RimWorld

RimWorld

7,206 ratings
Vanilla Fishing Expanded
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
3.201 MB
Nov 16, 2019 @ 5:40am
Aug 14 @ 2:02pm
52 Change Notes ( view )

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Vanilla Fishing Expanded

In 1 collection by Sarg Bjornson
Mods with Vanilla Achievements Expanded support
30 items
Description
[www.patreon.com]



Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. With such an important mechanic missing from the base game, Oskar and Sarg have decided to introduce a way to catch fish in your local water sources, adding a bit of purpose for settling near running water and ocean side.

With simple, intuitive, vanilla-like mechanics, all it takes is to designate a fishing zone same way you designate a growing zone, and assign your Animals capable pawns to the new fishing job type. In no time they will pull out fishing rods from their invisible bags, head straight down to the river and whilst chatting to each other, try to catch a new meat type called fish, which can be eaten raw (providing an Ate raw food debuff, just like regular vanilla meat), or used in a cooking recipe. Unlike other mods, the fish don’t need to be butchered.

With each biome providing a different kind of fish, separated into three different sizes, you will soon find yourself starting a new fish selling business, with lobsters and eels, haddocks and cods, goldfishes and clown fish!





Vanilla Fishing Expanded mechanics can be seen described below:

































There shouldn’t be any incompatibilities or issues, but in case anything pops up, report issues in the following Google form.

[forms.gle]



Q: Where can I find the Fishing zone button?
A: Right next to the growing zone in the Architect > Zone tab. REMEMBER if you have Odyssey, fishing zones need to be researched!

Q: Will you keep updating the mod with new types of fish?
A: No

Q: Is this mod save game compatible?
A: Yes, you can add it whenever you like. Don't ever remove mods from a save, though.

Q: My pawns keep fishing till they starve, ignoring their schedules, what gives?
A: Your pawns are trying to catch fish that are WAY too large for their fishing skill. There are three fish sizes, and you need to catch what you CAN catch.

Q: These fish are unrealistic. Halibut only provides so little nutrition?
A: We need to remember it is a video game, and for the sake of simplicity we decided to abandon realism in some instances. It’s a very difficult thing, balancing a mod with such an advanced back-end, and we will listen to feedback and adjust it along the way, but realism when it comes to fish is not our primary concern.

Q: Is this mod compatible with...?
A: It shouldn't conflict with other fishing mods, and we have added compatibility with Advanced Biomes, Realistic Planets, Nature's Pretty Sweet, Mallorn Forest from LotR mod, and specially Alpha Biomes (with 19 specific alien fish)

Q: CE compatible?
A: It’s a fishing mod (also, yes, it should, you tell me)



Graphics are created by me, Oskar Potocki.

Code work created by Sarg Bjornson.

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]



[www.paypal.com]

Every dollar donated allows us to spend more time refining the mods and creating new content. If you’re feeling generous, even the smallest donation is always welcome!

[discord.gg]



Other modules will come with time. More information can be found on our Patreon page!











1,941 Comments
ParagonRenegade Aug 17 @ 3:02pm 
Or even change the fish for that matter? Kind of ridiculous that your mod did fishing better for years.
ParagonRenegade Aug 17 @ 3:00pm 
Is there no way whatsoever to override Odyssey's ridiculous 1 fish per map?
Z.E.R.T. Aug 16 @ 8:36am 
damn im sorry since we are here how can i fight in the deep ocean?
Sarg Bjornson  [author] Aug 16 @ 7:58am 
Read below
Z.E.R.T. Aug 16 @ 7:50am 
normal i ddont have the fishing task in priority tab ?? its like the vanilla get over the mod ...
Mrs Quinn D Aug 15 @ 3:17am 
Okay I will, thank you for your response! ( and for all the amazing mods you guys have :) )
Sarg Bjornson  [author] Aug 14 @ 11:43pm 
Read below
Sarg Bjornson  [author] Aug 14 @ 11:40pm 
Yeah, just ignore it for now. I jumped the gun. The changes to the base game are in the unstable version, so it should be solved in a few days
Mrs Quinn D Aug 14 @ 11:34pm 
After the update I got a sort of error [Vanilla Fishing Expanded] Patch operation VCE_Fishing.PatchOperationModOption failed. I have resubscribed, did verify integrity of the game, deleted from the mod list etc. But I still got this error.
Sarg Bjornson  [author] Aug 14 @ 11:19pm 
No