Hearts of Iron IV

Hearts of Iron IV

Hearts of Iron: 1984
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Update: Oct 17, 2017 @ 7:52pm

Version 3.12

- Tank graphics added and localization updated for tanks and aircraft

Update: Oct 16, 2017 @ 10:06pm

Version 3.11

- Aircraft graphics added

Update: Oct 8, 2017 @ 10:07am

Minor bug fix

Update: Oct 8, 2017 @ 12:25am

Version 3.1

- New flags for all free nations
- New leader portraits for all free nations (I'm finally happy with them)
- New flags and colors for Oceania, Eurasia and Eastasia (in the merged bookmark)
- New cosmetic tags w/ accompanying new flags for free nations once they reach a certain point in the national focus tree
- Added some starting generals to the totalitarian nations, they are currently straight out of vanilla HoI4 and are placeholders
- Removed starting fortifications for free nations if they are controlled by a player (AI free nations will still get the forts. Player-controlled nations will start with the fortification economy law, instead. Build your own damn forts!)
- Added world tension / date requirement to "Liberate Oceania, etc" focuses to prevent wackiness in MP
- Reduced % of consumer goods factories for free nations to make up for their precious missing forts
- A few other balance tweaks

Update: Aug 26, 2017 @ 4:26am

- Reverted changes to air tech file as some were reporting a colossal bug in the comments

Update: Aug 22, 2017 @ 8:11pm

Version 3.02

- Updated to 1.4.2, including changes to radar and naval transport AI
- Some other small balance tweaks

Update: Jul 15, 2017 @ 4:03pm

Version 3.01

- Starting manpower increased for resistance nations, some countries are still very low but none are at 0 as before
- New graphics for the resistance leaders, I am not 100% satisfied and will likely change them in the future
- Free Indonesia now has a special battleship, and the Shark of Jakarta is now an admiral
- Numerous minor balance changes

Update: Jul 9, 2017 @ 12:06am

Version 3.0

- Last changes from 1.4.1 implemented
- Overhauled political advisors. These are now 'directives' which give you bonuses and maluses that can give you an advantage if used strategically.
- Military theorists have been reworked
- Many new icons added and redone
- Added flavor events leading up to 1984
- Lots of balancing changes and manpower tweaks
- Lots of bug fixes. No obvious bugs remain

Todo: Military staff overhaul, starting generals/admirals, tank & aircraft graphics

Update: Jul 4, 2017 @ 9:34am

Beta update for 1.4.1

Lots of bug fixes and localization updates for 1.4.1, added impassible terrain, cleaned up events.

Going over 50% popularity for another ideology no longer starts a civil war (which can be buggy in this game).
Now going over 40% will give you a really bad national idea that will go away once you get back under 40%.

Update: Jul 2, 2017 @ 11:32pm

Beta update for 1.4.1 with some balancing tweaks

Also important to note, the Oceania capital has been moved to Denver, so you can deploy new units in North & South America instead of the vulnerable British Isles.