGRY BEES
A list of Source Engine games and whether their models or maps are compatible with SFM (and in what way). Please contribute any info and help complete this!...
How to use KillStreak Eye Effects
от ⁻ᴰᴳᴺ⁻ Cmp™
The goal of this guide is share a method of adding Killstreak Eye Effects and coloring. This is by no means the "official" way or the best way, but it is the only one I could find to consistently work. Hopefully it works for you as well!...
Manually Updating TF2 Content
от 6000 ANGRY BEES
SFM lags behind TF2 in getting the latest innovations in hats and hat-esque objects (and also maps I guess). Here's how to remedy that if you're impatient....
R234 and Sync.'s Texture Fixes
от R234
Hey fellow Source Filmmaker users ! Here you can find a list of texture fixes which allows model recolouring to work. We will be adding new ones as time goes on !...