Team Fortress 2

Team Fortress 2

Pyro Right Hand Item Schema Fix
12 Comments
raw maw Feb 15 @ 6:02am 
okay! pretty neat!

like the RE4 ref too
DRAG2812 Nov 29, 2023 @ 3:18pm 
Can this be a mod? or is it something that valve must do to work?
iballll Jun 2, 2023 @ 9:27pm 
make it to where its visble with all weapons like the gunslinger
Chalk May 21, 2023 @ 4:00am 
Say whatever you please, DIE YOU WORM!!!!
WisdomShoes May 20, 2023 @ 4:04pm 
this is some sort of an evil residence or something
Xtreme_Shoot [MoonLight.TF] May 17, 2023 @ 8:55am 
Pfff What ? Why ?
Kimmy May 15, 2023 @ 4:05am 
@ANALOG CHUD Bodygroups don't change any physical aspects of ragdolls in any way. All it does is hides specific parts of the model.
rabbit parachutist May 8, 2023 @ 4:22pm 
won't it just screw up the ragdoll?
mastercoms May 1, 2023 @ 11:20am 
Will this break spy disguises for pyro more?
Zeugziumy Apr 15, 2023 @ 6:03am 
I always wondered if someone would have make an item utilizing said bodygroup, but I haven't seen anything in the Workshop so far. The Abhorrent Appendages was made before Jungle Inferno, and was modelled on top of Pyro's usual gloves, so it doesn't really count.
Pygargue00fr Apr 15, 2023 @ 4:27am 
yes, but if Valve adds this, an ever so slightly performance boost is appreciated, I can hardly get 60fps at times.
Mayo_ Apr 14, 2023 @ 4:44pm 
I find small details like that so interesting, like, someone went through the effort to create a new pyro bodygroup for a specific weapon, but someone somewhere just forgot to make it actually utilize said bodygroup. idk Its just odd to think that something so intentional could be forgotten