XCOM 2
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Ted Jam+ Collection Meta Mod
   
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16.744 MB
Aug 15, 2024 @ 8:55pm
Nov 11 @ 2:03am
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Ted Jam+ Collection Meta Mod

In 1 collection by Tedster
Ted Jam+ - The successor to Mod Jam
201 items
Description
September 13, 2024 update: Ted Jam no longer includes Psi Overhaul V3 and related mods, and now ships its own Psi Operative. You'll need a new campaign to use it, but I'm leaving the config for Psi Overhaul V3 for now so existing campaigns are unaffected.

As of September 7, Ted Jam no longer includes Requiem Legion by default. You'll want to sub to the new Ted Jam Requiem Legion Plugin mod for the requiem integration stuff.

This is a reupload/combination (with permission) of the original Mod Jam for Long War of the Chosen and also includes Illogical's Mod Jam+ Refinements and Mod Jam Refinements For Requiem Legion. This mod combines all of the above and fixes additional bugs and allows for further development by yours truly.

This mod is part of a new Ted Jam+ collection, and will be the spiritual successor to the official Mod Jam+ Collection (with Requiem included). The requirements added on the workshop listing ARE NOT ACCURATE

I've mirrored the requirements of the main Mod Jam mod, but that is not an exhaustive list, and I highly recommend using the full collection, just like the original Mod Jam mod. This mod expects everything that mod wanted and more given the continued changes. Use the above linked collection

Credits to Kiruka and AKA Illogical for their work on the original mods and collection, without which I wouldn't be this involved in the XCOM 2 modding community, along with the many others they both credited with helping on the original mods, as I'm here standing on the shoulders of giants.
Popular Discussions View All (1)
0
Nov 23, 2024 @ 8:37pm
Ted Jam+ official patch note link.
Kim bosong
107 Comments
Tender Tendrils Oct 26 @ 7:51pm 
(Making them restricted to only showing up outside their sitreps on certain biome/map types is another thing I would love, but I have no idea how to achieve that).
Tender Tendrils Oct 26 @ 7:50pm 
If I wanted to make it so that say, Bio Division troopers only show up in pods lead by Bio Division units, would that be a case of going through the configs and turning the + into a - wherever;

+SupportedFollowers=AdvBioTrooperM1
+SupportedFollowers=AdvBioTrooperM2
+SupportedFollowers=AdvBioTrooperM3

shows up (except where it is under a bio unit)?

I kind of want to make it so that Bio Division/Frost Legion/Sorcerer + Cursed Trooper only show up as whole pods just belonging to those factions, rather than being mixed into any pod.
fastello Oct 24 @ 10:25pm 
So I know the answer is most likely going to be no, but any chance you could update the biotic mod?
ElTustador Oct 23 @ 6:19am 
@aceboy_21 Don't worry it won't ; you can ignore Modjam as a requirement if you're using Tedjam. Also works for other mods, not only Meld.
aceboy_21 Oct 22 @ 9:56pm 
question - in order to download Meld... i need modjam? Wont it conflict with tedjam?
shinngokusatsu Oct 14 @ 12:00am 
@ShunBrokuSatsu I'm just gonna comment here to say that you have a good taste in usernames.
Tedster  [author] Oct 12 @ 10:32pm 
Yeah, unfortunately Steam doesn't do a great job of updating mods, especially if you have the game open or AML open a lot
ShunBrokuSatsu Oct 9 @ 8:06pm 
disregard my last comment. I uninstalled and reinstalled the mod and fixed the issue.
ShunBrokuSatsu Oct 7 @ 9:56pm 
looks like the sword tech changes don't seem to be working right. Still need corpses for laser sword and for mag swords (plasma edge and arc blade). Unless I misread the update that should not be the case no?
micpo Sep 20 @ 9:45am 
Hi

I have a problem. Cant evacutate from ission - am in the evac zone but there is no evacuate icon.... help