Source Filmmaker

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A question about Dota 2 heroes
Is there a quick way to make Dota 2 characters have all of their necessary particles? The only method I know of is tiresomely adding particle set after particle set to make characters like Morphling look presentable. Any advice?
Laatst bewerkt door MartianSanta; 6 sep 2013 om 5:02nm
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I really don't think so, at least not at this time. Particle and models are 2 separate entities and have to be combined as you build the scene. Maybe if you write a script, but then particles start at a certain time, build up and last over time. I have no idea how you would control that.
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Source Filmmaker > Algemene discussies > Details van topic
Geplaatst op: 6 sep 2013 om 2:45nm
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