Age of Empires II (2013)

Age of Empires II (2013)

SpoOky's Cheating AI
Showing 21-26 of 26 entries
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Update: Mar 1, 2017 @ 9:11pm

Update: AI now checks expansion techs/units. Still need to do some of the counters later...

Update: Feb 18, 2017 @ 2:08pm

Update: Some of the logic was annoying me. I changed a bit with population cap, added tower building, and other misc things. It should be a bit more fair for 7v1 now. (or better anyway...)

Update: Feb 18, 2017 @ 1:08pm

Update: I found how the and/or syntax works. I also found out that the facts/actions was increased to 32. :D Saved me a few lines. I updated my counters mostly.

Update: Feb 17, 2017 @ 10:55am

Update: I now included the old civ specific unit training code into the balance AI now. Although, the balance training still exists. The civ unit training runs first though. I also adjusted some evaluation ai values.

Update: Jan 25, 2017 @ 6:22pm

Mod Adjusted/Fixed? (Info was lost.)

Update: Nov 22, 2016 @ 7:17am

Mod Published/Adjusted/Fixed? (Info was lost.)