Portal 2
Physics Lab 1: Intro to Gravity
댓글 93
Torn up Yarn 2022년 7월 13일 오후 12시 19분 
I really liked this - the "how do I get the cube through the light bridges" was fun.
moss- 2021년 5월 29일 오전 8시 21분 
My cube got incinerated by the bridge after it hit the button and activated it so I thought I was doing it wrong for a while, but cool chamber!
coredump1101 2021년 5월 11일 오후 12시 25분 
I enjoyed this a lot. It definitely reminded me of physics class! :-)
KØ414 B33R 2020년 10월 22일 오후 6시 00분 
Awesome! Short but fun!
co3pE 2020년 9월 18일 오전 6시 47분 
Y E E T M O M E N T
Sophronius 2020년 1월 6일 오후 3시 49분 
pretty amazing how you figured out the mechanics of that map with perfect timing!
gibber 2019년 1월 23일 오후 12시 23분 
Too glitchy.
c4shurik 2018년 7월 10일 오전 9시 16분 
Nice! Some new action!
lfairban 2018년 2월 12일 오전 8시 29분 
Well that was fun.
Calwin 2017년 5월 12일 오전 8시 34분 
you are very creative, I'm enjoying your chambers.
älgen 2017년 4월 21일 오후 3시 35분 
Very interesting!
Fireball19 2016년 8월 14일 오후 4시 13분 
Nice job good tests:steamhappy:
ahmadsyar 2016년 8월 6일 오전 8시 34분 
now that is fun
jam.lab1 2016년 7월 27일 오후 1시 56분 
Cool fun game.
[Tom K] 2015년 12월 20일 오전 8시 56분 
Very cool mechanics in there, nice map!
rulestheworldasaurus 2015년 10월 13일 오후 1시 27분 
Wow, great level... and inspired by REAL PHYSICS no less! I loved it! Kind of looked like the Turret hit the ground first, then me, then reflection cube, then weighted cube.
BlackJo 2015년 9월 5일 오전 10시 05분 
nice map !
Thx
PortalFan 2015년 6월 28일 오전 5시 15분 
Original mechanism, good map !
akross.cs 2015년 3월 24일 오후 12시 58분 
nice designed puzzle but very easy
Frezzer 2014년 6월 26일 오전 3시 41분 
another great map thx :)
hd42 2014년 6월 17일 오전 10시 04분 
A bit of a chore...tiresome -- yet great thinking at the end....overall nice.
The Sojourner 2014년 5월 30일 오후 4시 57분 
OK, so a turret apparently falls slightly faster than anything else and yet it can't weigh down buttons unlike in the original game....strange indeed.
robin_z 2014년 5월 27일 오후 12시 29분 
Took me a little while, but eventually figured it out. Thank you. :)
Petutski 2014년 4월 2일 오후 2시 10분 
Very nice. Ejoyed it!
claymckelvy 2014년 1월 24일 오후 1시 27분 
Pretty test. I did not find it difficult, but it was fun.
Lepo 2014년 1월 12일 오전 10시 12분 
Very original, very clever, it's fun to play, but not perfect. The trick with reflection cube could fail if not perfectly positioned, and the last jump require a bit of timing. As for difficulty this could be between easy and medium. 7.5/10
SvS 2013년 12월 20일 오전 8시 47분 
very awesome
PsychoBR 2013년 11월 11일 오전 5시 03분 
Awesome puzzle. Very funny. Thanks.
I recorded my gameplay (valve DEM file format): Download [dl.dropboxusercontent.com]. Comments inside video.

