Source Filmmaker

Source Filmmaker

A question about Dota 2 heroes
Is there a quick way to make Dota 2 characters have all of their necessary particles? The only method I know of is tiresomely adding particle set after particle set to make characters like Morphling look presentable. Any advice?
Zuletzt bearbeitet von Viviathan (she/her); 6. Sep. 2013 um 17:02
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I really don't think so, at least not at this time. Particle and models are 2 separate entities and have to be combined as you build the scene. Maybe if you write a script, but then particles start at a certain time, build up and last over time. I have no idea how you would control that.
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Geschrieben am: 6. Sep. 2013 um 14:45
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