ARK: Survival Evolved

ARK: Survival Evolved

Capitalism Currency [OPEN SOURCE] (Discontinued)
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Opdatering: 24. apr. 2020 kl. 6:45

  • CCMI - NPCStructures; fixed Tek Giganoto Egg buy and sell entries
  • Website; Updated cheat DB to fix Tek Giga Egg entry
  • CCMI; fixed constant order registering by NPCTraders (resetting delivery cycle)
  • MarketAreaEnabler; refactored code base and added text display time as well as only protect owner structures setting to savegame manager
  • MarketAreaEnabler; added additional info for Multi Use Entries to make it obvious which option is currently active or not
  • CCMI; fixed server crash issues for background worker
  • DinoGarage; Fixed server crash issue due to wildcard patch from 19.04.2020
  • DinoGarage; Removed dino anti dupe logic (due to redundancy with wildcards new anti dupe logic)
  • CCMI; fixed client side crash when widget got closed
  • Bank 2; created a new savegame type to store player Bank Deposit Box items - it is also using the overall Bank savegame path setting
  • Added new gus.ini option that allows for global class pruning if e. g. Rcon is not available for admins and a mod actor does cause issues/server crashes (this pruning logic will be executed before all other capitalism sub routines) - PruneActorClassesFromMap=<CommaSeparatedClassPathList>
  • Bank 2; added a new option to specify class pathes for parent item classes - is used for a new feature that enables the Bank Deposit Box (New game.ini option -> BankDepositBoxParentClassPathes=<CommaSeparatedListOfParentClassPathes> )
  • Bank 2; added a new feature - the Bank Deposit Box - which can be used to store certain item classes indefinitely in a separate savegame file belonging to a user and a server (means it cannot be used to transfer items to another server or user)

Opdatering: 27. mar. 2020 kl. 3:41

  • CCMI; added the option for game.ini OrderTypeSettings to blacklist blueprints of a class from being contracted
  • Added a global gus.ini option to prevent Glory/Honor/Blood Coins from being uploaded via vanilla terminal (PreventCoinUploads=false)
  • CCCT; added a new option to blacklist BPOnly of an item class, so that bps of this class can no longer be uploaded but non-bp of it still can be uploaded.
  • Bank 2; refactored/removed sub coin withdrawal and deposit buttons - added a new auto exchange logic upon deposit for Glory Coin types (this makes it more intuitive)
  • Website; added new cheat commands for valentine and genesis items and dinos
  • Website; added Fur armor set script command on cheat section
  • DinoGarage; when donation mode is enabled, it is no longer possible for users to put dinos to sleep
  • StatisticsProcessor; Refactored http communication with web backend, massively improving performance (TradeLog writing issue might still not be fixed - had no time for extensive tests for that)
  • NPCStructures; removed all hard references of event items that were removed from the game by wildcard for RAM usage purposes
  • NPCStructures; Changed class path from AdminTrader Valentines Chocolate
  • CCMI; added new items to corresponding TradeActorTypes:
    • ValentinesDinoCandy; FestiveDinoCandy(Easter); ArcherFlexEmote; BicepSmoochEmote; SummerSwirlTaffy; DanceEmote; PanicEmote; ZombieEmote; DinoCandyCorn; ThanksgivingCandy; BellyRubEmote; FoodComaEmote; HungryEmote; CarolingEmote; HappyClapEmote; NutcrackerDanceEmote; Ambergris; ShellFragment; FlirtyEmote; Tier1Lootcrate; Tier2Lootcrate; Tier3Lootcrate; BloodstalkerEgg; MagmasaurEgg; TekGiganotosaurusEgg; CupidCoutureBottomSkon; CupidCoutureTopSkin; LoveShacklesSkin; MasterControllerHelmetSkin; MiniHLNASkin; TeddyBearGrenadesSkin; MoederTrophy; GammaMoederTrophy; BetaMoederTrophy; AlphaMoederTrophy; MasterControllerTrophy; ChibiDirebear; ChibiGriffin; ChibiSarco; ChibiTroodon; Pair-o-SaursChibi; TeenyTinyTitano;

