Portal 2

Portal 2

A Little Higher: Oh No, Classical Music...
41 Kommentare
angelostorm888 26. März um 17:49 
hard and annoying
Petutski 4. Nov. 2014 um 19:48 
Well done. Good logical concepts.
asminahipi 19. Juni 2013 um 2:28 
buen trabajo,gracias
Sloth.ps 12. Juni 2013 um 1:51 
Excellent.
mikemoody 24. März 2013 um 18:44 
Great job [rH] ReepBlue. OK I'm really playing out of order, I played 2 then 1 then 3 then 5 then 4.. I'm retarded.... Thanks again for the fun...
TheGeoBirb(*)> 21. März 2013 um 23:37 
Simple and fun, but relatively short.
I Kinda Fail 6. Nov. 2012 um 21:26 
... I can't get out of the elevator in this map, either. O_o I've played 5 maps tonight and all worked fine, but the 2 maps in this series won't let me out of the elevator. Wonder why...
abanana96 18. Aug. 2012 um 18:22 
I got the turrets by just shooting the cube really high up behind the glass.
wildgoosespeeder 18. Juli 2012 um 16:42 
It is possible to get the turrets without using the funnel to get the blue gel over there.
Majicman444 4. Juli 2012 um 16:26 
the blue cube is very clever get stuck or want to see me fail
http://www.youtube.com/majicman444
Ciirulean 2. Juli 2012 um 14:12 
Could you also play some of my maps? They aren't made in hammer but I've made 44 items so far. Be nice for SOMEONE to notice them. Thanks.
Ciirulean 2. Juli 2012 um 14:10 
Clever way to kill the turrets. You should design the turrets so that they have a blue outer shell and a blue laser pointer, again it would make more sense because you've acustumed your maps to the color blue. And I like the color blue a lot as well.

Side note you should create a series of tests revolving around an item called the Repulsion Core. It was made by some one and it never became famous. You'll find the map in PeTI if you search "Repulsion Core". He also gives you a link tithe download file.
Ciirulean 2. Juli 2012 um 14:05 
@ Korktur

It's bouncing probrobly because you got Repulsion gel on the RRC (Repulsion Redirection Cube).
PsychoBR 30. Juni 2012 um 17:13 
Nice map. Very fun!
[My Colection: Damn Turrets]
korktur 22. Juni 2012 um 11:47 
can reach the upside down button from the tunnel, no need to bounce.
Mathey2009 21. Juni 2012 um 16:33 
Awesome map, keep it up.
Heres a link to my workshop maps you should try them out:
http://steamcommunity.com/profiles/76561198040835562/myworkshopfiles/
Comment and try my workshop maps!
Thanks for playing!
theOfficePortal 13. Juni 2012 um 20:44 
This one reminds me of something that could be in game for an intro. I like the way you gradually increase the difficulty using the blue cube.
Spaghetti n Goofballs 9. Juni 2012 um 20:42 
Lots of fun but WAY too short and once again too simple. The moment I saw the button the map was finished and it was all execution, not much thought. You could branch out so much more than you have with this concept! I'm not saying thtat I don't like your creation. Really, I do. I just think you could do better.
BTW
You still are amazing. :D
Glifter 5. Juni 2012 um 12:27 
nice concept of a cube that creates gel. i really like it. however your maps seem easy nor do they integrate the uniqueness of this new concept. i've made a few maps myself and would like you to try mine well.

http://steamcommunity.com/sharedfiles/filedetails/?id=72841840
mood3rd 5. Juni 2012 um 9:00 
nice for beginers
still like cube, please increase difficulty.
all to obvious.
⎛_Desto_⎞ 4. Juni 2012 um 11:14 
If you've coded the blue cube, well done. Please, team up with a good levelmaker though. Second test in a row where I didn't need the cube at all
Eli 4. Juni 2012 um 8:54 
lol
o+= 4. Juni 2012 um 4:28 
Difficulty 2/10
Fun 2/10

Gel cube worked this time, which was bad because know it's obvious how incredibly simple/easy this map is.
HunterAnubis 4. Juni 2012 um 1:51 
yawn all your chambers are way to simple....
thewalkinglink 3. Juni 2012 um 18:11 
good one :)
TasteTheWine 3. Juni 2012 um 15:56 
Completed
h3X 3. Juni 2012 um 14:07 
This chamber needs more save points.
JrunkinDuncan 3. Juni 2012 um 4:14 
darek_____ 2. Juni 2012 um 12:52 
Very short chamber...

Try this one: "TO JUMP OR NOT TO JUMP?"
I wish you a lot of fun...
Malazek 2. Juni 2012 um 10:26 
I agree with Stric_Matic. The cube is great. ... but so far, these are terribly easy.
StIg 2. Juni 2012 um 8:50 
Another good map. Had to remember to crouch when landing on the central platform...
Stric_Matic 2. Juni 2012 um 2:36 
Just too simple. The idea of a cube that can shoot gel out of it is great but you really should try and use this mechanic for something a tad more challenging.
mcanance 1. Juni 2012 um 20:32 
People seem to be talking about goo... I was able to get into the elevator before the turrets got me, and take them out from behind. Didn't need the cube, after all.
Le Petit Mort 1. Juni 2012 um 19:27 
The bit of quickwork needed to complete this was pretty interesting.
TheWinrar 1. Juni 2012 um 16:48 
This one was very nice.
Teavian 1. Juni 2012 um 12:21 
Was fun. still too easy.
TBJ 1. Juni 2012 um 10:52 
bit too easy this series. not bad tho
ArgleBargle 31. Mai 2012 um 18:53 
I guess I don't understand. I shot the gel into the "elevator" to complete the level. you might give details about the problem to the creator, but it all worked fine for me.
DannyVFilms 31. Mai 2012 um 18:07 
@ ArgleBargle The goo stopped flying at the door to the elevator, even when it was open.
ArgleBargle 30. Mai 2012 um 19:43 
You can
DannyVFilms 29. Mai 2012 um 17:52 
How come you can't shoot goo into the elevator?