Space Engineers

Space Engineers

2,837 ratings
Water Mod
41
242
22
17
32
112
27
35
27
23
8
4
5
8
4
7
6
4
4
   
Award
Favorite
Favorited
Unfavorite
Type: Mod
Mod category: Script, Planet, Other
File Size
Posted
Updated
263.094 MB
Aug 17, 2020 @ 7:25am
Mar 29 @ 11:53am
158 Change Notes ( view )

Subscribe to download
Water Mod

Description
The mod adds water that you can build boats with. There is audio, splashing, bubbles, waves, fish, and much better simulation performance compared to older water mods.

This mod has support for Draygo's Aerodynamics Mod, it is not required but with it you can simulate Ground Effect.

This mod also has support for WeaponCore, it is not required but with it bullets and missiles will interact with water.

Basic Setup Guide:
To set up the water mod, all you have to do is go to a planet and type /wcreate, should you not see water, set the radius with /wradius [radius]. If you are unable to type these commands, you may not have the correct permissions, you must be SpaceMaster or higher.

Join the discord to discuss suggestions and bugs you may experience:
https://discord.gg/GrPK8cB

Command Guide:
https://steamcommunity.com/sharedfiles/filedetails/?id=2574095672

Building Guide:
https://steamcommunity.com/sharedfiles/filedetails/?id=2654168726

Modding Guide:
https://steamcommunity.com/sharedfiles/filedetails/?id=2639207010

Thanks ShadeStuff for creating a proper water and splash texture :)
Thanks Math0424 for creating a hot tub model :)
Thanks AryxCami for the GPU particles :)

Join the discord to make suggestions or discuss bugs you may have experienced:
https://discord.gg/GrPK8cB
Popular Discussions View All (61)
31
Mar 27 @ 8:57am
PINNED: List of Planets for Water Mod
dRuPpI
12
Feb 19, 2023 @ 1:22pm
Continuous Crashing
Lordspaceship
2
Mar 13 @ 6:40am
Is there a way to trigger timers upon entering/leaving water?
Pudoo
1,751 Comments
Austin5003 Jul 20 @ 5:43pm 
If you can't fucking consistently turn blocks back on, then go with another method
jesus christ
Pokethulhu Jul 17 @ 12:56pm 
@willvette I had a similar issue with one of the Sol system custom worlds. Interestingly issues with flying ships seemed to only happen after doing /wcreate <some value>. It also seemed to go away after executing /wremove. I didn't test extensively, but anecdotally the problems were somehow exacerbated by this mod (but I do agree the underlying cause is overlapping gravity).

@EvilNecroid I don't think so, but you might check out the Kagumi and/or Umoya mods.
EvilNecroid Jun 21 @ 8:47am 
is there a mod that adds reaper leviathans under the water?
Abisius Jun 18 @ 8:50pm 
@LiterallyBeenVibing
the last time i used aerodynmaics and water mod together that wasnt the case, are you sure its modrelatet and not just a case of file corruption or even just related to how you build your grid?

boats did slip a bit around even with just the water mod, but i never had a conflcit issue between them.
LiterallyBeenVibing Jun 18 @ 7:17pm 
truly a shame this mod wont work with the aerodynamics mod because your boat will just glide in one direction forever for no fucking reason.
willvette Jun 17 @ 5:28pm 
Nevermind, found out it was caused by overlapping gravity wells. An unusable interaction between "Real Orbits" and "Real Gas Giants"
willvette Jun 17 @ 2:14pm 
I'm running into weird bug, my ship is either 'hydroplaning' or 'diving' based on direction of travel (same ship traveling in opposite directions), traveling perpendicular lists the ship. Currently starting out on the scenario "Ares at War", amphibious cargo that sits low in the water, Bouyancy: %120.
ButtersWillAlwaysLoveYou Jun 8 @ 11:53pm 
lol, yes you have to be very careful as the decimals are very sensitive .... took me a few minutes to figure out the perfect water height on a planet . It was like 1.0000067 or something
N0v4_M4x3 Jun 5 @ 7:56am 
@LiterallyBeenVibing

Try 1.001 maybe it will work better?

I'm still trying to figure out some of my other
water related mods.
LiterallyBeenVibing Jun 4 @ 9:42am 
if you are having trouble getting the water use "/wcreate" then "wradius 1" however, now i need help here because 1 has little water around the planet but when i switch it to 1.01 it floods the planet by like a depth of 900