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@Specimen 7 , that's interesting because all weapons in the mod are coded with "target_type = target_enemies". Unless there is some weird issue going on that flips allies and enemies around somewhere, bioweapons should be targeting enemies.
Can you, at least, confirm that it happens only with bio weapons? or all special weapon types are affected?
@jht_89, not per se. You will need to execute "effect = { set_country_flag = ESC_COUNTRY_FLAG_killed_ether_drake }" to make the mod aware that you did kill the dragon (for the cloning building. upgraded dragonscale armor depends on the vanilla one and doesn't need any additional flags)
这个mod有内置汉化啊