Arma 3
918 ratings
Chernarus Redux
Data Type: Mod
Mod Type: Sound, Structure, Terrain
File Size
3,471.112 MB
Sep 4, 2017 @ 3:31pm
Sep 8, 2018 @ 6:11am
24 Change Notes ( view )

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Chernarus Redux


In the post-Soviet country of Chernarus. Several years has passed since the insurgency conflict and viral outbreak. The russian oriented country is now desolate and overgrown. The few that remain and inhabit the surrounding cities have chosen to bare arms and scavenge the land for supplies which is difficult to come by. Some may chose to believe Chernarus is hopeless, however there is a growing movement of survivors trying to take back the very cities they lost 26 years ago.

Chernarus Redux Official Website[]
- Development Team & Contributions[]
- Development Road Map[]
- Public Defect Tracker[]

Social & Communications
- Discord[]
- Youtube Channel
- Twitter
- BI Forums - Chernarus Redux Thread[]

- CUP Core

Bohemia Interactive
Evil Organ
And Many More


All Donations will be funded straight back into the project, buy buying new models and textures we can then use on the the map

With this licence you are free to adapt (i.e. modify, rework or update) and share (i.e. copy, distribute or transmit) the material under the following conditions:
Attribution - You must attribute the material in the manner specified by the author or licensor (but not in any way that suggests that they endorse you or your use of the material).
Noncommercial - You may not use this material for any commercial purposes.
Arma Only - You may not convert or adapt this material to be used in other games than Arma.
Share Alike - If you adapt, or build upon this material, you may distribute the resulting material only under the same license.

Please Read Inserted Readme for More infomation
Popular Discussions View All (9)
Jun 1 @ 2:33pm
PINNED: Bug Reports
Axios -No Dot- exe
Mar 31 @ 8:54am
PINNED: Suggestions
Axios -No Dot- exe
Mar 31 @ 3:07am
chernarus redux cbacompatible.pbo ...what does it do?
< >
TheDude Jun 8 @ 10:21am 
I would love to replace the models to open ones, but they will have to be thoroughly tested first when the DLC is out.

There are few buildings that have scale differences, possibly center point shifted , etc... this means all replaced models must be not only mass replaced , but also adjusted properly. So we dont have floating stuff.

There are few more considerations, to take into account ...
BeastFucker Jun 7 @ 6:30am 
Will you replace some old assets with the New Contact assets? They're looking really great and are free for everybody
Maui May 29 @ 4:20am 
I Hope your are allowed, too use the new buldings and objekts from Contact DLC.
HeroicLarvy May 28 @ 8:15am 
Fucking excellent map, well done so far lads :lunar2019wavingpig: .
TheDude May 18 @ 5:17am 
@SF~Gagi2~ , it is a known issue. Already fixed in the next patch.
SF~Gagi2~ May 17 @ 10:45am 
it gives me an error in the logfile
19:35:30 Error in expression < rain) * ((daytime factor [0.79, 0.88]) , (daytime factor [0.25, 0.17]))>
19:35:30 Error position: <, (daytime factor [0.25, 0.17]))>
19:35:30 Error Missing )
which is located in the config file in chernarusredux_c.pbo
Wizard {Doggo clan} May 15 @ 6:20pm 
great map
TheDude May 11 @ 6:32am 

First , ChernarusRedux is still in development , so working on additional project is not possible, until we finish with this one.

Second, no one likes to fix "other people's shit". We prefer working on optimizing our map first.

So, in the near future don't think anyone would take it for fixing.
Donnie_Plays May 10 @ 11:46pm 
Here is a version of New Haven, which is straight from the open sourced mod for reference.
Donnie_Plays May 10 @ 11:44pm 
@developers of Chernarus Redux. Would anyone be interested in checking out the New Haven map from Breaking Point mod? The mod was open sourced APL-SA in 2017. New Haven is a great apocalyptic map for Arma 3... with broken bridges, gated communities and a real apocalyptic feeling. However the map has several optimization issues. FPS drops in places. FPS drops when you face a certain direction. I'm trying to find someone in the community who may be able to fix the map.