Source Filmmaker > 一般的な話題 > トピックの詳細
MartianSanta 2013年9月6日 14時45分
A question about Dota 2 heroes
Is there a quick way to make Dota 2 characters have all of their necessary particles? The only method I know of is tiresomely adding particle set after particle set to make characters like Morphling look presentable. Any advice?
最近の変更はMartianSantaが行いました; 2013年9月6日 17時02分
1-1 / 1 のコメントを表示
< >
Pte Jack 2013年9月6日 15時28分 
I really don't think so, at least not at this time. Particle and models are 2 separate entities and have to be combined as you build the scene. Maybe if you write a script, but then particles start at a certain time, build up and last over time. I have no idea how you would control that.
1-1 / 1 のコメントを表示
< >
ページ毎: 15 30 50
投稿日: 2013年9月6日 14時45分
投稿数: 1