Hearts of Iron IV

Hearts of Iron IV

Hearts of Iron: 1984
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Update: Nov 17, 2018 @ 12:31pm

Version 4.13 (continued)

- Added traits to starting generals in totalitarian countries. These traits apply in both divided and standard bookmarks.
- Changed names of starting generals, they are no longer copy & paste historic names from vanilla, but the portraits are still the same.
- Tweaked traits for resistance generals.
- Added traits to free nation leaders that give a small boost and some flavor.
- Removed custom general traits that actually didn't do anything despite what the tooltips said. :(

Update: Nov 17, 2018 @ 10:18am

Version 4.13

- Removed an unintended buff on the resistance focus tree.
- Added tooltip for the resistance unique general event to explain that you only get the extra general traits if you go with the top option.
- Fixed capitulation events and added a special news event if all resistance countries (minus the secret Brotherhood lair) have capitulated.
- Swapped out of a couple loading screens with some more Zdzisław Beksiński artwork which I feel is more fitting to the theme of this mod.

Update: Nov 16, 2018 @ 5:51pm

Version 4.12

- Minor rebalancing in the focus trees and government ministers/policies.

Update: Nov 15, 2018 @ 6:28pm

Version 4.11

- Added special decisions & events for resistance countries which unlock when their surrender progress reaches a certain level.
- Rebalanced some Grand Council rewards in an attempt to make all options viable. Added special traits for the warband generals.
- Under the hood adjustments in preparation for the sub-mod which is coming soon.

Update: Nov 15, 2018 @ 6:21pm

Move along, citizen, nothing to see here.

Update: Jul 28, 2018 @ 6:36pm

Version 4.1

- Reworked the design company and military staff sections, replacing the last of the vanilla options
- Added icons for all of the new stuff
- Tweaked the intel & security focuses

Update: Jun 29, 2018 @ 7:14pm

Added compatibility with 1.5.4 and added a line to defines.lua from the vanilla patch

Update: May 13, 2018 @ 7:02pm

Version 4.0

- Completely reworked Totalitarian and Resistance national focus trees
- Added a new Grand Council event chain for Resistance countries
- Some other tweaks here and there

Update: Apr 29, 2018 @ 8:31pm

Version 3.21

- New loading screens.
- New bookmark entries for Resistance nations.
- Added Free Africa cores to Oceanian territory in Africa.

Update: Apr 28, 2018 @ 6:29pm

Version 3.2

- Updated to 1.5.3 "Cornflakes". Better usage of the free patch features (ie decisions) to come in a future update.
- Added DMZs along the Eurasia/Eastasia border in order to encourage the AI to use their full forces against the free coutnries. These DMZs disappear when those nations go to war, but the AI will continue to ignore that border until gets nearer to 1984.
- Adjusted a few borders and readjusted accompanying factories & resources.
- Added a 5th starting research slot to the totalitarian states on the standard bookmarks.
- Free nations don't share research until they form a faction at 75% WT.
- Added a "Partisan Group" division template to free nations.
- Added light armored divisions to Free Africa and Arabia.
- Reduced starting stockpiles moderately for the free nations.
- Reduced number of starting special forces divisions in all countries.
- Reduced "Fearmongering" core defense bonus from 20% to 5%.
- Reduced infrastructure on the East Coast USA to more accurately represent a nuclear wasteland.
- Moved 'The Brotherhood' to a new secret lair that you could feasibly conquer at some point, although you'll have far more pressing matters to attend to before you should try it.