Opdatering: 2. feb. 2020 kl. 7:49

  • Fixed MUE entry for terminal actors to display change hologram text not as first position
  • Fixed tables/terminals and CCCT inventories to accept item deposit and removal again
  • Fixed tables/terminals and CCCT inventories to not throw out users immediately after entering it
  • CCCT; refactored "Inventory In Use" logic to unlock inventory faster after user has left
  • CCMI; Dino preview colors are now shown correctly again
  • Hologram text for terminals are now displayed again

Opdatering: 27. jan. 2020 kl. 8:18

  • Added further documentation for SkinRemovalSystem to description page
  • CCMI; fixed issue where one item sometimes stays behind upon retrieval
  • CCMI; refactored recognition logic for fertilized eggs
  • CCMI; Added a new filter for MarketBrowser to only show order types with active order positions
  • CCMI; New filter Only with Orders gets automatically selected for NPCStructures without selected TradeActorType
  • CCMI; removed missleading error message on sell commit if not all items were subtracted in that transaction.
  • CCMI; when selling to request, it now automatically sets max possible amount
  • CCMI; AssetBrowser fixed issue with retrieving multiple items and one entry staying behind
  • CCMI; AssetBrowser does now automatically select all entries + max amount, upon opening
  • CCMI; increased max manifest pull range from 1k to 2.5k (about 7 foundations)
  • CCMI; Selling items does now automatically select 'use nearby manifest'
  • CCMI; AdminTrader does require AdminTable mod active on server in order to function properly
  • CCMI + CCCT; Remaining spoiling time for cryopods is now calculated correctly
  • CCCT; Fixed issue with instant spoiling cryopods
  • MarketAreaEnabler; Buff now gets deactivated reliably upon torch destruction or ark travel
  • Exchanged custom GameMode with basic vanilla one in PrimalGameData
  • CCMI; Refactored fertilized egg fullfillment logic
  • CCMI; Added wyvern type to fertilized eggs in MarketBrowser list (requires deletion of old ones)
  • CCMI; Fixed ItemRating clamp for CustomTrader trade actor type
  • Added new script command to spawn valid fertilized eggs
  • CCMI; DinoTrader does now show wild and tamed distributed stat points in details panel
  • CCMI; DinoTrader fixed missing oxygen stat
  • CCMI; Fixed failing transaction from subtracting coins
  • CCMI; Transaction log does now say if it was a blueprint or not
  • CCMI; Fixed server crashes if vanilla ItemStackSizeMultiplier was set
  • CCMI; Buy button for blacklisted order type does no longer stay deactivated on type change
  • CCMI; AssetBrowser fixed wrong item amound hand out
  • SkinRemovalSystem; Does no longer auto remove chibi skins
  • SkinRemovalSystem; Added gus.ini option to whitelist skins via class path
  • CCMI; CustomTrader does no longer loose setup upon server restart
  • CCMI; AdminTrader got new skin items added, see gus.ini google doc for activation codes:
    • Chibi-Baryonyx, Chibi-Bog Spider, Chibi-Brontosaurus, Chibi-Carbonemys, Chibi-Carno, Chibi-Castroides, Chibi-Cherufe, Chibi-Daeodon, Chibi-Direwolf, Chibi-Doedicurus, Chibi-Equus, Chibi-Gasbag, Chibi-Giganotosaurus, Chibi-Gigantopithecus, Chibi-Iguanodon, Chibi-Kentrosaurus, Chibi-Mammoth, Chibi-Megalania, Chibi-Megaloceros, Chibi-Megatherium, Chibi-Moschops, Chibi-Oviraptor, Chibi-Ovus, Chibi-Paraceratherium, Chibi-Parasaur, Chibi-Phiomia, Chibi-Phoenix, Chibi-Procoptodon, Chibi-Pteranodon, Chibi-Pulmonoscorpius, Chibi-Quetzal, Chibi-Raptor, Chibi-Reaper, Chibi-Rex, Chibi-Rhino, Chibi-Rock Drake, Chibi-Rock Golem, Chibi-Rollrat, Chibi-Sabertooth, hibi-Shapeshifter (Large), Chibi-Shapeshifter (Small), Chibi-Snow Owl, Chibi-Spino, Chibi-Stego, Chibi-Tapejara, Chibi-Terror Bird, Chibi-Therizino, Chibi-Thylacoleo, Chibi-Trike, Chibi-Wyvern, Chibi-Yutyrannus, Chibi-Argentavis, Chibi-Ankylosaurus, Chibi-Allosaurus, Uncle Sam Hat Skin, Ugly Chibi Sweater Skin, Ugly Carno Sweater Skin, Ugly Bronto Sweater Skin, Turkey Swim Top Skin, Turkey Swim Bottom Skin, Turkey Leg Skin, Red-Ball Winter Beanie Skin, Purple-Ball Winter Beanie Skin, Pitchfork Skin, Pilgrim Hat Skin, Nutcracker Slingshot Skin, Meat Swim Top Skin, Meat Swim Bottom Skin, Jerboa Wreath Swim Top Skin, Jerboa Wreath Swim Bottom Skin, Gray-Ball Winter Beanie Skin, Felt Reindeer Antlers Skin, Dodo Pie Swim Top Skin, Dodo Pie Swim Bottom Skin, Dino Uncle Sam Hat Skin, Dino Ornament Swim Top Skin, Dino Ornament Swim Bottom Skin, Corrupted Avatar Shirt Skin, Corrupted Avatar Pants Skin, Corrupted Avatar Helmet Skin, Corrupted Avatar Boots Skin

