Cities: Skylines

Cities: Skylines

District Service Limit
390 Comments
Niemi Jul 9, 2024 @ 6:16am 
Could not load type 'Problem'. [System.TypeLoadException]

Details:
No details
Eddie Star 31 Jan 14, 2024 @ 12:53pm 
@witcher it works well but it would be nice to be able to enable/disable it per service because while it works well for most services it has made garbage service harder since they need to be in the district but also far from it due to pollution
lovely apple Jul 10, 2022 @ 11:41pm 
@Witcher
thx, it help for removing dead body but maybe it make other unit works worse.
like garbage incinerator they wont send more car to collect the trash cause far from the city,
but we need it for the air and voice pollution...
plz if there any UI to setting the range they cover that's will be helpfull
plz,,,,
LemonsterOG Oct 30, 2020 @ 5:53am 
@Witcher -- Ah....that would be very helpful. Thank you.
Witcher  [author] Oct 29, 2020 @ 5:45pm 
Actually, changed the visibility to unlisted.
Witcher  [author] Oct 29, 2020 @ 5:43pm 
@LemonsterOG I'm going to delete/deactivate the mod then.
LemonsterOG Oct 29, 2020 @ 8:15am 
:redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare:

:vright: :vright: THIS MOD MAY CAUSE PROBLEMS IN-GAME :vleft: :vleft:

Broken Mods/Assets (read description)

Outdated Mods/Assets (read description)

Problem Mods/Assets (read description)

How to Find Broken and Bloated Assets

:redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare:
ნოთქორნელ Sep 29, 2020 @ 10:13am 
what if you have lets say state patrol and it's not placed in a district, will it dispatch everywhere?
Phoenix C64 Mar 26, 2020 @ 3:57pm 
geli districts hasnt been updated since january 2019 and is broken too
nhatanh0475 Mar 26, 2020 @ 9:02am 
Dead, broken, won't be updated
District Service Limit 3.0: Dead, broken (blocks Campus)
Geli-Districts v3.0: replace those 2 above.
https://steamcommunity.com/sharedfiles/filedetails/?id=927293560
Thanks penguin34
Phoenix C64 Nov 12, 2019 @ 9:43am 
@AKscene if you bothered reading the description... THE VERY FIRST LINE it sais this mod is deprecated and does not work...
AKscene Oct 27, 2019 @ 3:39pm 
WARNING!! Almost stuffed my city of 200,000 DONT USE THIS!!!
cambrium Oct 26, 2017 @ 10:12am 
UPDATED version for 1.9 (green cities), with full functionality here: http://steamcommunity.com/sharedfiles/filedetails/?id=1181352643
Beth2020 Jul 6, 2017 @ 5:38am 
@Weaver
Point well taken. Helicopters for prisons, garbage, crematoriums, and clinics would be great, wouldn't they? But in the meantime, check this out. http://steamcommunity.com/workshop/filedetails/?id=891867163
It's a prison and garbage/recycling center that costs pretty much nothing and doesn't pollute - so you can drop it in each area.
Just a thought.
:^)
Weaver Jul 3, 2017 @ 7:50am 
@HGscMENTOR the downside there is you have to provide a copy of every service to every area, which dosen't work well for things like prisons. Makes the helicopters even more useful. (I want garbage and hearseacopters >.>)
Beth2020 Jun 22, 2017 @ 5:45am 
You can contain city services within a district without a mod. Use trains and metros to move people and products between cities and only have roads within a district, not running from one district to another.
TechiCat May 21, 2017 @ 9:34pm 
Error:
The Mod M:\Program Files (x86)\Steam\steamapps\workshop\content\255710\649522495 [gsteigert-districts.dll] has caused an error [ModException]

Details:
System.NullReferenceException: Object reference not set to an instance of an object
at GSteigertDistricts.DistrictSelectionPanel.Install () [0x00000] in <filename unknown>:0
at GSteigertDistricts.CustomLoadingExtension.ActivateMod () [0x00000] in <filename unknown>:0
at GSteigertDistricts.CustomLoadingExtension.OnLevelLoaded (LoadMode mode) [0x00000] in <filename unknown>:0
at LoadingWrapper.OnLevelLoaded (UpdateMode mode) [0x00000] in <filename unknown>:0
Wibbert May 18, 2017 @ 11:35am 
This mod causes an error for me, I'm not sure if its because of todays patch/update or weither it wouldve before that because i havnt played in a while

