Arma 3
Operation TREBUCHET
Showing 81-90 of 143 entries
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Update: Nov 14, 2022 @ 10:35am

Update: Oct 28, 2022 @ 5:47am

- Fixed all the annoying pop up errors.

Update: Oct 28, 2022 @ 5:42am

- Fixed all the annoying pop up errors.

Update: Oct 26, 2022 @ 8:12am

- Ported Danger Close to Multiplayer (Madrigal)
- Fixed scorpion rvmat issue
- Fixed missing magwells from handheld GLs
- Oryx and scorpion B can now climb much better.

Update: Oct 25, 2022 @ 3:08am

- Fixed a visual issue with pelican thusterss when using hidden selections for the Av variant.
- camo2 should now be hiddenselections for pelican interior.

Update: Oct 24, 2022 @ 1:44pm

- 50 cal HE rounds are now high explosive.
- Scorpion/Oryx no longer use HE 50 cal but default 50 cal
- Edited visor rvmats to match Spartan visors
- Changed SMG sounds
- Ported some A3 missions to optre including multiplayer, hopefully welcome by newbies.
- Added civilian classes that spawn with random gear
- Added facewear randomisation upon playing a mission.
- Added magwell to SPNKR

Update: Oct 20, 2022 @ 10:56am

- LAAGs can now deal damage to most aircrafts.

Update: Oct 19, 2022 @ 1:21pm

-Fixed UNSC Showcase requiring ACE to function
-Changed FZ NVGs inheritance to OPTRE_NVG so they inherit the no field of view limit values
-Addition of Etilka
- Spawnable CPD units
- Added police headlights and siren.
- Added CMA, mostly placeholders
- Added brakes to hornet
- Added forward thrusters to sparrowhawk
-Added free laser camera to falcon
- Tweaked Hornet values to improve performance
- Increased Falcon armor
-Direction Stabilization on aircraft
-Haunted Helmet(Happy Friggin Halloween)
-Scout MJOLNIR variant
-Human Spartan armor
-Fixed Warthog skeleton error
- Fixed warthog rear tire armor values
-Fixed cart skeleton error
-Attempted to fix some main menu warnings
-Added mag wells to M319
-CMs now work better against M12R AA hogs

Update: Oct 4, 2022 @ 11:47am

Updated with DEV version by mistake.

Update: Oct 3, 2022 @ 3:58pm