Stellaris

Stellaris

Intuitive Habitables Slider
 This topic has been pinned, so it's probably important
Oatmeal Problem  [developer] May 12 @ 6:10pm
Compatible Mods
Changing planet classes can sometimes break event chains. I use a set heuristics to determine if a planet is a associated with an event chain, so most mods should be 100% compatible. Additionally, I have reviewed the following popular mods (most of which were compatible out-of-the-box, but I've added some special logic where necessary):


I might have missed some things, and I cannot keep track of all updates to the above mods, so please report any issues.
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Kepos Jun 24 @ 9:33am 
Found one mod that might be incompatible.
Slightly Better Scaling: Stations prevents this hab sliders to work correctly. If your mod is placed behind it in playset, it seems to work. Posted a note for the other modder to have a look on it. Cheers! :steamhappy:
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