Total War: WARHAMMER

Total War: WARHAMMER

MattoFrank's Realism [Complete Overhaul] - no longer working
Showing 81-90 of 314 entries
< 1 ... 7  8  9  10  11 ... 32 >
Update: Jan 20, 2018 @ 11:58am

- Spell Skills miscast chance reduction down to -5% (from -10%)
- Champions' "Blade Master" and "Indomitable" skills exchanged in the Skill Tree, as it should have been in the first place.
- Changed "mount triggers" to occur at the end of every turn, rather than on ranking up. Reduced "drop chances" for Pegasi, Griffons, Unicorns, etc. accordingly and then some.
- Added a trigger for weapons, armour, potions etc., which I had mistakenly deleted - which of course explains the lack of drops in the last two weeks. Whoops.

Update: Jan 20, 2018 @ 8:56am

- Fixed bugs with Empire Captain, Witch Hunter, Goblin Big Boss and Thane Skill Trees
- Fixed localisation errors related to diplomatic events
- Doubled amount of trade goods produced
- Reduced building/province income by 25%
- Fixed an issue with campaign movement range boni for armies not working

Update: Jan 20, 2018 @ 5:38am

- Follower "drop" chance halfed
- Fixed a mistake that prevented weapons, armour, potions, etc from dropping

Update: Jan 20, 2018 @ 3:21am

- Yesterday, I accidentally uploaded a test-version of the mod in which I had turned up the "religion drift" factor times 5, which led to very quick conversion. This has now been fixed, hehe. Conversion is now "only" twice as quick as in vanilla.
- Added +5 diplomacy bonus towards other Empire factions for Ghal Maraz

Update: Jan 19, 2018 @ 12:35pm

- Minor fixes, some medium changes
- Removed -5PO for every settlement

Update: Jan 18, 2018 @ 11:45am

- Minor fixes

Update: Jan 18, 2018 @ 9:32am

- Removed burning ground effects for Chaos Steeds and Undead Mounts in my effects submod
- Added glowing eyes (and burning ground if you don't use my effects submod) to Vampire Nightmares
- Removed burning ground/glowing eyes for Marauder Horsemasters (regardless of my effects submod)

Update: Jan 18, 2018 @ 7:12am

- Minor fixes
- Added mount-triggers to Greenskins (forgot to do that yesterday)

Update: Jan 17, 2018 @ 4:43pm

- Greenskin Skill Trees done

Update: Jan 17, 2018 @ 1:19pm

- Dwarf Skills done
- Fixed some mistakes related to Bretonnian Skills