Portal 2

Portal 2

No Elements 17: Potential Energy
52 Comments
derPacifist Sep 3, 2023 @ 4:28am 
Logical next step after No Elements 16:steamthumbsup:
bullfrog Jan 25, 2023 @ 12:51am 
Oops, missed one :steamthumbsup:
HadronFive Jan 8, 2023 @ 1:01pm 
At first I thought that the second pillar with the two-high platform is useless, since it's from the same height. Oh no, the ceiling height matters. It never did in Portal. That's exciting.
HadronFive Jan 8, 2023 @ 12:59pm 
I love that concept. I love how you store gravitational potential in portals to use it somewhere else .
LimeMax Nov 3, 2022 @ 5:30pm 
This map was really fun to solve once I understood the objective of the puzzle! This is definitely an advanced mechanic that's hard to figure out, or even come up with a strategy for. But once you understand, the execution is really simple!
Hint: There are 4 columns with portal surfaces, each with varying heights. You'll need to chain together the height of multiple columns to progress toward the exit. The key is that the portal must be on the ceiling of one of the columns to combine its full height with another column. The only problem is you can't enter a portal on the ceiling. Unless you were able to launch yourself at it... :p2cube:
hub Feb 3, 2022 @ 7:09am 
:cupup:
Muzozavr Oct 7, 2020 @ 11:08am 
Seemed completely baffling at first, especially because I was trying stupid things with the wall panels, which turned out to be entirely useless... a mean little red herring. ;)

The solution is simple enough if you've played the previous maps in this series, but forcing it several times makes it harder to discern what the overall goal is. An interesting design.
Galactic Jack Apr 27, 2019 @ 11:05am 
If I hadn't done the previous chambers in this collection, this one might have seemed hard. But having been properly trained, it was pretty easy.
jandlml Jun 19, 2018 @ 10:54pm 
great chamber. im moving right along.
lfairban Jan 14, 2018 @ 8:58am 
Great chamber. Not too hard.
zeo1337 Jul 13, 2017 @ 7:55am 
Took me a sec to figure out but once i did COOL
qrioso Jan 10, 2017 @ 2:24am 
Nice one. Moves repeated until you reach the highest point. Thanks
zigzagtenniscoe Aug 29, 2016 @ 3:05pm 
Cool concept. Solution was easier then I thought it would be, I believe we had to do this in the last chamber in the series so I guess that would be a "tutorial" for this one. :)
SpielSatzFail Mar 18, 2016 @ 12:19pm 
Just when you think the no elements chambers are starting to repeat themselves and nothing new is coming up... right then you have to change one more portal while flinging.
Phew!
76561198065623090 Jan 16, 2016 @ 5:14am 
The simplest is often the the most genial !
Pamsy Dec 19, 2015 @ 5:51pm 
Very fun! Much easier than it looks. Hint: use excess momentum to exchange ceiling and floor portals. [\spoiler]
God-Father May 9, 2015 @ 12:34am 
poitendo, I know that this is not the way, just beat :)
Waj Mar 25, 2015 @ 2:31pm 
I really like the design of the map, really beautiful with the lights and glass, well done! Awesome title btw!
joystickus Jan 7, 2015 @ 7:37am 
Cloud Doggo Jul 8, 2014 @ 3:37pm 
@GodFather I didn't think of that way, I just did a quad reportal ;)
but i like yours
quat May 23, 2014 @ 3:48pm 
Up, down, up, down, up, down... ughhh I'm going to get dizzy.
Blazier May 12, 2014 @ 8:42pm 
So simple yet so clever.
Real Medman May 10, 2014 @ 12:14pm 
Very nice ;)
Almisuifre Mar 24, 2014 @ 7:49am 
Perhaps easier than previous "no element" chambers. Clever anyway, thank you.

@p0rtalmaster : your addition is a good explanation.
God-Father Mar 8, 2014 @ 9:04am 
My quick bypass: http://youtu.be/V9p_kcNc55k
psycho_axeplayer Feb 28, 2014 @ 7:24pm 
looking for more like this one, anyone have any suggestions?
76561197986105649 Nov 21, 2013 @ 8:06pm 
I had a hard time doing it without the reticle .
Ale Oct 31, 2013 @ 7:30am 
Great concept! Thank you!
eMbAh Oct 1, 2013 @ 4:48pm 
I love this map and concept
The Sojourner Sep 7, 2013 @ 4:42am 
There's a common theme throughout the "no elements" chambers, and thus the difficulty can't really get harder than medium (unless of course some crazy ninja/speedrunning skills are involved).

I could write out all the math involved, but I'll simplify it insted: 2 + 2 + 2 + 2 = exit
herbusmc Jul 30, 2013 @ 12:10am 
I can't even imagine how long this one would have taken if I hadn't played all the previous ones, but I'm sure it would have been a long, long time! Brilliant map. Thank you Juggler. (Damn it feels good to solve these things without cheating!)
Metzger Ben | GER Jul 21, 2013 @ 10:35pm 
dneufeldt Jul 20, 2013 @ 8:08pm 
Great Map, I skrached my head for 5 min, had an aha moment, then enjoyed completeing it
Manifest Breastiny Jun 13, 2013 @ 5:07pm 
Difficulty: 5/10 (MEDIUM)
After playing #16, this one seemed a lot easier than I would have thought if I hadn't played that one. Still, great map, interesting concept. Thumbs up.
| \_/ () Jun 1, 2013 @ 5:58pm 
ONE OF THE BEST!
ktait May 16, 2013 @ 10:41am 
Awesome! Couldn't have done it without quck save though (never did use quick load, but would have paniked if it wasn't there).
kimist108 May 10, 2013 @ 8:33pm 
Yea me!
esmo May 5, 2013 @ 12:41am 
fun map. panicked the last fling and had to redo, cheers
paul.delong Apr 25, 2013 @ 9:32am 
I really dig this map. It did not seem to be possible at first, but once I figured-out the trick, it was great fun. My only complaint is that it was over much too quickly. :-)
Geneosis Apr 22, 2013 @ 2:05pm 
Awesome momentum addition ^^ And I like the apparent symmetry in your maps :p
baphomet Apr 3, 2013 @ 10:05am 
Very nice!
elfarmerino Mar 26, 2013 @ 6:48am 
Reallly loved this - beautifully designed with a pure focus on the core puzzle.
caitseith Mar 18, 2013 @ 8:26pm 
Same principle as no elements 16
CHJunior Mar 16, 2013 @ 10:23am 
Great map!
NiclO (- - ) Mar 15, 2013 @ 2:15am 
Great map! Cheers! I enjoyed that very much!
Solid Jim Mar 9, 2013 @ 8:48am 
For my money, the best map in the collection. Even though the key concepts had already been introduced, it still looked completely impossible for longer than I care to admit.
AgentFire Mar 8, 2013 @ 9:54am 
Cool one. The whole thing about no elements and kinetic energy.
[♥] OMFGeoff Mar 7, 2013 @ 6:59pm 
Juggler you have a very fitting name xD
Innocentive Mar 7, 2013 @ 11:30am 
Absolutely gorgeous flinging puzzle! Thanks...
Hen_ham Mar 2, 2013 @ 9:52pm 
Amazing. And yet so simple when you fully understand the dynamic.