Arma 3
Operation TREBUCHET
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Update: Nov 5, 2024 @ 2:19am

OPTRE:
- Pilot & Commando Spartan helmet fixes
- ANVIL 3s guidance fixed
- Hopefully M41 Rockets fixed
- Magnum far sounds
- New M6D Carbine
- Added To units
- Added NIARMs Muzzle flashes
- All pistols moved to new PBO OPTRE_Weapon_Pistols
- Fixed MISC bugs related to pistols
- Fixed Medical JP selection
- Fixed M6B proxy location
- M319 rail attachments
- added HMG38 without GL
- Fixed NVGs Missing thermals
- Updated Weapons ACEXTDs so now you can just look up gun name

Update: Oct 22, 2024 @ 5:25am

-Fixed Reach-Wall spelling error
-Fixed Jungle net on watchtower not appearing
-Fixed standalone camp doors not working

Update: Oct 22, 2024 @ 1:04am

Update: Oct 21, 2024 @ 3:05am

-Buildings
Garrison Points
Texture Updates
Medical tent, Watchtower, Guard Shack, M72/S, Weapon Rack, Portable generator, H2 and 3 crates, Weapon Crate
ModularWall GeoFix
GuardShack Concrete Slab
GuardShack glass able to be shot through
Watchtower Edges not connecting
Flat intersections pieces
Static UEG Elephant
Small warehouse ladder fixed
Fixed camplanding pad opacity
Made empty WeaponRack, Empty
Monorail maintenance tunnel door openable
Camp
AC Unit
Standalone Tether Prop
Removed Emissive from turned off street light
New Reach-Wall props:
Straight, 45 & 90 Corner+Inverted, Panel, Barrier, Gatehouse, Gate Under ReachWall category
Gatehouse & Standalone come with EDEN attributes to animate in a mission file
Visegrad and Farmhouse props class names changed
New and updated class names have been made with legacy classes introduced
There will be nothing broken with mission files or comps as the legacy classes are still the same farmhouse/relay, It's recommended to switch to the new version when every able as possibly down the line in X months the old classs will be removed/changed

-Vehicles
Falcon Changes
PiP Screens
Medical Falcon
Decal Sheet
New Lock-on Sound
Fixed bug of falcon seats
Grizzly
Cannon auto switch
Engineer Scorpion
Muzzle Flash bug fixed
Removed camo net options that didnt exist
TI Thermals added
Archer Missile
Reduced rate of fire
Increased reload time
Increased max range
AU44
shouldn't roll on hills
Warthog
Fixed TT Hog decal
Guass Hog APC Door fixed
Fixed AnimationSources bugs on PD Hogs
Hornet
Passenger 3 able ro use ATLauncher
Updated Glass
Oryx
APCs ability to sit on roof

-Gear
White AA Helmet depolarizing fixed
NVGs
Gray HUL3
Additional NVG combos
Improved MK4 Textures
New MKVI Armor
M37 deploy-able Backpack
Heavy and Medical jump-pack variants
Removal of ODST Hud from spartan (Conflicting issues with ODST hud and Spartan hud)
Updated CSW weapon weight

-Misc
Addition ODST Hud colors
M41 Rocket guidance fixes
Majority of gear supporting ace arsenal extended
Dynamic Recon Ops added into optre
Made all Weapons peaceable in EDEN
Desert and Snow URF Squad comps
I able to full auto when firing M247 turrets

-Maps
Kholo, Phobos & Eridanus Secundus updated environment sounds, Two moons have no sounds, Kholo only has wind
Eridanus Trench base has additional rooms to seal off the open door
Harvest Updated
Camp buildings doors will now open
Conflict with 41st Objects/Textures resolved

Update: Oct 11, 2024 @ 12:23am

-Fixed ACE hitpoint inheritence issue.

Update: Aug 29, 2024 @ 8:59am

- fixed unsigned pbo
- harvest progress (Looking for help)

Update: Aug 23, 2024 @ 2:57am

OPTRE:
- Compact for Chem Warfare+
- IR Illum Flares for AU-44
- Wombat Texture Updates
- URF Desert and Snow Units
- Bulldog Flappy Bird
- Riot shield normals Fixed
- M41 Rocket changes
- Updated AT Troopers
- GL Round Updates
- M319 HEDPC Rounds
- Glu

Update: Aug 15, 2024 @ 2:54am

Update: Jul 25, 2024 @ 11:56pm

- Camp Drone Port
- Farm, Camp and Corvette objects [with doors] has bis_disabled_door fnc
- M12, M39, M68 and M79 Destroyed textures when killed
- Enginer Scorpion
- Military Wall Fire GEO Fixed
- Falcon Interior glass more seethrough
- Updated Hornet Tan Camo
- Data Pad shadow fixed
- All OPTRE Buildings include Simple object options
- M6 series eye and bullet memory points fixed
- Visegrad Relay
- Comes with 3 Options
- Standard - Able to be manualy alligned in eden, Players can interact to change its allignment
- Static - Removed option for Players to be able to allign it, Can only be changed in Eden by the slider
- Ambient - rotates automatically 'Ambiently' :) (Idk thought it be nice to have in the background)
- Scroll wheel option to open Falcon Cabin door
- Medium Camp Door
- Pure APC Oryx
- Air Assualt helmet changing size with polozrization fixed
- Laser Added to FG75
- Visor/Texture Optimization From 4k to Xk

Update: Jun 20, 2024 @ 2:46am

- Fixed falcon rotor blur
- New Sparrowhawk Textures
- Fixed Warthog pos when mag-locking
- More S-Barrier Objects
- AU-44 Ammo fixed
- Evo Sight
- M37 Sovushka
- AIE-486H
- New APC Oryxs
- Pelican/Spirit Doors automatically opening and closing has been changed to a CBA Setting for AI *Server* and Players *Client*