RimWorld

RimWorld

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Gradient Hair
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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5.889 MB
18 mar, 2019 @ 14:05
16 jun @ 4:19
20 ändringsnotiser ( visa )

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Gradient Hair

Beskrivning
ABOUT
Adds gradient hair to the game. Mod hairs are supported. On pictures are hairs from SS Lovely Hair Style mod.

All new pawns (as well as existing when you enable mod for the first time) have a chance to get gradient hair, which is by default 25% for women and 2% for men. Those numbers can be edited in mod settings.

This mod is safe to add and remove from save games.

MOD SUPPORT
The following mods add an option to change gradient hair color:


KNOWN INCOMPATIBILITIES
  • Facial stuff - you won't get any gradients, but hair color will change.

MOD API
If you wish to set pawn's gradient hair color from another mod, you can use its public API.
For reference, see how Hair Dye implements it:
https://github.com/AUTOMATIC1111/HairDye/blob/master/Source/GradientHairApi.cs
I recommend that you use the API the way it's used in Hair Dye, via reflection. Copying GradientHairApi.cs into your project is an easy way to do that.
The alternative is to link to GradientHair.dll at runtime, and this makes the game misbehave when I update my mod - you'd have to recompile yours every time I update mine.

(note that after setting hair color you'd still have to remake pawn's graphics yourself, see those two lines: 1[github.com]2[github.com])

SOURCE CODE
https://github.com/AUTOMATIC1111/GradientHair

UPDATES
13-Aug-2021
- Fixed gradient hair not working with HAR

12-Aug-2021
- Added support for styling station from Ideology
- Added more hair masks

16-Jul-2021
- 1.3

29-Feb-20:
- fixed dev mode error related to edb integration

24-Feb-20:
- 1.1 support

21-Mar-19:
- added support for alien races; this mod now works with the likes of Androids and Crystalloid (Rewrite)
Populära diskussioner Visa alla (1)
5
28 jun @ 17:29
Getting spammed with this errors
Rassmond
277 kommentarer
Aku 27 jun @ 13:30 
Kinda wish there was a gene for gradient hair...
moo 26 jun @ 21:00 
I wanted to highlight that the 1.6 version has a discussion open for a confirmed error with GH, but you might not have been notified.
gh0stashes 19 jun @ 19:04 
Weird bug where pawns with gradient hair have a strange box around them, usually while hauling something. May be an interaction with SimpleCameraSettings? https://i.imgur.com/pS7LjdW.png
Readon ♥ 19 maj @ 19:21 
not work with EdB Prepare Carefully
Italnerd 2 dec, 2024 @ 23:57 
Just curious, what do you mean "recently got a great update"? It looks like the last update was 7 months ago which was just to support vanilla skills expanded which it apparently still has issues with. And it's one of the most popular because at one point, yes, nearly everyone used it, but now it's more of a legacy mod that you are free to use if you prefer it, but it's hardly logical to expect the same level of compatibility as newer alternatives.
Kaschey 25 nov, 2024 @ 14:38 
I'm LOVING this mod. It brings so much variety to people's looks!

Just one little issue with it: not sure if it's a common problem but in my game, the menu of available colors for gradients is partially covered by the lower border of the stylizing window and because of that I don't have access to all of the colors. Is there a way to fix it?
Dwight from the Office 23 nov, 2024 @ 1:47 
Sorry fellas, but prepare carefully is a great mod, I've suffered no problems with and it is one of the most popular mods on the workshop that recently got a great update. AUTOMATIC should just add compatibility to that mod.
NuanKi 17 sep, 2024 @ 20:30 
@Duncan instead of using edb use Character Editor, it does the same without breaking the game
אַבְרָהָם 16 sep, 2024 @ 3:50 
@Duncan it's written in slavjank code that hasn't been changed outside of mod compat patches ever since its conception. many modlists and playthroughs eventually suffer from performance and game-breaking issues from it. i speak from experience when even my bare bones modlists with only QoL stuff become slogs to play through whenever Prepare Carefully is present.