ARK: Survival Evolved

ARK: Survival Evolved

Capitalism Currency [OPEN SOURCE] (Discontinued)
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Opdatering: 13. nov. 2021 kl. 4:56

  • DinoGarage; double checked savegame issue, it's working for vanilla maps but some mod maps do prohibit savegame creation which cannot be circumvented
  • DinoTrader; Feeding icon now stays as long as dino is fed without flickering
  • DinoTrader; Fixed contract removal issue upon server restart, contracts now stay active and are preserved
  • DinoTrader; Fixed issue with previously contracted dinos no longer being listed for another contract creation attempt

Opdatering: 7. nov. 2021 kl. 14:16

  • DinoTrader; removed old symbol size adjustment logic
  • DinoTrader; refactored is contracted and feeding trough symbols for dinos, drastically improving performance
  • CooledTrader; refactored cooler activation, fixed Admin force powered functionality
  • PlayerTrader; removed intermediate parent classes to reduce overall mod complexity
  • AITweaker Implant; fixed issue with Gen2 not being able to open UI while item is selected, also fixed issue where implant wasn't removable
  • NPCTrader; Fixed issue where custom buy and sell tables couldn't create custom contracts
  • CCMI; reworked option to disable delivery costs; Setting option for it to -1 does deactivate delivery costs
  • CCMI; removed default delivery costs
  • Removed legacy Bank 1
  • Removed legacy PlayerTable
  • Removed Gold Donkey
  • DinoTrader; widget does now catch 9999999999999 price input overflow
  • DinoTrader; removed restriction that creatures with equipment cannot be contracted - now Shadowmane (LionfishLion) can be contracted

Opdatering: 23. juli 2021 kl. 0:46

  • StatisticsProcessor; added failsave logic to force spawn processor singleton on maps like Gen2
  • CCMI; added failsave logic to force spawn processor singleton on maps like Gen2
  • Bank 2; added failsave logic to force spawn processor singleton on maps like Gen2 to fix issues like interface not opening on Gen 2 dedicated server

Opdatering: 21. juli 2021 kl. 13:26

  • Bank 1; removed deposit buttons and replaced them with DEPRECATED text
  • Bank 2; hotfix for bank ui reliability upon server to client replication
  • Bank 2; reworked available in inventory count function to ignore engram items

Opdatering: 21. juli 2021 kl. 6:42

  • AITweaker; fixed ui priority issue on Gen2
  • NPCStructure; fixed body and hair styler widget priority and closing issue on singleplayer
  • Bank 2; fixed ui not opening issue on Gen2
  • NPCStructure; replaced broken equip logic due to Gen2 core game changes - Tek Armor is no longer equippable
  • PlayerTrader; PlayerTable craftable notes are no longer removable
  • PlayerTrader; PlayerTable notes can no longer be set to single digits - to circumvent that, simply type in e. g. 02 if a price of 2GC is desired
  • MarketTorch; range input now auto closes input widget upon commit, also removed double open widgets in singleplayer mode
  • AITweaker; added random timer to prevent item duplication on simultanous implant removal
  • Bank 2; replaced delays with set timers to reduce the load of the UE LatentActionManager
  • DinoTable; fixed create contract widget not opening issue, as well as corrected widget viewport priority
  • MarketTorch; fixed admin settings not being available issue
  • LootSystem; replaced delays with set timers, to reduce the load of the UE LatentActionManager (getting rid of possible LatentActionError crashes)
  • PlayerTrader; now shows contracting widget on non dedicated Servers
  • NPCStructure; reworked equipment logic, fixed possible crash szenarios due to core game logic changes of Gen2, same for Singleplayer mode
  • Bank 2; fixed issue with child classes of possible currencies, preventing duping attempts
  • recooked mod series with latest ArkDevKit with Gen2 sources and classes

Opdatering: 15. jan. 2021 kl. 13:21

  • Fixed trade actor (tables) inventory access issue due to Wildcard patch breaking it
  • Fixed CCCT inventory access issue due to Wildcard patch breaking it

Opdatering: 9. jan. 2021 kl. 13:25

  • updated new capitalism web api targets
  • moved web api to new backend

Opdatering: 3. jan. 2021 kl. 1:41

  • CCCT; fixed issue with downloaded items not being removable

Opdatering: 31. dec. 2020 kl. 0:23

  • Bank2; fixed comma value duping issue. It will now floor to round integers.
  • CCCT; fixed duping issue with back transfering items to own inventory while the upload logic is running. Items are now locked in place until upload worker is done

Opdatering: 25. apr. 2020 kl. 9:48

  • Bank 2; fixed default size for alternative mesh
  • BankDepositBox; changing amount should does no longer deselect the entry, but instead select it upon applied change
  • CCMI; Need does now filter out & sign for Order Type names
  • Global Options; PreventCoinUploads is now getting applied to already instantiated items, in order to warn players when they attempt to travel to another ark, it was previously resulting in vanishing coins
  • LootSystem; Fixed debug log widget not keeping the correct current log index value
  • StatisticsProcessor; trade log processing feedback count corrected by -1
  • LootSystem; Fixed debug logger cap issue and replication priority setting
  • StatisticsProcessor; Fixed issue with Auth and TradeLog execution time measurements
  • StatisticsProcessor; Refactored TradeLog and TradeActor processor worker to increase server performance
  • StatisticsProcessor; Refactored http post and get event registering and processing
  • StatisticsProcessor & Website; refactored communication with web backend, so that TradeLogs get transmitted as expected again (if API key was setup in ark server gus.ini or via Statistics Log UI).