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RimWorld

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[DISCONTINUED]Arcamalian Races 1.3
   
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Mod, 1.3
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3.812 MB
Apr 20, 2022 @ 5:20pm
Jan 14, 2023 @ 4:51pm
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[DISCONTINUED]Arcamalian Races 1.3

In 1 collection by KRR
KRR's RimWorld Mods
6 items
Description
☆★ NOTE ★☆
This mod is still under development. Items and status may be changed or added without notice.
In addition, an English translation is also included in this mod, but since the English sentences are created using machine translation, there may be grammatical errors and inaccurate expressions.

Added on 1/15/2023 1.4 compatible version has been released. Please use it if you like. here!

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Overview
Add the "Arcamalians," a race of beast-eared humans based on various animal motifs.
Also, two factions made up of Arcamalians will be added (one is a hidden faction).

Characteristics of the entire race
  • Higher market value and beauty than humans
  • Human cochlear implants cannot be installed (Arcamalian ears can be installed)

Currently, 3 subspecies of Arcamalian have been identified. Each has a unique race name and different strengths and weaknesses.

Leporidia : rabbit-like race.
+ Faster move speed
+ Less trap spring chance
+ Faster plant work and higher yields
+ Faster Gauranlen pruning
+ Faster general labor speed (making stone blocks, making chemfuel, burning items, tailoring clothes, creating art, smithing armor and weapons, smelting slag, etc.)
+ Faster mechanoid shredding
+ Advantage in trade and negotiation
- Slower construction and mining
- Low HP of each body part
- Cannot hold many things at once

Ursushang : bear-like race.
+ Strong against the cold
+ Slightly more HP in each body part
+ Can haul a lot at once
+ High attack power with bare hands
+ Increased mining speed and yield
+ Faster construction
- Easy to get hungry
- Slower recovery of rest gauge
- Low negotiation ability
- Slower research and hacking

Vulpadie : fox-like race.
+ Resistant to heat
+ Easy to immunize and heal wounds quickly
+ Great social impact
+ Faster research and hacking
+ Faster treatment / surgery and good quality
+ Faster drug synthesis and drug cooking
+ A little faster general labor speed (making stone blocks, making chemfuel, burning items, tailoring clothes, creating art, smithing armor and weapons, smelting slag, etc.)
- A little higher mental break threshold
・ Highly psychic sensitivity
・ Although the appearance rate as a refugee / slave / wanderer is lower than that of other Arcamalians, the value is also higher.
・ Longer life
・ Many Vulpadie dislike other races (including Leporidia and Ursushang)

Explanation of Arcamalian races
Their ancestors were originally humans living on the earth, but over the years of 3000 years, they have incorporated the characteristics of various animals into the human body. Some seem to have awakened to paranormal powers in the process of their evolution.
Throughout their long history, they have been involved in conflicts and persecuted many times, but their lineage has not been interrupted. Because they had physical abilities that surpassed humans and a wealth of knowledge that was passed down from generation to generation.
Eventually, they became as large as humans, scattered in various star areas of the universe, and formed communities of various sizes.
Even in this era, they "Arcamalians" live somewhere in the vast universe, hoping for eternal prosperity and peace.

Future plans (please wait patiently)
  • Events related to Arcamalian
  • Elements that work with Royalty and Ideology
  • Story tellers (may be another mod...?)
Etc.

Required mod

Recommended mod

Patches

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Q&A

Q:Do you have CE Patch? or Do you have any plans to make it?
A:Sorry, there is no CE Patch. I have no plans to make it. If anyone can make it, I'll leave it to that person.

Q.Please correspond to 1.2.
A:To be honest, I'm not too keen on getting into it. I may start working on it once everything I want to do is taken care of. Please don't hold your breath. I'm sorry.

Q:I got an error.
A:Sorry to trouble you, but first check if the same thing happens in the environment of Core, HAR and this mod only. If so, please let me know.

Q:Is this really such a specification?
A:Same as above. It may be caused by a modding conflict, so I apologize for the inconvenience, but I would appreciate it if you could check it for yourself.

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Credit
xmls & textures : KRR

Redistribution of the contents of this mod, in whole or in part, without permission is prohibited.
You are free to create Patches and translations for this mod, as long as they do not fall under the above.I would appreciate it if you could let me know when you publish what you have created, but it is not compulsory.
Popular Discussions View All (1)
0
Jun 10, 2022 @ 5:05pm
Future Plans
KRR
8 Comments
KRR  [author] Jan 15, 2023 @ 6:48pm 
1.4対応版を公開しました。よろしければご利用ください。
1.4 compatible version has been released. Please use it if you like. https://steamcommunity.com/sharedfiles/filedetails/?id=2918187047
KRR  [author] Dec 31, 2022 @ 3:15am 
現在、このMODを1.4向けに作り直しています。2023年の早い段階で公開予定ですので、今しばらくお待ちください。なお、このMOD自体に新規で内容を追加する更新は行わない予定です。
Currently, this mod is being remade for 1.4. It is scheduled to be released in early 2023, so please wait for a while. In addition, I do not plan to update this MOD itself by adding new contents.
denil380 Jun 7, 2022 @ 9:14pm 
then let's wait until there's enough demand. Focus on your strong point, as another day on internet going.
KRR  [author] Jun 7, 2022 @ 5:00am 
@denil380 Thank you. Unfortunately I have no plans to create a Combat Extended patch. If anyone wants to make CE patch, I'll leave it to that person.
denil380 Jun 6, 2022 @ 11:32pm 
Ok, but if this mod developed enough, you eventually get request for combat extended patch / compatibility, and those stuff.
KRR  [author] May 7, 2022 @ 1:25am 
@lsm81000 The characters in this mod do not have vanilla faces, but I have created vanilla-like face textures to use if you like. Arcamalian Vanilla Face
Seanggag May 6, 2022 @ 8:41am 
I ask you vanilla face mod? this race very nice with that face.
Dark Apr 21, 2022 @ 11:03am 
very cool :PuroHappy: