Portal 2
A Little Higher: Oh No, Classical Music...
41 bình luận
angelostorm888 26 Thg03 @ 5:49pm 
hard and annoying
Petutski 4 Thg11, 2014 @ 7:48pm 
Well done. Good logical concepts.
asminahipi 19 Thg06, 2013 @ 2:28am 
buen trabajo,gracias
Sloth.ps 12 Thg06, 2013 @ 1:51am 
Excellent.
mikemoody 24 Thg03, 2013 @ 6:44pm 
Great job [rH] ReepBlue. OK I'm really playing out of order, I played 2 then 1 then 3 then 5 then 4.. I'm retarded.... Thanks again for the fun...
TheGeoBirb(*)> 21 Thg03, 2013 @ 11:37pm 
Simple and fun, but relatively short.
I Kinda Fail 6 Thg11, 2012 @ 9:26pm 
... I can't get out of the elevator in this map, either. O_o I've played 5 maps tonight and all worked fine, but the 2 maps in this series won't let me out of the elevator. Wonder why...
abanana96 18 Thg08, 2012 @ 6:22pm 
I got the turrets by just shooting the cube really high up behind the glass.
wildgoosespeeder 18 Thg07, 2012 @ 4:42pm 
It is possible to get the turrets without using the funnel to get the blue gel over there.
Majicman444 4 Thg07, 2012 @ 4:26pm 
the blue cube is very clever get stuck or want to see me fail
http://www.youtube.com/majicman444
Ciirulean 2 Thg07, 2012 @ 2:12pm 
Could you also play some of my maps? They aren't made in hammer but I've made 44 items so far. Be nice for SOMEONE to notice them. Thanks.
Ciirulean 2 Thg07, 2012 @ 2:10pm 
Clever way to kill the turrets. You should design the turrets so that they have a blue outer shell and a blue laser pointer, again it would make more sense because you've acustumed your maps to the color blue. And I like the color blue a lot as well.

Side note you should create a series of tests revolving around an item called the Repulsion Core. It was made by some one and it never became famous. You'll find the map in PeTI if you search "Repulsion Core". He also gives you a link tithe download file.
Ciirulean 2 Thg07, 2012 @ 2:05pm 
@ Korktur

It's bouncing probrobly because you got Repulsion gel on the RRC (Repulsion Redirection Cube).
PsychoBR 30 Thg06, 2012 @ 5:13pm 
Nice map. Very fun!
[My Colection: Damn Turrets]
korktur 22 Thg06, 2012 @ 11:47am 
can reach the upside down button from the tunnel, no need to bounce.
Mathey2009 21 Thg06, 2012 @ 4:33pm 
Awesome map, keep it up.
Heres a link to my workshop maps you should try them out:
http://steamcommunity.com/profiles/76561198040835562/myworkshopfiles/
Comment and try my workshop maps!
Thanks for playing!
theOfficePortal 13 Thg06, 2012 @ 8:44pm 
This one reminds me of something that could be in game for an intro. I like the way you gradually increase the difficulty using the blue cube.
Spaghetti n Goofballs 9 Thg06, 2012 @ 8:42pm 
Lots of fun but WAY too short and once again too simple. The moment I saw the button the map was finished and it was all execution, not much thought. You could branch out so much more than you have with this concept! I'm not saying thtat I don't like your creation. Really, I do. I just think you could do better.
BTW
You still are amazing. :D
Glifter 5 Thg06, 2012 @ 12:27pm 
nice concept of a cube that creates gel. i really like it. however your maps seem easy nor do they integrate the uniqueness of this new concept. i've made a few maps myself and would like you to try mine well.

http://steamcommunity.com/sharedfiles/filedetails/?id=72841840
mood3rd 5 Thg06, 2012 @ 9:00am 
nice for beginers
still like cube, please increase difficulty.
all to obvious.
⎛_Desto_⎞ 4 Thg06, 2012 @ 11:14am 
If you've coded the blue cube, well done. Please, team up with a good levelmaker though. Second test in a row where I didn't need the cube at all
Eli 4 Thg06, 2012 @ 8:54am 
lol
o+= 4 Thg06, 2012 @ 4:28am 
Difficulty 2/10
Fun 2/10

Gel cube worked this time, which was bad because know it's obvious how incredibly simple/easy this map is.
HunterAnubis 4 Thg06, 2012 @ 1:51am 
yawn all your chambers are way to simple....
thewalkinglink 3 Thg06, 2012 @ 6:11pm 
good one :)
TasteTheWine 3 Thg06, 2012 @ 3:56pm 
Completed
h3X 3 Thg06, 2012 @ 2:07pm 
This chamber needs more save points.
JrunkinDuncan 3 Thg06, 2012 @ 4:14am 
darek_____ 2 Thg06, 2012 @ 12:52pm 
Very short chamber...

Try this one: "TO JUMP OR NOT TO JUMP?"
I wish you a lot of fun...
Malazek 2 Thg06, 2012 @ 10:26am 
I agree with Stric_Matic. The cube is great. ... but so far, these are terribly easy.
StIg 2 Thg06, 2012 @ 8:50am 
Another good map. Had to remember to crouch when landing on the central platform...
Stric_Matic 2 Thg06, 2012 @ 2:36am 
Just too simple. The idea of a cube that can shoot gel out of it is great but you really should try and use this mechanic for something a tad more challenging.
mcanance 1 Thg06, 2012 @ 8:32pm 
People seem to be talking about goo... I was able to get into the elevator before the turrets got me, and take them out from behind. Didn't need the cube, after all.
Le Petit Mort 1 Thg06, 2012 @ 7:27pm 
The bit of quickwork needed to complete this was pretty interesting.
TheWinrar 1 Thg06, 2012 @ 4:48pm 
This one was very nice.
Teavian 1 Thg06, 2012 @ 12:21pm 
Was fun. still too easy.
TBJ 1 Thg06, 2012 @ 10:52am 
bit too easy this series. not bad tho
ArgleBargle 31 Thg05, 2012 @ 6:53pm 
I guess I don't understand. I shot the gel into the "elevator" to complete the level. you might give details about the problem to the creator, but it all worked fine for me.
DannyVFilms 31 Thg05, 2012 @ 6:07pm 
@ ArgleBargle The goo stopped flying at the door to the elevator, even when it was open.
ArgleBargle 30 Thg05, 2012 @ 7:43pm 
You can
DannyVFilms 29 Thg05, 2012 @ 5:52pm 
How come you can't shoot goo into the elevator?