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The Resonte! 2013 年 10 月 10 日 @ 下午 4 時 17 分
Machina Tracer
Can anyone tell me where it is?
also the machina bullet explosion would be nice as well.
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R234 2013 年 10 月 10 日 @ 下午 5 時 23 分 
They're in dxhr_fx.pcf. The particle systems that start with "dxhr_sniper_" are the ones you'll want to use.
The Resonte! 2013 年 10 月 10 日 @ 下午 6 時 44 分 
Thanks and such.
Puzzler 2013 年 10 月 12 日 @ 上午 8 時 25 分 
Hi, just for notice, next time look questions in previous deiscussions. There already was this question.
Oscar The Fateless 2016 年 06 月 16 日 @ 上午 11 時 09 分 
R234 發表:
They're in dxhr_fx.pcf. The particle systems that start with "dxhr_sniper_" are the ones you'll want to use.
what do you mean, what are the specific ones? and after placing it what do i do?
Squazzil 04 月 13 日 @ 上午 4 時 53 分 
#hypernecropost
Oscar The Fateless 04 月 13 日 @ 上午 5 時 23 分 
Odditer 發表:
#hypernecropost
#ultranecropost
R234 04 月 13 日 @ 上午 10 時 11 分 
Pinkerton 發表:
what do you mean, what are the specific ones? and after placing it what do i do?
I mean exactly what I said, any of the ones that start with "dxhr_ sniper_". "_Rail" is white, "_rail_blue" is blue, "_rail_red" is red.

ControlPoint0 goes at the gun's muzzle, and controlPoint1 goes at the impact point.
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Source Filmmaker > 一般討論 > 主題細節
張貼日期: 2013 年 10 月 10 日 @ 下午 4 時 17 分
回覆: 7