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MartianSanta 2013 年 9月 6 日 @ 下午 2 時 45 分
A question about Dota 2 heroes
Is there a quick way to make Dota 2 characters have all of their necessary particles? The only method I know of is tiresomely adding particle set after particle set to make characters like Morphling look presentable. Any advice?
最後修改者:MartianSanta; 2013 年 9月 6 日 @ 下午 5 時 02 分
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Pte Jack 2013 年 9月 6 日 @ 下午 3 時 28 分 
I really don't think so, at least not at this time. Particle and models are 2 separate entities and have to be combined as you build the scene. Maybe if you write a script, but then particles start at a certain time, build up and last over time. I have no idea how you would control that.
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Source Filmmaker > 一般討論 > 主題細節
張貼日期: 2013 年 9月 6 日 @ 下午 2 時 45 分
回覆: 1