Portal 2
A Little Higher: Oh No, Classical Music...
41 Yorum
angelostorm888 26 Mar @ 17:49 
hard and annoying
Petutski 4 Kas 2014 @ 19:48 
Well done. Good logical concepts.
asminahipi 19 Haz 2013 @ 2:28 
buen trabajo,gracias
Sloth.ps 12 Haz 2013 @ 1:51 
Excellent.
mikemoody 24 Mar 2013 @ 18:44 
Great job [rH] ReepBlue. OK I'm really playing out of order, I played 2 then 1 then 3 then 5 then 4.. I'm retarded.... Thanks again for the fun...
TheGeoBirb(*)> 21 Mar 2013 @ 23:37 
Simple and fun, but relatively short.
I Kinda Fail 6 Kas 2012 @ 21:26 
... I can't get out of the elevator in this map, either. O_o I've played 5 maps tonight and all worked fine, but the 2 maps in this series won't let me out of the elevator. Wonder why...
abanana96 18 Ağu 2012 @ 18:22 
I got the turrets by just shooting the cube really high up behind the glass.
wildgoosespeeder 18 Tem 2012 @ 16:42 
It is possible to get the turrets without using the funnel to get the blue gel over there.
Majicman444 4 Tem 2012 @ 16:26 
the blue cube is very clever get stuck or want to see me fail
http://www.youtube.com/majicman444
Ciirulean 2 Tem 2012 @ 14:12 
Could you also play some of my maps? They aren't made in hammer but I've made 44 items so far. Be nice for SOMEONE to notice them. Thanks.
Ciirulean 2 Tem 2012 @ 14:10 
Clever way to kill the turrets. You should design the turrets so that they have a blue outer shell and a blue laser pointer, again it would make more sense because you've acustumed your maps to the color blue. And I like the color blue a lot as well.

Side note you should create a series of tests revolving around an item called the Repulsion Core. It was made by some one and it never became famous. You'll find the map in PeTI if you search "Repulsion Core". He also gives you a link tithe download file.
Ciirulean 2 Tem 2012 @ 14:05 
@ Korktur

It's bouncing probrobly because you got Repulsion gel on the RRC (Repulsion Redirection Cube).
PsychoBR 30 Haz 2012 @ 17:13 
Nice map. Very fun!
[My Colection: Damn Turrets]
korktur 22 Haz 2012 @ 11:47 
can reach the upside down button from the tunnel, no need to bounce.
Mathey2009 21 Haz 2012 @ 16:33 
Awesome map, keep it up.
Heres a link to my workshop maps you should try them out:
http://steamcommunity.com/profiles/76561198040835562/myworkshopfiles/
Comment and try my workshop maps!
Thanks for playing!
theOfficePortal 13 Haz 2012 @ 20:44 
This one reminds me of something that could be in game for an intro. I like the way you gradually increase the difficulty using the blue cube.
Spaghetti n Goofballs 9 Haz 2012 @ 20:42 
Lots of fun but WAY too short and once again too simple. The moment I saw the button the map was finished and it was all execution, not much thought. You could branch out so much more than you have with this concept! I'm not saying thtat I don't like your creation. Really, I do. I just think you could do better.
BTW
You still are amazing. :D
Glifter 5 Haz 2012 @ 12:27 
nice concept of a cube that creates gel. i really like it. however your maps seem easy nor do they integrate the uniqueness of this new concept. i've made a few maps myself and would like you to try mine well.

http://steamcommunity.com/sharedfiles/filedetails/?id=72841840
mood3rd 5 Haz 2012 @ 9:00 
nice for beginers
still like cube, please increase difficulty.
all to obvious.
⎛_Desto_⎞ 4 Haz 2012 @ 11:14 
If you've coded the blue cube, well done. Please, team up with a good levelmaker though. Second test in a row where I didn't need the cube at all
Eli 4 Haz 2012 @ 8:54 
lol
o+= 4 Haz 2012 @ 4:28 
Difficulty 2/10
Fun 2/10

Gel cube worked this time, which was bad because know it's obvious how incredibly simple/easy this map is.
HunterAnubis 4 Haz 2012 @ 1:51 
yawn all your chambers are way to simple....
thewalkinglink 3 Haz 2012 @ 18:11 
good one :)
TasteTheWine 3 Haz 2012 @ 15:56 
Completed
h3X 3 Haz 2012 @ 14:07 
This chamber needs more save points.
JrunkinDuncan 3 Haz 2012 @ 4:14 
darek_____ 2 Haz 2012 @ 12:52 
Very short chamber...

Try this one: "TO JUMP OR NOT TO JUMP?"
I wish you a lot of fun...
Malazek 2 Haz 2012 @ 10:26 
I agree with Stric_Matic. The cube is great. ... but so far, these are terribly easy.
StIg 2 Haz 2012 @ 8:50 
Another good map. Had to remember to crouch when landing on the central platform...
Stric_Matic 2 Haz 2012 @ 2:36 
Just too simple. The idea of a cube that can shoot gel out of it is great but you really should try and use this mechanic for something a tad more challenging.
mcanance 1 Haz 2012 @ 20:32 
People seem to be talking about goo... I was able to get into the elevator before the turrets got me, and take them out from behind. Didn't need the cube, after all.
Le Petit Mort 1 Haz 2012 @ 19:27 
The bit of quickwork needed to complete this was pretty interesting.
TheWinrar 1 Haz 2012 @ 16:48 
This one was very nice.
Teavian 1 Haz 2012 @ 12:21 
Was fun. still too easy.
TBJ 1 Haz 2012 @ 10:52 
bit too easy this series. not bad tho
ArgleBargle 31 May 2012 @ 18:53 
I guess I don't understand. I shot the gel into the "elevator" to complete the level. you might give details about the problem to the creator, but it all worked fine for me.
DannyVFilms 31 May 2012 @ 18:07 
@ ArgleBargle The goo stopped flying at the door to the elevator, even when it was open.
ArgleBargle 30 May 2012 @ 19:43 
You can
DannyVFilms 29 May 2012 @ 17:52 
How come you can't shoot goo into the elevator?