RimWorld

RimWorld

Clean Porcelain (+Silver)
49 Comments
TurtleShroom Nov 14, 2023 @ 1:02pm 
It would be my honor to attribute my work to you. I already did!
Lurmey  [author] Nov 14, 2023 @ 11:38am 
That's no problem, thanks for letting me know. If anybody wants to update the mod just leave a link here in the description or credit me as the original author. Thanks
TurtleShroom Nov 13, 2023 @ 1:37pm 
Since this Mod is dead, I'm going to incorporate it into my work. It's... not really anything like assets or such, so I'm not sure if I really need to notify you, but I am.
TurtleShroom Jun 13, 2023 @ 1:56pm 
Do you remember when I asked you about the Traditional Chinese Mod?

I found the Thing Def: it's called " CiPian ", and its Cleanliness should be set to one[/]b, if that is possible. The Mod's Porcelain is rare, valuable, and take a LOT of time and research to make, so its Cleanliness should be worthwhile.
Zargachi Mar 3, 2023 @ 4:06pm 
update? :x
hin Jan 22, 2023 @ 7:02pm 
1.4plz
miku567 Oct 30, 2022 @ 5:02am 
ok, no rush
Lurmey  [author] Oct 29, 2022 @ 3:42pm 
@miku567; Provided Ceramics updated and 1.4 didn't change how cleanliness works, it should yeah. I'll get around to updating my mods at some point, just going through life stuff lately.
miku567 Oct 29, 2022 @ 12:58pm 
Does it work with 1.4?
Luinithil Sep 7, 2022 @ 6:01am 
No hurry, thanks for your time!
Lurmey  [author] Sep 6, 2022 @ 11:58am 
@Luinithil, I haven't really been focused on maintaining my mods lately but I'll see if I can take a look soon.
Luinithil Sep 6, 2022 @ 6:04am 
Hey Lurmey, there's a new mod in the Expanded Materials series (Stones and Mortars) that also adds ceramics/porcelain, would you be agreeable to patching that too? Thanks! https://steamcommunity.com/sharedfiles/filedetails/?id=2859334065
Lurmey  [author] Dec 21, 2021 @ 11:45am 
@Xidon Eye; No problem, it looks like the patch will already take effect since the def name is the same. I added your new mod to the description and LoadAfter in the about.xml, will upload shortly. :)
Xidon Eye Dec 21, 2021 @ 10:46am 
@Lurmey could you add Ceramics Crafting into your patch. it uses the same porcelain name (N7_Porcelain) as tie vef version.
Thank you.
DanP Oct 12, 2021 @ 5:56pm 
Thanks!
Lurmey  [author] Oct 12, 2021 @ 11:05am 
Fixed :)
Lurmey  [author] Oct 12, 2021 @ 10:35am 
Ah yeah it'll be patching it out as for some reason the PatchOperationTest just refused to work and I have so little time for modding right now. It should be set to always succeed regardless so I'll check that and fix it.
DanP Oct 11, 2021 @ 5:45pm 
So, I added that mod you mentioned in your last comment: Ceramics VEF. That resolved the error. It looks like it is trying to patch it out whether or not the user has the other mod installed.
DanP Oct 11, 2021 @ 5:28pm 
Thank you. I get a new error now, though: https://gist.github.com/3909da80a08c5e65d467acce55f43e6e
Lurmey  [author] Oct 11, 2021 @ 8:59am 
Found issue with Ceramics VEF in which a statFactor of 0.4 was being applied, lowering all cleanliness of porcelain buildings by 60% and breaking the mod.

- Patched out Cleanliness statFactor from Ceramics VEF
- Adjusted Cleanliness offset of Porcelain to 0.3 from 0.35
- Adjusted Cleanliness of Porcelain Tile in Ceramics VEF to 0.3 from 0.35
- Fixed some XML issues
Lurmey  [author] Oct 10, 2021 @ 7:39pm 
This is why I need to remember to use an XML validator whenever I change things.

Fixed :)
DanP Oct 10, 2021 @ 7:32pm 
Hi there, your updates today appear to have broken something. I tried resubscribing to see if it would download a fix, but no dice. Here are the logs: https://gist.github.com/8f9c7130bb81bf23d75112bd063f71c5
ChrisPikula Oct 9, 2021 @ 9:31pm 
:+1:
TurtleShroom Oct 9, 2021 @ 7:54pm 
My pleasure!
Lurmey  [author] Oct 9, 2021 @ 6:55pm 
Ah I see now. My bad, I copied the first patch and forgot to change the defName.

Thanks for spotting! Quick update coming soon.
Lurmey  [author] Oct 9, 2021 @ 6:52pm 
@Chrispy; That's not patching it twice... That's testing for it existing then patching if it doesn't already exist. You can go to the patchOperations page on the wiki to learn more.
TurtleShroom Oct 9, 2021 @ 10:47am 
OP, I would suggest going to the English translation of the Traditional Chinese Mod and simply asking its author.
ChrisPikula Oct 9, 2021 @ 10:24am 
Er...
You patched N7_Porcelain twice.

<operations>
<li Class="PatchOperationTest">
<xpath>Defs/ThingDef[defName]Silver"]/stuffProps/statOffsets/Cleanliness</xpath>
<success>Invert</success>
</li>
<li Class="PatchOperationAdd">
<xpath>Defs/ThingDef[defName="N7_Porcelain"]/stuffProps/statOffsets</xpath>
<value>
<Cleanliness>0.35</Cleanliness>
</value>
</li>
</operations>
Lurmey  [author] Oct 9, 2021 @ 8:12am 
Updated to 1.3:
- Added support for Ceramics VEF (And any future Ceramics ports that use the same def name)
- Increased compatibility with other mods that may patch the same statOffset on silver
- Had a look at Traditional Chinese Expansion but was unable to find the def name for the porcelain. If anyone would like to let me know where to find it that'd be appreciated.
Lurmey  [author] Oct 9, 2021 @ 7:41am 
@DisKorruptd; Oh cool! I didn't know someone ported Ceramics to 1.3. I'll update the patch for that version.

@TurtleShroom; I don't use Traditional Chinese Expansion but I'll take a look. The armour isn't really applicable to this mod though.
DisKorruptd Oct 9, 2021 @ 3:06am 
I've just tried to use it with Ceramics VEF, unfortunately, it does not patch for that mod's porcelain (same mod, but using Vanilla Expanded Framework to use their existing to do things code I guess)

https://steamcommunity.com/sharedfiles/filedetails/?id=2607350656
TurtleShroom Sep 23, 2021 @ 12:16pm 
The Traditional Chinese Expansion Mod adds Porcelain and Military Ceramic Armor. Would you mind considering adding compatibility for that Mod, too?

https://www.steamcommunity.com/sharedfiles/filedetails/?id=2408998082
Lurmey  [author] Jul 21, 2021 @ 10:24am 
Should work in 1.3 as-is since it's just patching cleanliness on a couple defs. Test it and let me know!
fallenscion Jul 20, 2021 @ 2:33pm 
Hoping for 1.3
Lurmey  [author] Feb 28, 2021 @ 2:40am 
Ah, I might stop by, but I've been quite busy lately and Rimworld is low on my priorities right now. It only takes a few seconds to patch in a material when I know the specifics, so it was no trouble adding Silver.
DisKorruptd Feb 28, 2021 @ 2:31am 
like I said, you'd have to stop by Mlie's server to ask Hydromancerx and Rasutei about the specifics, they were the ones asking about the other metals in specific
Lurmey  [author] Feb 28, 2021 @ 1:06am 
I don't use Cupro's Alloys so I'm not familiar. Which metals should have cleanliness values and how strong are they?
DisKorruptd Feb 26, 2021 @ 7:53pm 
They might be wanting others but you'd have to ask there
DisKorruptd Feb 26, 2021 @ 7:51pm 
Some of the guys in Mlie's server are suggesting additional support for Cupro's Alloys Brass
https://steamcommunity.com/sharedfiles/filedetails/?id=2019702358
DisKorruptd Feb 26, 2021 @ 7:32pm 
ah, neat, thanks!
Lurmey  [author] Feb 26, 2021 @ 6:58pm 
@DisKorruptd Thanks for the reminder. I've updated to provide silver 0.2 cleanliness and the mod is no longer dependent on having Ceramics installed, so it can be used independently.
DisKorruptd Feb 26, 2021 @ 4:39pm 
Any word on the update?
DisKorruptd Dec 8, 2020 @ 6:40pm 
I dont believe anyone has made it, so I appreciate it (plus would give a reason to mark the mod as 1.2, making this mod appear in searches that specify version 1.2)
Lurmey  [author] Dec 8, 2020 @ 1:27pm 
@DisKorruptd; That's a brilliant idea! I'm not sure why I didn't make it as I've had the idea before. When I find the time to get back into Rimworld I'll be sure to make it if someone else hasn't already. :)
DisKorruptd Dec 7, 2020 @ 7:14pm 
Would also appreciate if silver received some sort of inherent cleanliness buff, given that silver is used in making sterile tiles
Lurmey  [author] Aug 25, 2020 @ 12:43pm 
Should work fine in 1.2, but yes please do report back if anything goes wrong! Thanks
beetlecat Aug 17, 2020 @ 7:56pm 
I'll assume this simple patch doesn't need to be "updated" for 1.2, but i'll report back if there seems to be an issue
Lurmey  [author] Jul 22, 2020 @ 2:56pm 
:)
Jdude145 Jul 22, 2020 @ 2:14pm 
That did bug me, now that you mention it. Nice!