:p2orange: Turrets highly explosive. Handle with care :p2blue:
[CKCJ] thecock 2013년 9월 10일 오후 8시 25분 
Some of those things I hadn't seen before.
Fatso 2013년 7월 23일 오후 9시 03분 
Challenging Chamber, I enjoy challenges, Please give my chamber a try was hard to figure a way to use only 4 gells and no other items and make it challenging the name of the mape is Gell-O here is the link if you beat it leave comment thanks. http://steamcommunity.com/sharedfiles/filedetails/?id=162320338
Webg33k 2013년 6월 5일 오후 1시 01분 
A lot of game mechanics I haven't seen before.
13 :) 2013년 2월 13일 오전 8시 40분 
This is not a puzzle map. This is a hardwork map. And when you just land the cube on the button it dissapears because of a stupid placement of that blue thing.
Databot1 2013년 1월 27일 오후 1시 14분 
Fantastic concept! Deactivating the parallel light bridges is a little cumbersome due to the quick deactivate/activation jitter, but really great overall
Ambrusius 2013년 1월 14일 오전 11시 20분 
awesome map, not to hard.. not a complete timewaster.. perfect amount and epic for curing boredom :)
hats off to you!
Bayram 2013년 1월 12일 오후 3시 08분 
Short and easy (it was pretty obvious what to do) but strangely satisfying. Everything worked perfectly the first time.
herbusmc 2012년 12월 22일 오전 1시 41분 
Nice map The last bit doesn't work every time. If it did I would have ben done a lot sooner. nevertheless it was pretty cool. Thanks.
Fredouillelafripouille 2012년 12월 17일 오후 1시 36분 
Nice idea. But a little easy, I find.
'going to test next chambers... ;-)
TimmahRap 2012년 12월 15일 오전 10시 02분 
Nice trick with the light bridges
tuyuqas 2012년 11월 24일 오전 3시 16분 
Woow. Had to think for a while :D Very nice job!
ice rasta 2012년 11월 19일 오전 7시 13분 
That was really great! Getting ready to play 2 and 3, but really! Good job man!
Andi 2012년 11월 18일 오후 3시 14분 
A very inventive solution. Dispite the fact that it didn't work according to plan all the time, it was fun and enjoyable nontheless. Thumbs up.
Nortisop029  [작성자] 2012년 11월 16일 오후 7시 30분 
Part 3 is finally here! It is similar to part 2 but has a different focus.
Bellomy 2012년 10월 22일 오후 8시 19분 
Hmmmm, an update for you. I tried to recreate the level with the ninja solution. It didn't work this time. I had to use the original concept to solve the level. Perhaps a flluke? Either a glitch or pure dumb luck?
Bellomy 2012년 10월 22일 오후 7시 37분 
I really hate to be "that guy" but...I found a "Ninja" solution! There is a way to solve the level that makes the reflection cube completely unnecessary. In fact, the entire system of light bridges, buttons, fizzlers...all of it is completely useless if the Ninja solution is found. It's not obvious but once you find it you'll hit yourself in the head because it's REALLY simple. It's a shame because it's such a nice concept, but there you go.
♡︎ Sydän ♡ 2012년 10월 17일 오후 12시 23분 
Absolutely amazing concepts. Although ingenius on their own, I hope to see them as part of a larger test chamber in the future.
I Kinda Fail 2012년 10월 16일 오후 10시 46분 
Twitchy laser puzzle, but a pretty good map. Loved the ending.
Toaster-Oven 2012년 10월 13일 오후 7시 50분 
For a strong concept puzzle with a fun ending to watch try this one.
http://steamcommunity.com/sharedfiles/filedetails/?id=99094226
Toaster-Oven 2012년 10월 13일 오후 7시 46분 
Wow, flawless timing all around. One of the best.
Mr Fraggle (UK) 2012년 10월 13일 오전 2시 16분 
Very nice and a lot of fun.Well done.
PentaPenta 2012년 10월 12일 오후 9시 12분 
I loved it! It was a well thought out, well designed map. The one thing I liked the most is that you did not make it too difficult. You were stating a concept, and how to use a couple small puzzles around the concept. And that, my friend, is a hard thing to pull off. Most beginner authors would either make it mearly a concept map with no puzzle, or they would make the puzzle so hard that the player would miss the point completely. Thus, I congradulate you.

On the fling puzzle, if you were to place the light that's next to the button above the faithplate, then the player would know where to stand better.

If you are interested, here's a map I made recently that you may enjoy:
http://steamcommunity.com/sharedfiles/filedetails/?id=98094186