Details:
System.NullReferenceException: Object reference not set to an instance of an object
at GSteigertDistricts.DistrictSelectionPanel.Uninstall () [0x00000] in <filename unknown>:0
at GSteigertDistricts.CustomLoadingExtension.OnLevelUnloading () [0x00000] in <filename unknown>:0
at LoadingWrapper.OnLevelUnloading () [0x00000] in <filename unknown>:0
Beth2020 May 17, 2017 @ 8:15pm 
@Kaptowka
As promised 10 comments back, here's the link to my solution for the problems ---
Page URL is http://steamcommunity.com/sharedfiles/filedetails/?id=927307808
Took me what felt like forever to get it together but it's done now and I'm glad to report that it works great to "corral those city service vehicles" without the need of a mod that might become obsolete with the next update..
Hope it helps you.
:^)
Geliboy May 16, 2017 @ 7:06pm 
Geliboy May 6, 2017 @ 2:33pm 
I'm waiting the new update (May 8th) to see if i'm ok with the new version of this MOD
JUMA22 Apr 30, 2017 @ 1:50pm 
Is there any solution for the metro overhaul mod conflict???
sliN Apr 28, 2017 @ 11:46am 
to bad it´s conflicting with metro overhaul mod :(
Londsw Apr 22, 2017 @ 6:47am 
Thats an awesome mod mate !!
Totor Apr 11, 2017 @ 7:27am 
this mod is in conflict with metro overhaul mod:

The Mod C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\816260433 [MetroOverhaul.dll] has caused an error [ModException]

Details:
System.InvalidCastException: Cannot cast from source type to destination type.
at MetroOverhaul.AssetsUpdater.UpdateMetroStationsMeta () [0x00000] in <filename unknown>:0
at MetroOverhaul.AssetsUpdater.UpdateExistingAssets (LoadMode mode) [0x00000] in <filename unknown>:0
at MetroOverhaul.LoadingExtension.OnLevelLoaded (LoadMode mode) [0x00000] in <filename unknown>:0
at LoadingWrapper.OnLevelLoaded (UpdateMode mode) [0x00000] in <filename unknown>:0
Witcher  [author] Apr 7, 2017 @ 11:26am 
@Geliboy: If you want I can give you access to the repo. Just let me know your github user.
Geliboy Apr 6, 2017 @ 1:34pm 
@Tesseract .. I'll publish the link here when needed !
Tesseract Apr 6, 2017 @ 12:27pm 
@Geliboy - Sounds great, I look forward to seeing the link here ;-)
Beth2020 Apr 3, 2017 @ 7:37am 
@kaptowka
I'm working on a game that, at it's base, confines the service vehicles to whatever area I create for them but allows delivery vehicles and Cims free use of the entire board. When I finish and share it, I'll try to remember to put a link to it here for you. Then you won't need a mod to confine them.
Beth2020 Apr 3, 2017 @ 7:35am 
@GSteigert
Good News/Bad News, eh? Oh well, it was fun while it lasted, eh G?
You enjoy your new game creating. Let us know when you've finished it - I'm sure some of us would enjoy checking it out.
:^)
Geliboy Apr 2, 2017 @ 7:10pm 
I'm checking the source code of the MOD and I will doing the support for the MOD in the future
картошка Apr 2, 2017 @ 6:57pm 
@ HGscMENTOR thank you for pointing that out. i don't know how I missed that.


Unfortunately I think this mod s messing up my game despite doing that stuff. Unsubscibed back when I posted that, now resubscribed and I'm getting constant errors and many times can't even open the game.


