Space Engineers

Space Engineers

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Update: Nov 18, 2017 @ 3:42pm

v:2.0109 (support for game update 1.185.014)
* Timers are not required anymore - just compile the script & remember and it will work
* Automatic detection of Debug / Monospace font per LCD
* Much nicer progress bars for monospace font
* HScroll command for slow horizontal scrolling text (can't make it faster, sorry)
* PropBool and PropsBool commands to display boolean properties of blocks (Handbrake, CollectAll, Open, OnOff, etc) (read more in guide)
* LCD linking finally fixed (hopefully)
* Vanilla Corner LCDs are now recognized with correct number of lines
* Customizable progressbar characters (look below at MMStyle)
* CustomData command to read Custom Data of specified block
* Working command now displays override of thrusters when they are on
* Parachute support
* Mass and ShipMass commands now show g, kg, t, kt, Mt, Gt, etc instead of kg, Mg, Gg, etc.
* Fixed Scrap now being Ore instead of Ingot (it was changed in game)
* Removed everything 'static' from the code

Update: Feb 4, 2017 @ 9:36am

v:2.0004 (Update for game v01.172) Fixed LCD linking, LCD_TAG can be set in Custom Data of PB, updated deprecated API stuff
* LCD_TAG can be set in Custom Data of Programmable Block (read more in guide section 'What is LCD_TAG?')
* Fixed LCD linking
* Updated deprecated API stuff
* Fix for LCD showing help text when booting

Update: Jan 3, 2017 @ 3:14am

v2.0002:
* LCDs with no commands will print out message
* Damage command argument to modify max damage percentage to show
* Fixed Acceleration command exception
* Fixed PowerTime command exception

Update: Dec 28, 2016 @ 1:30pm

v2.0001: Fix 'count' crash when drawing visual bar on extreme font sizes

Update: Dec 21, 2016 @ 2:52pm

v:2.0000 (CAL 9000)

Complete rework of script core
- automatically updates as many LCDs as possible as fast as possible!
- can be used on ships of any size!
- never throws "Script too complex" exception!
- works optimally with timer block set to Trigger Now

* All commands are now read line by line from Custom Data of LCD panel (LCD Title commands are no longer supported)
* Text command removed, use TextLCD command to display text from other LCD or combination of Echo, Center and Right commands
* Ability to add margin on left and right using "!MARGIN:<number of spaces>" (without quotes) in name of LCD
* Ability to scroll LCDs manually using scrollDown and scrollUp Programmable Block Run arguments
* "!NOSCROLL" in name of LCD disables automatic scrolling
* Easy config for monospace fonts (just set the USE_MONOSPACE value below)
* LCDs now automatically have margin of 1 space (you can override it with "!MARGIN:0" (without quotes))
* PowerUsed & PowerUsedTop command to display blocks power input stats
* Altitude & AltitudeSea command to display altitude above ground & sea
* Gravity command and its variants to display gravitational acceleration
* ShipMass & ShipMassBase command to display total/base ship mass
* StopDistance & StopTime to show estimated distance & time to completely stop ship
* SpeedKmh & SpeedMph to show speed in km per hour or miles per hour
* Distance command to show distance of specified block from specified GPS position
* DamageC command to show only blocks in construction
* Rework to use new more efficient ways to get power
* Details command now works even with modded blocks like Nanite Factory by Tyrsis
* Details command can now start output on line where the user specified text is found
* TanksX variant to show only percentage without progress bar
* Tanks and Oxygen commands universal Hydrogen & Oxygen detection for all tanks (even modded ones)
* Speed and Accel commands progress bar support
* Added config options for LCDs with exotic texture sizing (below)
* Moved items definitions higher in the script for easier access
* Right command which prints text aligned to right
* Lots of optimizations

Update: Dec 21, 2016 @ 1:46pm