Source Filmmaker
Source Filmmaker > Общи дискусии > Подробности за темата
A question about Dota 2 heroes
Is there a quick way to make Dota 2 characters have all of their necessary particles? The only method I know of is tiresomely adding particle set after particle set to make characters like Morphling look presentable. Any advice?
Последно редактиран от MartianSanta; 6 септември 2013 в 5:02 следобед
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Pte Jack 6 септември 2013 в 3:28 следобед 
I really don't think so, at least not at this time. Particle and models are 2 separate entities and have to be combined as you build the scene. Maybe if you write a script, but then particles start at a certain time, build up and last over time. I have no idea how you would control that.
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Source Filmmaker > Общи дискусии > Подробности за темата
Дата на публикуване: 6 септември 2013 в 2:45 следобед
Публикации: 1