Total War: WARHAMMER

Total War: WARHAMMER

MattoFrank's Realism [Complete Overhaul] - no longer working
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Päivitys: 8.5.2019 klo 8.50

- Lo and behold, a new update!
- Removed siege battles completely as they were simply frustrating
- Halfed most unit sizes, making large monsters and heroes somewhat more powerful. Zombies and Goblins are still 200 strong, making them viable units now, instead of simply taking up space in the army.
- Other small tweaks

Päivitys: 13.6.2018 klo 14.17

- very minor tweaks

Päivitys: 5.6.2018 klo 7.15

- Significantly increased resistance to assassination for Chaos and Beastmen lords

Päivitys: 16.5.2018 klo 7.13

- Minor fixes
- Overhaul of Beastmen Tech Tree, complete rearrangement

Päivitys: 12.5.2018 klo 9.07

- Minor fixes

Päivitys: 12.5.2018 klo 8.12

- Introduced income for hordes depending on their size. Growing hordes is now easier and more worthwhile.
- Minor fixes

Päivitys: 10.5.2018 klo 7.04

- Minor fixes

Päivitys: 9.5.2018 klo 6.29

- Minor fixes
- Reduced miscast chances overall. Tier 1 and 2 spells have 0% basic miscast chance, tier 3 spells have 3-10%. Overcharging still has a relatively high miscast chance.

Päivitys: 7.5.2018 klo 6.06

- Minor fixes

Päivitys: 6.5.2018 klo 9.20

- Complete overhaul of all spells