Arma 3
Operation TREBUCHET
2,721 Comments
Anna Nicole-Smith Apr 27 @ 2:15am 
I can only assume this has been asked before, but for my own mental sanity I have to ask it again.Would it be possible to have the maps indexed to work with with ALiVE? At least Madrigal.
我爱全体女声优 Apr 12 @ 11:07pm 
Found that hud of optre conflict with optics from cup.
Once i open hud, sight from like acog/elcan just disappear.
Oscar-101 Apr 9 @ 7:02am 
Modular Wall (90 degrees) texture is broken as well
Oscar-101 Apr 9 @ 6:44am 
yea its model just aint there no more
Oscar-101 Apr 9 @ 6:35am 
the Corvette Hull Center is now invisible
MrSocks18 Apr 1 @ 11:20am 
@SVaughan thanks bro
SVaughan Mar 30 @ 10:36am 
@mrsocks18
They're under GREENFOR.
MrSocks18 Mar 29 @ 12:16pm 
where do I get the police? units because I can't find them, are they in a different mod?
Timoruz Mar 10 @ 7:24am 
I would love a Red vs Blue submod that makes it easier to set up spartan v spartan.
Nightovizard  [author] Feb 22 @ 3:58am 
Over the years some people have worked on Spartans but no one has interest in most of the post halo 4 stuff,it is simply not the ofcus of the mod.

@FQ so apparently the pbos were missing a prefix, hence why the signatures were not working, should be fine now.
Kev Kev Feb 22 @ 3:50am 
@Ģ◊иℤ◊⚡ℤ∀муpΛй

Are you stupid? Description specifically states they won't focus on spartans.
If you want to play as a IV or whatever go play halo 5 or something.
Venom  [author] Feb 21 @ 12:41pm 
@王公子 Because we dont have a server, We are devs for a mod, Not Unit owners
Nightovizard  [author] Feb 21 @ 7:12am 
Until it is fixed pls use verifySignatures = 0;
Nightovizard  [author] Feb 21 @ 7:03am 
This is a server related error. Only the servers that have verifySignatures = 2; have this issue. We do not have a server to test on but e release a DEV version that's available for testing and nobody reported issues with it. Apparently it is an issue with the keys not the mod itself. I sadly cannot fix this as I do not have the tools anymore, hopefully someone else with the tools can.
FQ Feb 21 @ 6:35am 
Please add me as a friend. I'll send you the picture of the malfunction so that it will be convenient for you to identify the error.
王公子 Feb 21 @ 6:29am 
Don't you test before launching? Why the error still exists
FQ Feb 21 @ 6:27am 
The problem still exists. It hasn't been fixed yet
FQ Feb 21 @ 6:14am 
OK
Nightovizard  [author] Feb 21 @ 6:10am 
Can you check now pls?
FQ Feb 21 @ 4:34am 
The problem still exists. It hasn't been fixed yet.@Venom
FQ Feb 21 @ 3:44am 
The problem still exists. It hasn't been fixed yet.@Venom
王公子 Feb 21 @ 3:43am 
It still doesn't work after the update
FQ Feb 21 @ 3:34am 
Please wait a moment. I haven't gone to test it yet.:lunar2019grinningpig:
Venom  [author] Feb 21 @ 3:00am 
@FQ I lied sorry, It was acutally an hour, if you are able, can ya see if the issue is fixed?
Venom  [author] Feb 21 @ 2:01am 
@FQ Working on a Fix right now, Sorry Update should be out in the next 10-20 minutes
FQ Feb 21 @ 1:44am 
Hey there, I'm having an issue when trying to joinThe game shows a message saying files like "optre_fc_ace_compat.pbo", "optre_fc_end.pbo" and several others aren't signed by the keys accepted by this server. It asks me to either delete these files or install other accepted keys. But I'm not sure how to install the right keys. Can anyone here help me out? Thanks a lot!
@SVaughan

There are playable Spartan II & III's did you missed them ? so why not add spartan IV's ? It would be for the greater good they are less powerful than the other spartans generations but still a lot stronger than mere ODSTs, you could call it the cheaper less quality mass produced spartans recruited from regular marines and ODSTs without their armor they would be on ODST level I think the mod would benefit from this alot, since the most servers require you to donate to the server to play spartans which is awful, but since spartan IVs are deployed in large numbers, it makes your argument almost invalid, if you try to bring in the timeline argument let me tell you there are already several assets and vehicles which werent available during OP Trebuchet but still made it into the mod.
SVaughan Feb 20 @ 4:57am 
@Ģ◊иℤ◊⚡ℤ∀муpΛй
"Operation: TREBUCHET (OPTRE) was the last major UNSC offensive against the human insurrection before the first contact with the Covenant empire. Our mod will focus on the struggles of the common soldier rather than the elite spartan warriors, allowing you to experience the Halo universe from a new, brutal perspective."