:(
Witcher  [author] Apr 2, 2017 @ 5:55pm 
Great idea @Tesseract
Tesseract Apr 2, 2017 @ 11:47am 
@gsteigert - In anticipation of the new DLC coming within the next few months, might I suggest a comment in the description advising there will be no further support?
Geliboy Mar 31, 2017 @ 1:48pm 
Thx :)
Geliboy Mar 31, 2017 @ 12:56pm 
@gsteigert Sad news !!!! love this mod ! I hope everything will be ok after the next game update .. .. i'm an ex programmer in C++ on unix system .. what i need to compile a mod for this game ???
Witcher  [author] Mar 31, 2017 @ 12:01pm 
Announcement - Hey guys, I'm not going to maintain this mod anymore. I'm building a whole game now and it's consuming 100% of my free time. It was fun to develop this mod. Special thanks to @HGscMENTOR, the most avid subscriber. :)
Peace, out.
Beth2020 Mar 27, 2017 @ 7:47am 
@Kaptowka
I had the same problem - Gsteigert gave me a work-around for it - see the comment of HGscMENTOR three comments below this one - it has a link to the solution for you.
картошка Mar 26, 2017 @ 11:50pm 
This isn't working anymore. It's conflicting with some other mod, but I am not sure which one. The services don't even go anywhere (eg only 2 garbage trucks out of 20 come out).
walter_nyc Mar 22, 2017 @ 6:52pm 
Love the mod. Only improvement I see would be to have a separate option for University students. As one usually build one or two universities for a city and has to accept students from more than one district. That way you can micromanage better the education level per district.
Beth2020 Mar 20, 2017 @ 7:33pm 
@Sebastian / ThrottleLP
@ ANYONE ELSE HAVING TROUBLE WITH GARBAGE PICKUP IN THIS MOD

:^)

With GSTEIGERTS much appreciated help, I've come up with a solution - actually, GSTEIGERT did and I just tested it. It works. I've placed it in the Discussions at
http://steamcommunity.com/workshop/filedetails/discussion/649522495/133259956022301924/
Hope this helps anyone with this problem - and my apologies again to Sebastian for my first failed attempt at this.

:^)
Beth2020 Mar 18, 2017 @ 1:08pm 
@Sebastian / ThrotteLP
Hi sooo sorry. I figured out I was wrong, 6.5 hours after getting all aqua, it had reverted back to red/brown/green and a little bit aqua (not good). So I resorted to asking G for help. He came up with a solution I am testing now. Will let you know if it works by tomorrow, probably.
Sorry for the Inconvenience, ST.
:^)
Sebastian | ThrottleLP Mar 17, 2017 @ 12:51pm 
@HGscMENTOR: The link isn't working for me but thanks
Beth2020 Mar 13, 2017 @ 7:54am 
Okay - I did start having that problem of 40% of the buildings in every District turning red and then abandoning and then dissappearing - but only after adding a specific mod to my game - and the problem persisted even after I turned the mod off. I won't say which one it is till I've done extensive research to be sure this is why (hate to naysay anyone's work and the mod I'm testing is one I really would like to keep in my game - but not if it conflicts with Districts). I'll let you all know if I figure out for absolute certain that it is what's causing my problem. x
Beth2020 Mar 13, 2017 @ 7:43am 
@GSteigert
I'm with Gellboy - along with 81-tiles, Mr. Maison's trees, and FirstPerson by Tony56a, your DISTRICTS is the base of my game and I CANNOT and WILLNOT do without it. I'll play without ANY OTHER mods but these four if I have to in order to keep these four in my game. Keep on modding GSTEIGERT, you are one of my four favorites.
:^)
Geliboy Mar 12, 2017 @ 5:32pm 
@gsteigert .. Can't play without your MOD .. :) I prefer to play without any other .. :) Continue your great work it's amazing :) ..
Witcher  [author] Mar 12, 2017 @ 11:27am 
Guys, I will not spend my free time trying to make this mod compatible with other ones. We modders actually do a lot of hacking to get things done (the game's extension points are very limited). So it's very likely to have conflict between mods. Many people are complaining the latest version broke things, but it also fixed other issues. If you're using only this mod you shouldn't have any problems. If you want to use other mods that change the AI somehow, you're on your own.
Geliboy Mar 11, 2017 @ 5:59pm 
@HGscMENTOR .. I don't have Disaster .. after disabled TM:PE .. same issue with garbage but if i disable Metro Overhaul Mod .. I don't have the f*** problem with trash ! .. so i can't play without District .. i just unsubscribe from MOM .. maybe later if this problem is solved ..