Space Engineers

Space Engineers

Automatic LCDs 2
Showing 21-30 of 56 entries
< 1  2  3  4  5  6 >
Update: Apr 8, 2019 @ 11:03pm

v2.0166 Fix automatically switch content type of the screen

Update: Apr 8, 2019 @ 10:55am

v2.0165 Script now works with 1.190 version of the game (currently only on LCD blocks, other LCDs will take me some time)

Update: Apr 7, 2019 @ 2:14pm

v2.0164 Fix script not working on croatian windows

Update: Apr 6, 2019 @ 10:52am

v2.0163 Fix Inventory command sometimes skipping some items

Update: Apr 6, 2019 @ 10:19am

v2.0162: Remove warning that appeared in recent update

Update: Apr 6, 2019 @ 4:03am

v:2.0161 Optimize initialization and boot screens

Update: Apr 6, 2019 @ 2:16am

v:2.0160: Optimizations for servers running script limiter - use SlowMode!
* Now using MDK!
* Decoy support

Update: Mar 10, 2019 @ 12:02am

v:2.0149 Added MissingList variant of Missing command used to remove the item category lines

Update: Mar 8, 2019 @ 12:25pm

v:2.0148 Bugfix: BlockCount displaying strange "Program+wW count" message when no blocks are found.

Update: Mar 8, 2019 @ 3:32am

v:2.0147 Added SlowMode setting to considerably slow down the script (4-5 times less processing per second)

At the top of the script (right under LCD_TAG setting) you can set SlowMode = true; to enable slow mode.