Does that answer your question?
Are there any plans for Spartan IVs ?
kremss_jr Feb 18 @ 6:24pm 
@Inner Thighs, are you using waypoints? I'm pretty sure this is not an optre problem but rather just an arma 3 thing.
If you only use the transport unload waypoint it can cause all helicopter aircraft to just ascend to the heavens.
Eden: What should be done is putting a move waypoint to the place you want to unload, then putting a transport unload waypoint in the same place as the movement waypoint. Make sure the movement waypoint is first and transport is second.
Zeus: If your doing it in zeus then place a movement waypoint, and wait for the aircraft to take off and move. Then change that waypoint to transport unload once it gets going.
If you want to be more precise with where the aircraft lands, place a helipad or invisible helipad.
Hope this helps.
Inner Thighs Feb 11 @ 12:56am 
im having an issue where a pelican i want to land and unload troops is just going up continuously and i have no idea how to fix this any help?
Nightovizard  [author] Feb 7 @ 8:21am 
@Rebecca You are trying to put a half a ton armor in a normal human body, use a spartan skeleton body (Spawn a spartan unit to play with) or use the mjolnir armors that fit normal humans (They have (human) at the end). It is like if you were trying to wear a elite armor with a normal human, it won't fit and the same will happen as you experienced.
Rebecca "Two Hands" Lee Feb 2 @ 10:09am 
Im very much enjoying the mod but the mjolnir armor doesn't work properly. the spartan mjolneir armor starts at my knees and goes into the ground instead of actually being worn on the body of my soldiers. it kind of kills my whole suspension of disbelief, how am i supposed to feel immersed in my Mech and Spartans in vietnam campaign when my spartan armor does work :p
SVaughan Feb 1 @ 2:29pm 
There's even more fun to be had with this and ACE3 together. Vehicle cook-off is nuts.
LEE O C Jan 31 @ 11:34am 
ive always just made realistic missions since OFP. never been into sci fi until recently or played halo. but ive got to say OPTRE mods probably the best ive ever played ever. everything top quality, maps, textures, effects, size, my mind's been blew a few times this month haha 🎖🏆
LEE O C Jan 31 @ 11:23am 
i love this mod. well done team. making horror missions on Phobos moon map with them moon bases, and using comic reshade. like a whole new game 👌👏👏
Rogs Jan 30 @ 2:15pm 
Hi,
I was wondering if the collar armour of the ODST helmet could be remove ?
or
if a mod of similar quality or re-texture of said armour existed ?
YahBoiFabio Jan 28 @ 9:41am 
ah I see thanks man
SVaughan Jan 28 @ 5:52am 
It's just a mod. There's no campaign for it. You'd have to find some user-created scenarios in the workshop that use OPTRE.
@YahBoiFabio
YahBoiFabio Jan 27 @ 6:00pm 
I have never modded this game before, but I cant see anything for this mod when I load up, like no campaign or anything. Is there one, am I just dumb?
Venom  [author] Jan 26 @ 3:18am 
@JokingSteak Mabye One day,

@LEE O C Thxs Cuh, Delta Gamer was a dev at some point on the Team,

@Maxmook18110 No, If issue is persisting join the discord and submit a bug report and we will see if we can help

@Wortheili Do you mean Sling load? If so no, There is a mag lock system set up for Pelican, Check this out to help - https://www.youtube.com/watch?v=cOFbNBblw4M

@AlGur The answer would be a no,

@银色子弹 Only in the ediotr when u place a unit down, which you can set it up as a normal unit spawn
银色子弹 Jan 24 @ 10:48pm 
How can I obtain a Spartan body? Or can it only be placed in the editor?
AlGur Jan 23 @ 8:32am 
@Venom
AlGur Jan 22 @ 2:16am 
Hello. I would like to know if it is possible to create a stripped down version of your mod for the server in Arma 3. The thing is that it takes up a lot of disk space, and we don't need much of what it contains (for example, maps).
Berried Delight Jan 18 @ 12:22pm 
Using a transport pelican it appears to be unable to lift scorpions or APCs, is there different Pelican variants for this? Or is the Pelican unable to lift the UNSC armour vehicles?
Payne Jan 5 @ 3:12pm 
@Venom I just now seen your response, ill take a look at that mod, i did use the config thing in game to find what i need so if i cant find something ill check that out
laet363 Jan 4 @ 9:09pm 
Should add wolverines for anti-air but very good mod.
LEE O C Dec 31, 2024 @ 8:20pm 
who is deltagamer btw? i like the UK flag on the gear :steamhappy:
Maxmook181101 Dec 31, 2024 @ 8:03pm 
Is anybody else getting a Vehicle Config HitBox error when trying to load their game ?
LEE O C Dec 30, 2024 @ 11:28pm 
brilliant everything, ultra high quality mod, i'm making some Colonial Marines missions from the Alien universe. and that city map is insane!