Arma 3
Operation TREBUCHET
Showing 91-100 of 139 entries
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Update: Jul 29, 2022 @ 12:49pm

-Accidental key removal. This update pushes everything from the first hotfix WITH the key

Update: Jul 29, 2022 @ 12:32pm

Update: Jul 28, 2022 @ 4:44pm

-Removal of URF Combat Uniform hiddenSelections for the time being

Update: Jul 28, 2022 @ 4:16pm

-Fixed MA5K textures
-Added URF uniform hiddenSelections
-Update to M41 rocket guidance types

Update: Jul 27, 2022 @ 4:27pm

-Addition of Fireteam Zulu NVGs and Command Neural Implant, specifically for Spartans
-Proximity fuse and smoke rockets for SPNKr(For proximity to work, you must be locked on)
-MA5B hiddenSelections
-Stringtable for M12-FAV, M831, M808B and M494
-Working Oryx ERA and missile swapping every time you fire an ATGM
-Fixed Sabre get in/out points
-Added hiddenSelections to URF vest

Update: Jun 15, 2022 @ 5:49pm

-Added dp variant for Spartan commando mjolnir helmet
-SMG hiddenSelections added to view pilot

Update: Jun 7, 2022 @ 7:10am

-Warthog brakes improved
-New S3 shoulder pieces
-Commando helmet for human and Spartan skeletons
-Police faction (WIP)
- Editor previews for Oryx, M808B, M808BM, M808S and M808B2
-Mongoose physX improvements
-Mongoose passenger able to fire
-SMG hiddenSelections

Update: May 17, 2022 @ 5:24pm

- Fixed Scorpion commander turret issues
- Fixed scorpion track collision issues
- Tweaked innie armors and helmets
- Updated mongoose textures and fixed first person view.

Update: May 5, 2022 @ 6:32am

- Hotfix to adress spartans not having Br reload animation.
- Added innie scorpion.
- Wombat now should appear for zeus.

Update: May 3, 2022 @ 1:15pm

- sabre is no longer completely useless, thus was finally added into main, expect some hard to fix issues.
- adition of new scorpion models
- Wombat armor increased as per request
- Vehicles that were missing wrecks got destroyed states
- New BR reload gesture
- Improved oryx and scorpion camo nets
- Adjusted oryx camo colors to fit the rest