Source Filmmaker

Source Filmmaker

Machina Tracer
Can anyone tell me where it is?
also the machina bullet explosion would be nice as well.
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R234 10. Okt. 2013 um 17:23 
They're in dxhr_fx.pcf. The particle systems that start with "dxhr_sniper_" are the ones you'll want to use.
Thanks and such.
Hi, just for notice, next time look questions in previous deiscussions. There already was this question.
Ursprünglich geschrieben von R234:
They're in dxhr_fx.pcf. The particle systems that start with "dxhr_sniper_" are the ones you'll want to use.
what do you mean, what are the specific ones? and after placing it what do i do?
#hypernecropost
Ursprünglich geschrieben von Odditer:
#hypernecropost
#ultranecropost
R234 13. Apr. 2017 um 10:11 
Ursprünglich geschrieben von Pinkerton:
what do you mean, what are the specific ones? and after placing it what do i do?
I mean exactly what I said, any of the ones that start with "dxhr_ sniper_". "_Rail" is white, "_rail_blue" is blue, "_rail_red" is red.

ControlPoint0 goes at the gun's muzzle, and controlPoint1 goes at the impact point.
Ursprünglich geschrieben von R234:
Ursprünglich geschrieben von Pinkerton:
what do you mean, what are the specific ones? and after placing it what do i do?
I mean exactly what I said, any of the ones that start with "dxhr_ sniper_". "_Rail" is white, "_rail_blue" is blue, "_rail_red" is red.
how can i make it longer ? i mean i have only a dot ... and i want a line like in tf2 when shooting
R234 26. Okt. 2017 um 15:30 
Ursprünglich geschrieben von 悲しいオオカミ 9 FPS ♀:
Ursprünglich geschrieben von R234:
I mean exactly what I said, any of the ones that start with "dxhr_ sniper_". "_Rail" is white, "_rail_blue" is blue, "_rail_red" is red.
how can i make it longer ? i mean i have only a dot ... and i want a line like in tf2 when shooting
Read the part of my post that you left out when quoting it.
#godlynecropost
whut
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Geschrieben am: 10. Okt. 2013 um 16:17
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