ARK: Survival Evolved

ARK: Survival Evolved

Capitalism Currency
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1,574 Comments
Sayvil Feb 23 @ 6:04am 
yeah @Impulse with this http://steamcommunity.com/sharedfiles/filedetails/?id=764755314

Knight Helmet
cheat GiveItem “Blueprint'/Game/Mods/Castle/Equipment/Helmets/Knight/PrimalItemArmor_CKF_KnightHelmet.PrimalItemArmor_CKF_KnightHelmet'” 1 1 false
Impulse  [author] Feb 23 @ 2:44am 
@Vocal Tune, depends on the parts you want to use. Basic parts like the currency itself and NPCTrader could be used out of the box.
Vocal Tune Feb 22 @ 3:15pm 
is it possible to play the server with default settings without me having to put GUS for this mod? I won't need to do the GUS unless the players want things edited specific for server needs
digisosa Feb 20 @ 1:31pm 
https://imperiark4.webnode.com.co/
Si quieres una experiencia genail pasate por este nuevo server que resien empieza n.n
Impulse  [author] Feb 20 @ 10:41am 
@Sayvil, what is CFK castle? Castles, Keeps, and Forts Medieval Architecture?
http://steamcommunity.com/sharedfiles/filedetails/?id=764755314
Impulse  [author] Feb 20 @ 10:37am 
@Sayvil, i'll have a look at this when i continue to enhance the NPCStructure equipment logic.
Sayvil Feb 19 @ 9:35am 
the option to play a role does not work.
none of the pnj widget does not cut with "esc".
I'm talking about the widget to change the hair and the one to choose the role.
Sayvil Feb 19 @ 9:33am 
Hi Hi. There is a bug with the pnj. the woman has a texture bug with the miner's helmet.
both sexes have a problem with the manticore shield skin.
both sexes have a problem with the helmet of another mod. that of CFK castle. the knight's helmet.
Kabars Feb 18 @ 6:55am 
I am a little confused on getting this set up on a server. If anyone is able to help that would be awesome. Please join me on our Discord https://discord.gg/zEHZ6A just poke Kabars
Impulse  [author] Feb 17 @ 7:07am 
Adverts in this comment sections first page will only stay for 1-3 days, max. So if people want to be found they should use the respective discussion thread ^^
BaK Feb 17 @ 6:21am 
indeed, as i was here i added my advert LOL
Valkyrie Feb 17 @ 5:11am 
BaK found it.
BaK Feb 17 @ 5:09am 
"servers using this mod" thread in discussions huh? :P
Valkyrie Feb 17 @ 3:57am 
Delta... Most of the people posting here are already playing with this mod... Take your advertisement elsewhere.
☢☠Delta-19☠☢ Feb 17 @ 2:00am 
New server using this Mod
Easy CompanyPVP/PVE NoAdminWillBanYou
Address: 172.107.2.168:7977
Teamspeak: 62.104.20.227:10139
Valkyrie Feb 16 @ 3:33pm 
Oh, now I understand. Thanks Impulse!
Impulse  [author] Feb 16 @ 3:14pm 
@Valkyrie, this is normal game behaviour. Ark gameplay logic dictates that.
Valkyrie Feb 16 @ 1:31pm 
I'm trying to rename one of my NPC's and it still has the old name showing (in brackets) after the name I gave it.

Is this normal, or is there a way around it?
Surendra Chauhan Feb 13 @ 6:18pm 
New server is starting in some hour with all Capitalism mods https://steamcommunity.com/groups/PlaymaxHydARK#announcements/detail/1648750936626743517
dr4296 Feb 13 @ 5:06pm 
Well, yeah, I saw that. It'd be nice to be able to give them extra hair styles or for them to get random faces and /or bodies. They're all such... clones.
Impulse  [author] Feb 13 @ 2:45am 
@dr4296, the owner should be able to give them extra Names
dr4296 Feb 12 @ 7:10pm 
Hi! Really enjoying your mods! I've built my own little Walmart. But I was wondering if there's any way to customize my "actors" that run the various tables...other than changing / dying their clothes...and giving them names? (I suspect my server admin can do this, as I think I remember seeing them look different in some of his old shops a few months back.)
The Good Feb 12 @ 9:48am 
Thats fair, I might look into adding the custom engrams. I also apologize for complaining about the mod rather than making a suggestion.
BaK Feb 12 @ 8:36am 
It's possible you can add custom engrams to enable them at your own cost/level requirements. I still dont think this is the mod being 'bad' its just not aimed at single player sandboxes, but for public servers. Maybe what you wanted was to make suggestion rather than a critisism, it would be more likely to get the results you want.
The Good Feb 12 @ 7:36am 
BaK I understand the idea behind the current settings, I just wish it was more customizable. The current settings are great for bigger servers with actual communities, but i play on a private server with a few friends just to hang out.
Valkyrie Feb 11 @ 11:17pm 
And the part spamming banks or bounty boards across the map....
BaK Feb 11 @ 10:41pm 
That would be terrible, its handled in the best possible way i think, if you wanna make player tables you need to spawn nothing, if you want MASSIVELY game changing NPC markets, admins spawn them in. It makes perfect sence. Otherwise everyone will be putting the resource tables down while out farming and never have to go to sell stuff at a markets, or go to a market to buy things, that would be insanely overpowered, it also breaks the whole sence of community you have from making a market.
The Good Feb 11 @ 1:06pm 
I used to play with this mod a long time ago and i wanted to try it again but the fact i have to spawn things in just to use it angers me greatly, why not keep the engrams and let people choose to disable them or leave them available?
Macoto86 Feb 11 @ 5:12am 
Awesome mod!!! It may take a bit of time to set up and all but it is so worth it :steamhappy:
Impulse  [author] Feb 11 @ 2:41am 
@Crash, thanks for reporting
Crash Feb 10 @ 9:46pm 
So the dinos are still dropping their vanilla items with lootsystem placed and config set to
SuppressVanillaLootSets=true

