Arma 3
1,358 ratings
Chernarus Redux
Data Type: Mod
Mod Type: Sound, Structure, Terrain
File Size
3,631.543 MB
Sep 4, 2017 @ 3:31pm
Dec 26, 2019 @ 10:57am
27 Change Notes ( view )

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Chernarus Redux


In the post-Soviet country of Chernarus. Several years has passed since the insurgency conflict and viral outbreak. The russian oriented country is now desolate and overgrown. The few that remain and inhabit the surrounding cities have chosen to bare arms and scavenge the land for supplies which is difficult to come by. Some may chose to believe Chernarus is hopeless, however there is a growing movement of survivors trying to take back the very cities they lost 26 years ago.

- Development Road Map[]
- Public Defect Tracker[]

Social & Communications
- Discord[]
- Youtube Channel
- Twitter
- BI Forums - Chernarus Redux Thread[]

- CUP Core

Bohemia Interactive
Evil Organ
And Many More


All donations will be funded straight back into the project for buying new models and textures, that we can then use on the map.

With this licence you are free to adapt (i.e. modify, rework or update) and share (i.e. copy, distribute or transmit) the material under the following conditions:
Attribution - You must attribute the material in the manner specified by the author or licensor (but not in any way that suggests that they endorse you or your use of the material).
Noncommercial - You may not use this material for any commercial purposes.
Arma Only - You may not convert or adapt this material to be used in other games than Arma.
Share Alike - If you adapt, or build upon this material, you may distribute the resulting material only under the same license.

Please Read Inserted Readme for More infomation
Popular Discussions View All (10)
Jun 16 @ 5:29pm
PINNED: Bug Reports
Apr 1 @ 3:44am
PINNED: Suggestions
Oct 24, 2018 @ 8:11am
PINNED: Server Promotion
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TheDude  [author] Jul 11 @ 1:43am 
@Ivan, there is no floating schoolhouse there. You probably have an issue with one of the mods.
Reduce the mods loaded to ChernarusRedux and CUP Terrains Core only and check again. If the problem still there, repair the mods via A3launcher to make sure the mod files are not corrupted.

@Genghis Khan, Zeus is an Arma basic feature & have nothing do with what terrain its being used on. There are enough tutorials on the web to help you out with setting your Zeus up.

@Bitchmaker, thanks man. CHR already have its own version of modified "Sullen Skies".
Ivan The Terrific Jul 10 @ 12:45pm 
This may be an old problem but I just found it. At the black forest resort there is a floating schoolhouse right in the middle of it. Is that an issue with the map itself or is it some kind of conflict with something else?
Genghis Khan Jul 7 @ 8:35pm 
I've got a friend trying to host a server with Chernarus Re. loaded but he says when he loads in he is unable to access Zeus. He's not too exact with the details as to what is happening; just that he can't access Zeus. Has anyone had to deal with this issue; does anyone know of a 'walkthrough' video or some such that may help?
Bitchmaker Jul 7 @ 2:54pm 
Incredible map. Well done!

Does anyone know if sullen skies will work for this?
yukihito23  [author] Jul 5 @ 11:29am 
Bohemia's license limitations for a3 assets and the amount of work required to make the map compatible for DayZ is not something realistically doable at this point in time.
Kieran Jul 5 @ 11:10am 
Your map is perfect, Can you transfer your map to DayZ SA?
yukihito23  [author] Jun 16 @ 1:11pm 
Street lights I think you can cut off using a script or something so we would leave it up to the mission designer to handle that
Pablogamonal Jun 15 @ 6:09pm 
Have you thought about removing streetlights and lights in general so that don't shine at night?
Very very good work with the map btw ;D
TheDude  [author] Jun 14 @ 10:30am 
@AGEsun, I know! Right?
The short answer: you will see it when it's out.
The long answer: we will announce any information in regards of release candidate or/and new update at our discord. As we usually do. When it will be out you will know it.
AGEsun Jun 11 @ 5:24am 
@TheDude when will we see next excellent update?it's been half year