Total War: WARHAMMER
MattoFrank's Realism [Complete Overhaul] - no longer working
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Оновлено: 8 трав. 2019 о 8:50

- Lo and behold, a new update!
- Removed siege battles completely as they were simply frustrating
- Halfed most unit sizes, making large monsters and heroes somewhat more powerful. Zombies and Goblins are still 200 strong, making them viable units now, instead of simply taking up space in the army.
- Other small tweaks

Оновлено: 13 черв. 2018 о 14:17

- very minor tweaks

Оновлено: 5 черв. 2018 о 7:15

- Significantly increased resistance to assassination for Chaos and Beastmen lords

Оновлено: 16 трав. 2018 о 7:13

- Minor fixes
- Overhaul of Beastmen Tech Tree, complete rearrangement

Оновлено: 12 трав. 2018 о 9:07

- Minor fixes

Оновлено: 12 трав. 2018 о 8:12

- Introduced income for hordes depending on their size. Growing hordes is now easier and more worthwhile.
- Minor fixes

Оновлено: 10 трав. 2018 о 7:04

- Minor fixes

Оновлено: 9 трав. 2018 о 6:29

- Minor fixes
- Reduced miscast chances overall. Tier 1 and 2 spells have 0% basic miscast chance, tier 3 spells have 3-10%. Overcharging still has a relatively high miscast chance.

Оновлено: 7 трав. 2018 о 6:06

- Minor fixes

Оновлено: 6 трав. 2018 о 9:20

- Complete overhaul of all spells