I am testing on single player.
-I place the lootsystem,
-let it debug
-spawn in a couple dinos to test different loot classes.
-check lootsystem for confirmation that it is resolved
-force kill dinos
-they are correctly dropping scripted items, but the problem is they drop the vanilla items as well
Impulse  [author] Feb 10 @ 3:27am 
@Justice, please provide crash dumps, then i could have a look what might cause your crashes ^^
Justice Feb 9 @ 7:02pm 
This is actually the best mod my server has ever had, been on our server for a very long time and I just wanted to thank you for your dedication and the quality you produce with each update/addition. I think the Gold Donkeys are crashing the server when they shit, but it may be some other type of bug. I'm afraid to test it because I don't want to irritate the playerbase with crashes.
Kane Feb 8 @ 6:52pm 
After a billion revalidations and reinstalled. I think I got it working :)
Kane Feb 8 @ 4:03pm 
Could it possibly be related to the new Function? My servers do a dino wipe every restart. So the lootbag goes into full force after load up. Is it possibly hanging the server?
Kane Feb 8 @ 3:56pm 
@Impulse Well, for I have tried ravlidating everything, reinstalling all mods. Snapshot error on every server at this point. The only change was this mod updating. Any thoughts?
Kane Feb 8 @ 2:32pm 
and for some reason the links to the other mods are no longer links?
Kane Feb 8 @ 1:57pm 
will do, just validated all server files, working on my own now, next will be reinstalling the mod :) TY
Impulse  [author] Feb 8 @ 1:51pm 
@Kane, try reinstalling this mod
Kane Feb 8 @ 1:44pm 
For some reason, All servers in my cluster are now stopping at Snapshot XX after the latest update.
Impulse  [author] Feb 7 @ 12:20pm 
@MasterSasquatchus, indeed i do not get notifications ^^
MasterSasquatchus Feb 7 @ 12:14pm 
Hello! So, to make things quick, since I believe I was told that you do not get notifications from threads being created (silly Steam), I am posting here to notify you that I have created such a thread, asking about an issue regarding Exchange Rates for custom currencies (totally not because I was only allowed 1,000 letters here). Any help you could give would be appreciated! Thanks. Er, other formalities? Was never good at those...
Impulse  [author] Feb 7 @ 12:01am 
@xNeo, as soon as you remove the mod itself, it should affect anything any longer. The save files are no longer read by anything.
Valkyrie Feb 6 @ 11:07pm 
Delete the save files for the mod. Somewhere under content then saved arks/game.
xNeo Feb 6 @ 7:15pm 
hi, is there a safe way to remove the mod? I've removed it and my server is not starting, help please!
TheNakedSavage Feb 6 @ 11:14am 
@Impulse Thank very much! Your work here is amazing!
Impulse  [author] Feb 6 @ 2:14am 
@TheNakedSavage, yes there are reports that something got destroyed with new DevKit version and this option. I'll investigate this and update untill next weekend i think.
TheNakedSavage Feb 5 @ 9:18pm 
@Impulse Hey Impulse just curious is LootSystemScanMsDelaySteps=10 working as intended? I had to remove it to get my loot system working again. Do you need to get your lootsystem working first then add it? Is it suppose to be plugged in a certain order? I'm not sure where I'm going wrong but it just seems to cancel my loot system when i put it in
Knüppel Kalle Feb 4 @ 11:52am 
mit den Einträgen
[ModInstaller]
ModIDS=873746971
ModIDS=771279262
ModIDS=784166441

hab ich die Server zum laufen gebracht
Knüppel Kalle Feb 4 @ 9:31am 
also ich hab
- Capitalism Props Table
- Capitalism Admin Table
- Capitalism NPC Trader
- Capitalism Currency

immer einzeln drauf und mit keiner klappts.
Drecks GPortal
Alle Files per FTP auf meinem PC gezogen und mit ASM gehostet...funktioniert.