Opdatering: 20. nov. 2019 kl. 13:31

  • Hotfix; fixed issue with CCMI only being able to buy 1 instead of displayed stack size

Opdatering: 19. nov. 2019 kl. 9:40

  • Added Honor and Blood Coin to website cheat db
  • Added Aberrant Direbear and Aberrant Gigantopithecus to website cheat db
  • Implemented a new automatic vote pull and payout system for website and Bank 2 system (deutsche-arkserver.de)
  • MarketAreaEnabler; added a new option to only protect owner structures (especially to reset decay timer for market)
  • MarketAreaEnabler; changed color sorting for admin MUE options
  • CCMI; fixed dino buy not subtracting money issue
  • StatisticsProcessor; added minimalistic logging so that DebugLog UI does work even on level 1
  • MarketAreaEnabler; fixed issue where market area buff did flip e. g. crop plots by 90° in build preview
  • Added Alpha Raptor Swim Bottom Skin, Alpha Raptor Swim Top Skin, Araneo Swim Bottom Skin, Araneo Swim Top Skin, Corrupted Avatar Helmet Skin, Floral Swim Bottom Skin, Floral Swim Top Skin, Giga Poop Swim Bottom Skin, Giga Poop Swim Top Skin, Headless Skin, Hockey Mask Skin, Onyc Swim Bottom Skin, Onyc Swim Top Skin, Scary Pumpkin Helmet Skin, T-Rex Swim Bottom Skin, T-Rex Swim Top Skin, Vampire Dodo Swim Bottom Skin, Vampire Dodo Swim Top Skin, to AdminTrader (CCMI - NPCStructures) and website cheat db
  • fixed website cert auto pulling, is should no longer show invalid https cert after 3 month have passed (intervall)
  • CCCT; fixed inventory in use issue in singleplayer mode
  • CCCT; refactored spoiling time calculation for downloaded spoilable items, so that they don't get pruned on remote servers
  • MarketAreaEnabler; refactored player protection buff and added an End Play event routine to make the player damageable again on e. g. Ark travel
  • StatisticsProcessor; fixed singleplayer DebugLog not reporting anything

