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The Resonte! 2013年10月10日下午4:17
Machina Tracer
Can anyone tell me where it is?
also the machina bullet explosion would be nice as well.
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R234 2013年10月10日下午5:23 
They're in dxhr_fx.pcf. The particle systems that start with "dxhr_sniper_" are the ones you'll want to use.
The Resonte! 2013年10月10日下午6:44 
Thanks and such.
Puzzler 2013年10月12日上午8:25 
Hi, just for notice, next time look questions in previous deiscussions. There already was this question.
A Very Cozy Jacket 2016年6月16日上午11:09 
引用自 R234
They're in dxhr_fx.pcf. The particle systems that start with "dxhr_sniper_" are the ones you'll want to use.
what do you mean, what are the specific ones? and after placing it what do i do?
Motu 4月13日上午4:53 
#hypernecropost
引用自 Odditer
#hypernecropost
#ultranecropost
R234 4月13日上午10:11 
引用自 Pinkerton
what do you mean, what are the specific ones? and after placing it what do i do?
I mean exactly what I said, any of the ones that start with "dxhr_ sniper_". "_Rail" is white, "_rail_blue" is blue, "_rail_red" is red.

ControlPoint0 goes at the gun's muzzle, and controlPoint1 goes at the impact point.
引用自 R234
引用自 Pinkerton
what do you mean, what are the specific ones? and after placing it what do i do?
I mean exactly what I said, any of the ones that start with "dxhr_ sniper_". "_Rail" is white, "_rail_blue" is blue, "_rail_red" is red.
how can i make it longer ? i mean i have only a dot ... and i want a line like in tf2 when shooting
R234 10月26日下午3:30 
引用自 R234
I mean exactly what I said, any of the ones that start with "dxhr_ sniper_". "_Rail" is white, "_rail_blue" is blue, "_rail_red" is red.
how can i make it longer ? i mean i have only a dot ... and i want a line like in tf2 when shooting
Read the part of my post that you left out when quoting it.
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Source Filmmaker > 综合讨论 > 主题详情
发帖日期: 2013年10月10日下午4:17
回复数: 9