Source Filmmaker > Общие обсуждения > Подробности темы
MartianSanta 6 сен, 2013 @ 14:45
A question about Dota 2 heroes
Is there a quick way to make Dota 2 characters have all of their necessary particles? The only method I know of is tiresomely adding particle set after particle set to make characters like Morphling look presentable. Any advice?
Последний раз отредактировал MartianSanta; 6 сен, 2013 @ 17:02
Показано 11 из 1 комментариев
< >
Pte Jack 6 сен, 2013 @ 15:28 
I really don't think so, at least not at this time. Particle and models are 2 separate entities and have to be combined as you build the scene. Maybe if you write a script, but then particles start at a certain time, build up and last over time. I have no idea how you would control that.
Показано 11 из 1 комментариев
< >
На страницу: 15 30 50
Дата создания: 6 сен, 2013 @ 14:45
Сообщений: 1