Opdatering: 21. okt. 2019 kl. 10:51

  • Bank 2; Tweaked material to make wood sections black for alternative mesh
  • CrossArkItemVerifier; Moved class bp to a different folder location, restructured project
  • CrossArkItemVerifier; Replaced mesh with alternative Trader terminal
  • CrossArkItemVerifier; Refactored code base
  • CrossArkItemVerifier; Replaced icon for primal item
  • CrossArkItemVerifier; Added an admin option to deny inventory access (only allow verifier UI)
  • CCMI; Updated/Added class path entries of CapitalismTransferTerminal and CrossArkItemVerifier for PropsTradeActor type
  • Website; update/added CapitalismTransferTerminal and CrossArkItemVerifier db entries
  • Implemented a script command to trigger NPCTrader savegame cleanup/deletion (for hosters that do not allow file access) - for old system, not the CCMI
  • DoorCashDispenser; changed minimum coin amount from 1 to 0
  • NEW FEATURES:
    • CustomClusterTransfer; Created a new actor and feature for custom ark transfer capabilities - this gives you a new way of transfering items and dinos with specific white- and blacklisting options - it does also remember paintings! - blacklisting does also check if cryopod dino is allowed/available

Opdatering: 12. aug. 2019 kl. 9:06

  • Added Valguero Polar Bear to web platform cheat database
  • Added Valguero Ice Wyvern to web platform cheat database
  • Fixed login page css issues of web platform
  • Fixed exploit which was used to duplicate AITweaker Implants
  • CCMI; System does now precheck order transactions before actually performing it, to prevent cases where it could subtract items but doesn't give money due to an error
  • Added MiniHLNA skin to whitelist of skin removal system

Opdatering: 17. juni 2019 kl. 8:55

  • AITweakerImplant; stats can no longer be stacked by removing and reapplying implant
  • AITweakerImplant; implanted item is now dropable for e. g. vanilla dino upload event - tradeoffs for that are: item does get dropped if drop all button is clicked and button O for force drop does remove the online implant (rip it out) and give your player inventory an offline one back.
  • MarketIronTorch; refactored protection buff area check logic to resolve an issue where buff could have stayed active even if area was left
  • CCMI; Market access is now available for all players, not only own tribe
  • DinoGarage; added a new upload blacklist gus.ini option - see corresponding discussion area

Opdatering: 3. juni 2019 kl. 9:19

  • DinoGarage; added the AITweakerImplant as an exception for the temp drop inventory cache, it does no longer get deleted on dino upload
  • CCMI; added a new default option - DisableCCMIMarketAccess=false - see corresponding discussion area
  • DinoGarage; does now enforce Extinction Titans to be ridable after spawning
  • DinoGarage; fixed Extinction Titan spawn altitude, it does no longer get stuck in the ground
  • DinoGarage; fixed issues where Garage couldn't pickup Extinction Titans as valid upload target
  • DinoGarage; does now perform a tribe inventory access rights check before opening Garage UI
  • DinoGarage; check for tribe activation rank got implemented to controll rights for up- and download
  • DinoGarage; demolish does now return 0 percent of origin resources - 0 Glory Coin
  • CCMI; fixed an issue where Buy, Sell and Edit button were no longer usable
  • CCMI; order creation subwidget does now remember last order setup values - e. g. price - for faster order creation procedure
  • CCMI; fixed an issue where Dye color OrderType icons where not visible
  • CCMI; designed a new feature to make it easier to contract stuff from own inventory with a new filter option above the MarketBrowser
  • CCMI; fixed an issue where solt items with stats didn't keep the stats and colorization when sold to a player trader request contract
  • Fixed bloated mod size from 139MB down to 64MB again
  • AITweakerImplant; removing implant is now restoring origin RotationMulti and does limit backwards walking again as it should
  • AITweakerImplant; refactored large parts of dino buff logic, preserving more server performance
  • CCMI; Added a new functionality to report TradeLogs to capitalism.plus webpage